sourcemod/gamedata/sdktools.games/game.dod.txt
2013-07-16 20:45:02 -04:00

111 lines
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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Day of Defeat: Source */
"dod"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "399"
"linux" "400"
"mac" "400"
}
"RemovePlayerItem"
{
"windows" "269"
"linux" "270"
"mac" "270"
}
"Weapon_GetSlot"
{
"windows" "267"
"linux" "268"
"mac" "268"
}
"Ignite"
{
"windows" "208"
"linux" "209"
"mac" "209"
}
"Extinguish"
{
"windows" "212"
"linux" "213"
"mac" "213"
}
"Teleport"
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "437"
"linux" "438"
"mac" "438"
}
"GetVelocity"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "131"
"linux" "132"
"mac" "132"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"WeaponEquip"
{
"windows" "260"
"linux" "261"
"mac" "261"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "417"
"linux" "418"
"mac" "418"
}
}
"Keys"
{
"GameRulesProxy" "CDODGameRulesProxy"
}
}
}