* save as of now * save as of now * progress * hint towards comments Please for the love of god, put comments for updating these in the future will be even more annoying. i dont even know what LevelShutdown it wants. * forgot * fix * fixes * Update engine.ep2v.txt * Update engine.ep2v.txt * Update sm-tf2.games.txt --------- Co-authored-by: Benoist <14257866+Kenzzer@users.noreply.github.com> Co-authored-by: Nicholas Hastings <nshastings@gmail.com>
181 lines
3.9 KiB
Plaintext
181 lines
3.9 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your SourceMod install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after SM's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
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*/
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"Games"
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{
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/* Team Fortress 2 */
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"tf"
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{
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"Offsets"
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{
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"SetOwnerEntity"
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{
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"windows" "18"
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"windows64" "18"
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"linux" "19"
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"linux64" "19"
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}
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"GiveNamedItem"
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{
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"windows" "412"
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"windows64" "412"
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"linux" "413"
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"linux64" "413"
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}
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"RemovePlayerItem"
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{
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"windows" "280"
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"windows64" "280"
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"linux" "281"
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"linux64" "281"
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}
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"Weapon_GetSlot"
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{
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"windows" "278"
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"windows64" "278"
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"linux" "279"
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"linux64" "279"
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}
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"Ignite"
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{
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"windows" "219"
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"windows64" "219"
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"linux" "220"
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"linux64" "220"
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}
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"Extinguish"
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{
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"windows" "223"
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"windows64" "223"
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"linux" "224"
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"linux64" "224"
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}
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"Teleport"
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{
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"windows" "113"
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"windows64" "113"
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"linux" "114"
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"linux64" "114"
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}
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"CommitSuicide"
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{
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"windows" "453"
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"windows64" "453"
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"linux" "453"
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"linux64" "453"
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}
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"GetVelocity"
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{
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"windows" "146"
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"windows64" "146"
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"linux" "147"
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"linux64" "147"
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}
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"EyeAngles"
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{
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"windows" "137"
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"windows64" "137"
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"linux" "138"
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"linux64" "138"
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}
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"SetEntityModel"
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{
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"windows" "26"
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"windows64" "26"
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"linux" "27"
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"linux64" "27"
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}
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"AcceptInput"
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{
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"windows" "38"
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"windows64" "38"
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"linux" "39"
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"linux64" "39"
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}
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"WeaponEquip"
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{
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"windows" "271"
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"windows64" "271"
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"linux" "272"
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"linux64" "272"
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}
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"Activate"
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{
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"windows" "35"
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"windows64" "35"
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"linux" "36"
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"linux64" "36"
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}
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"PlayerRunCmd"
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{
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"windows" "430"
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"windows64" "430"
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"linux" "431"
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"linux64" "431"
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}
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"GiveAmmo"
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{
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"windows" "262"
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"windows64" "262"
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"linux" "263"
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"linux64" "263"
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}
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"GetAttachment"
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{
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"windows" "215"
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"windows64" "215"
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"linux" "216"
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"linux64" "216"
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}
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}
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"Keys"
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{
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"GameRulesProxy" "CTFGameRulesProxy"
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"GameRulesDataTable" "tf_gamerules_data"
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}
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}
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"#default"
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{
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"Signatures"
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{
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"FireOutput"
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{
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/* CBaseEntityOutput::FireOutput */
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/* String: "(%0.2f) output: (%s,%s) -> (%s,%s,%.1f)" */
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"library" "server"
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"windows" "\x55\x8B\xEC\x81\xEC\x40\x01\x00\x00\x8B\xC1"
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"windows64" "\x48\x8B\xC4\x48\x89\x50\x10\x48\x89\x48\x08\x41\x54"
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"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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"linux64" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
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}
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}
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}
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"#default"
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{
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"Signatures"
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{
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"LookupAttachment"
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{
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/* CBaseAnimating::LookupAttachment */
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/* String: "vehicle_driver_eyes", middle length top function, with 4 calls, pick the first one. */
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"library" "server"
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"windows" "\x55\x8B\xEC\x56\x8B\xF1\x80\xBE\x2A\x03\x00\x00\x00\x75\x2A\x83\xBE\x2A\x04\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x74\x2A\x8B\xCE\xE8\x2A\x2A\x2A\x2A\x8B\x86\x2A\x04\x00\x00\x85\xC0\x74\x2A\x83\x38\x00\x74\x2A\xFF\x75\x08\x50\xE8\x2A\x2A\x2A\x2A\x83\xC4\x08\x40"
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"windows64" "\x48\x89\x5C\x24\x08\x57\x48\x83\xEC\x20\x80\xB9\x65\x04\x00\x00\x00\x48\x8B\xFA\x48\x8B\xD9\x75\x2A\x48\x83\xB9\xC0\x05\x00\x00\x00\x75\x2A\xE8\x2A\x2A\x2A\x2A\x48\x85\xC0\x74\x2A\x48\x8B\xCB\xE8\x2A\x2A\x2A\x2A\x48\x8B\x8B\xC0\x05\x00\x00\x48\x85\xC9\x74\x2A\x48\x83\x39\x00\x74\x2A\x48\x8B\xD7\xE8\x2A\x2A\x2A\x2A"
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"linux" "@_ZN14CBaseAnimating16LookupAttachmentEPKc"
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"linux64" "@_ZN14CBaseAnimating16LookupAttachmentEPKc"
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}
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}
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}
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}
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