sourcemod/gamedata/sdktools.games/game.nmrih.txt
2018-10-05 07:11:55 -04:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* General GameRules */
"#default"
{
"Offsets"
{
/* Offset into CreateGameRulesObject */
"g_pGameRules"
{
"windows" "5"
}
}
"Signatures"
{
/* This signature sometimes has multiple matches, but this
* does not matter as g_pGameRules is involved in all of them.
* The same g_pGameRules offset applies to each match.
*
* Sometimes this block of bytes is at the beginning of the static
* CreateGameRulesObject function and sometimes it is in the middle
* of an entirely different function. This depends on the game.
*/
"CreateGameRulesObject"
{
"library" "server"
"windows" "\x55\x8B\xEC\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x07"
}
"g_pGameRules"
{
"library" "server"
"linux" "@g_pGameRules"
"mac" "@g_pGameRules"
}
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xD9\x2A\x2A\x53\x8B\xD9\xC7\x45\x2A\x2A\x2A\x2A\x2A\x8B\x4D\x1C\x56\x57\x8B"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
/* No More Room in Hell */
"nmrih"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "415"
"linux" "416"
"mac" "416"
}
"RemovePlayerItem"
{
"windows" "273"
"linux" "274"
"mac" "274"
}
"Weapon_GetSlot"
{
"windows" "271"
"linux" "272"
"mac" "272"
}
"Ignite"
{
"windows" "211"
"linux" "212"
"mac" "212"
}
"Extinguish"
{
"windows" "215"
"linux" "216"
"mac" "216"
}
"Teleport"
{
"windows" "110"
"linux" "111"
"mac" "111"
}
"CommitSuicide"
{
"windows" "454"
"linux" "454"
"mac" "454"
}
"GetVelocity"
{
"windows" "142"
"linux" "143"
"mac" "143"
}
"EyeAngles"
{
"windows" "133"
"linux" "134"
"mac" "134"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"WeaponEquip"
{
"windows" "264"
"linux" "265"
"mac" "265"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "433"
"linux" "434"
"mac" "434"
}
"GiveAmmo"
{
"windows" "254"
"linux" "255"
"mac" "255"
}
}
}
}