470 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
			
		
		
	
	
			470 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			SourcePawn
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod Basefuncommands Plugin
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|  * Provides FireBomb functionality
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|  *
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|  * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| int g_FireBombSerial[MAXPLAYERS+1] = { 0, ... };
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| int g_FireBombTime[MAXPLAYERS+1] = { 0, ... };
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| 
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| ConVar g_Cvar_BurnDuration;
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| ConVar g_Cvar_FireBombTicks;
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| ConVar g_Cvar_FireBombRadius;
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| ConVar g_Cvar_FireBombMode;
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| 
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| void CreateFireBomb(int client)
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| {
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| 	g_FireBombSerial[client] = ++g_Serial_Gen;
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| 	CreateTimer(1.0, Timer_FireBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
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| 	g_FireBombTime[client] = g_Cvar_FireBombTicks.IntValue;
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| }
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| 
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| void KillFireBomb(int client)
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| {
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| 	g_FireBombSerial[client] = 0;
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| 
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| 	if (IsClientInGame(client))
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| 	{
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| 		SetEntityRenderColor(client, 255, 255, 255, 255);
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| 	}
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| }
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| 
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| void KillAllFireBombs()
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| {
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| 	for (int i = 1; i <= MaxClients; i++)
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| 	{
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| 		KillFireBomb(i);
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| 	}
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| }
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| 
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| void PerformBurn(int client, int target, float seconds)
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| {
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| 	IgniteEntity(target, seconds);
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| 	LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
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| }
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| 
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| void PerformFireBomb(int client, int target)
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| {
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| 	if (g_FireBombSerial[client] == 0)
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| 	{
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| 		CreateFireBomb(target);
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| 		LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
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| 	}
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| 	else
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| 	{
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| 		KillFireBomb(target);
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| 		SetEntityRenderColor(client, 255, 255, 255, 255);
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| 		LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
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| 	}
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| }
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| 
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| public Action Timer_FireBomb(Handle timer, any value)
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| {
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| 	int client = value & 0x7f;
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| 	int serial = value >> 7;
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| 
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| 	if (!IsClientInGame(client)
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| 		|| !IsPlayerAlive(client)
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| 		|| g_FireBombSerial[client] != serial)
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| 	{
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| 		KillFireBomb(client);
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| 		return Plugin_Stop;
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| 	}	
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| 	g_FireBombTime[client]--;
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| 	
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| 	float vec[3];
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| 	GetClientEyePosition(client, vec);
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| 	
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| 	if (g_FireBombTime[client] > 0)
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| 	{
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| 		int color;
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| 		
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| 		if (g_FireBombTime[client] > 1)
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| 		{
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| 			color = RoundToFloor(g_FireBombTime[client] * (255.0 / g_Cvar_FireBombTicks.FloatValue));
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| 			if (g_BeepSound[0])
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| 			{
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| 				EmitAmbientSound(g_BeepSound, vec, client, SNDLEVEL_RAIDSIREN);	
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| 			}
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| 		}
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| 		else
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| 		{
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| 			color = 0;
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| 			if (g_FinalSound[0])
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| 			{
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| 				EmitAmbientSound(g_FinalSound, vec, client, SNDLEVEL_RAIDSIREN);
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| 			}
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| 		}
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| 		
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| 		SetEntityRenderColor(client, 255, color, color, 255);
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| 
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| 		char name[MAX_NAME_LENGTH];
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| 		GetClientName(client, name, sizeof(name));
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| 		PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTime[client]);		
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| 		
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| 		if (g_BeamSprite > -1 && g_HaloSprite > -1)
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| 		{
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| 			GetClientAbsOrigin(client, vec);
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| 			vec[2] += 10;
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| 
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| 			TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_FireBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
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| 			TE_SendToAll();
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| 			TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_FireBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
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| 			TE_SendToAll();
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| 		}
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| 		return Plugin_Continue;
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| 	}
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| 	else
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| 	{
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| 		if (g_ExplosionSprite > -1)
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| 		{
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| 			TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, g_Cvar_FireBombRadius.IntValue, 5000);
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| 			TE_SendToAll();
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| 		}
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| 		
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| 		if (g_BeamSprite > -1 && g_HaloSprite > -1)
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| 		{
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| 			GetClientAbsOrigin(client, vec);
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| 			vec[2] += 10;
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| 			TE_SetupBeamRingPoint(vec, 50.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
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| 			TE_SendToAll();
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| 			vec[2] += 15;
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| 			TE_SetupBeamRingPoint(vec, 40.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
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| 			TE_SendToAll();	
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| 			vec[2] += 15;
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| 			TE_SetupBeamRingPoint(vec, 30.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
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| 			TE_SendToAll();
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| 			vec[2] += 15;
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| 			TE_SetupBeamRingPoint(vec, 20.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
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| 			TE_SendToAll();		
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| 		}
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| 		
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| 		if (g_BoomSound[0])
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| 		{
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| 			EmitAmbientSound(g_BoomSound, vec, client, SNDLEVEL_RAIDSIREN);
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| 		}
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| 
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| 		IgniteEntity(client, g_Cvar_BurnDuration.FloatValue);
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| 		KillFireBomb(client);
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| 		SetEntityRenderColor(client, 255, 255, 255, 255);
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| 		
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| 		if (g_Cvar_FireBombMode.IntValue > 0)
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| 		{
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| 			int teamOnly = ((g_Cvar_FireBombMode.IntValue == 1) ? true : false);
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| 			
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| 			for (int i = 1; i <= MaxClients; i++)
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| 			{
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| 				if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
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| 				{
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| 					continue;
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| 				}
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| 				
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| 				if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
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| 				{
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| 					continue;
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| 				}
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| 				
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| 				float pos[3];
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| 				GetClientAbsOrigin(i, pos);
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| 				
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| 				float distance = GetVectorDistance(vec, pos);
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| 				
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| 				if (distance > g_Cvar_FireBombRadius.FloatValue)
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| 				{
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| 					continue;
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| 				}
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| 				
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| 				float duration = g_Cvar_BurnDuration.FloatValue;
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| 				duration *= (g_Cvar_FireBombRadius.FloatValue - distance) / g_Cvar_FireBombRadius.FloatValue;
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| 
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| 				IgniteEntity(i, duration);
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| 			}		
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| 		}
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| 		return Plugin_Stop;
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| 	}
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| }
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| 
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| public void AdminMenu_Burn(TopMenu topmenu, 
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| 					  TopMenuAction action,
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| 					  TopMenuObject object_id,
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| 					  int param,
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| 					  char[] buffer,
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| 					  int maxlength)
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| {
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| 	if (action == TopMenuAction_DisplayOption)
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| 	{
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| 		Format(buffer, maxlength, "%T", "Burn player", param);
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| 	}
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| 	else if (action == TopMenuAction_SelectOption)
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| 	{
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| 		DisplayBurnMenu(param);
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| 	}
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| }
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| 
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| public void AdminMenu_FireBomb(TopMenu topmenu, 
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| 					  TopMenuAction action,
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| 					  TopMenuObject object_id,
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| 					  int param,
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| 					  char[] buffer,
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| 					  int maxlength)
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| {
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| 	if (action == TopMenuAction_DisplayOption)
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| 	{
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| 		Format(buffer, maxlength, "%T", "FireBomb player", param);
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| 	}
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| 	else if (action == TopMenuAction_SelectOption)
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| 	{
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| 		DisplayFireBombMenu(param);
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| 	}
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| }
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| 
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| void DisplayBurnMenu(int client)
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| {
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| 	Menu menu = new Menu(MenuHandler_Burn);
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| 	
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| 	char title[100];
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| 	Format(title, sizeof(title), "%T:", "Burn player", client);
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| 	menu.SetTitle(title);
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| 	menu.ExitBackButton = true;
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| 	
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| 	AddTargetsToMenu(menu, client, true, true);
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| 	
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| 	menu.Display(client, MENU_TIME_FOREVER);
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| }
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| 
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| void DisplayFireBombMenu(int client)
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| {
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| 	Menu menu = new Menu(MenuHandler_FireBomb);
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| 	
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| 	char title[100];
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| 	Format(title, sizeof(title), "%T:", "FireBomb player", client);
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| 	menu.SetTitle(title);
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| 	menu.ExitBackButton = true;
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| 	
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| 	AddTargetsToMenu(menu, client, true, true);
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| 	
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| 	menu.Display(client, MENU_TIME_FOREVER);
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| }
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| 
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| public int MenuHandler_Burn(Menu menu, MenuAction action, int param1, int param2)
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| {
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| 	if (action == MenuAction_End)
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| 	{
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| 		delete menu;
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| 	}
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| 	else if (action == MenuAction_Cancel)
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| 	{
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| 		if (param2 == MenuCancel_ExitBack && hTopMenu)
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| 		{
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| 			hTopMenu.Display(param1, TopMenuPosition_LastCategory);
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| 		}
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| 	}
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| 	else if (action == MenuAction_Select)
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| 	{
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| 		char info[32];
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| 		int userid, target;
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| 		
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| 		menu.GetItem(param2, info, sizeof(info));
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| 		userid = StringToInt(info);
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| 
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| 		if ((target = GetClientOfUserId(userid)) == 0)
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| 		{
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| 			PrintToChat(param1, "[SM] %t", "Player no longer available");
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| 		}
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| 		else if (!CanUserTarget(param1, target))
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| 		{
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| 			PrintToChat(param1, "[SM] %t", "Unable to target");
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| 		}
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| 		else
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| 		{
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| 			char name[MAX_NAME_LENGTH];
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| 			GetClientName(target, name, sizeof(name));
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| 			PerformBurn(param1, target, 20.0);
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| 			ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
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| 		}
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| 		
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| 		/* Re-draw the menu if they're still valid */
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| 		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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| 		{
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| 			DisplayBurnMenu(param1);
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| 		}
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| 	}
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| }
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| 
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| public int MenuHandler_FireBomb(Menu menu, MenuAction action, int param1, int param2)
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| {
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| 	if (action == MenuAction_End)
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| 	{
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| 		delete menu;
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| 	}
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| 	else if (action == MenuAction_Cancel)
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| 	{
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| 		if (param2 == MenuCancel_ExitBack && hTopMenu)
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| 		{
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| 			hTopMenu.Display(param1, TopMenuPosition_LastCategory);
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| 		}
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| 	}
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| 	else if (action == MenuAction_Select)
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| 	{
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| 		char info[32];
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| 		int userid, target;
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| 		
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| 		menu.GetItem(param2, info, sizeof(info));
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| 		userid = StringToInt(info);
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| 
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| 		if ((target = GetClientOfUserId(userid)) == 0)
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| 		{
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| 			PrintToChat(param1, "[SM] %t", "Player no longer available");
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| 		}
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| 		else if (!CanUserTarget(param1, target))
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| 		{
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| 			PrintToChat(param1, "[SM] %t", "Unable to target");
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| 		}
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| 		else
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| 		{
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| 			char name[MAX_NAME_LENGTH];
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| 			GetClientName(target, name, sizeof(name));
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| 			
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| 			PerformFireBomb(param1, target);
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| 			ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
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| 		}
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| 		
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| 		/* Re-draw the menu if they're still valid */
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| 		if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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| 		{
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| 			DisplayFireBombMenu(param1);
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| 		}
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| 	}
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| }
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| 
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| public Action Command_Burn(int client, int args)
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| {
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	char arg[65];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 
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| 	float seconds = g_Cvar_BurnDuration.FloatValue;
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| 	
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| 	if (args > 1)
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| 	{
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| 		char time[20];
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| 		GetCmdArg(2, time, sizeof(time));
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| 		if (StringToFloatEx(time, seconds) == 0)
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| 		{
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| 			ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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| 			return Plugin_Handled;
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| 		}
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| 	}
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| 	
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| 	char target_name[MAX_TARGET_LENGTH];
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| 	int target_list[MAXPLAYERS], target_count;
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| 	bool tn_is_ml;
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| 	
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| 	if ((target_count = ProcessTargetString(
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| 			arg,
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| 			client,
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| 			target_list,
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| 			MAXPLAYERS,
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| 			COMMAND_FILTER_ALIVE,
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| 			target_name,
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| 			sizeof(target_name),
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| 			tn_is_ml)) <= 0)
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| 	{
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| 		ReplyToTargetError(client, target_count);
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	for (int i = 0; i < target_count; i++)
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| 	{
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| 		PerformBurn(client, target_list[i], seconds);
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| 	}
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| 	
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| 	if (tn_is_ml)
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| 	{
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| 		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
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| 	}
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| 	else
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| 	{
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| 		ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
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| 	}
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| 
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| 	return Plugin_Handled;
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| }
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| 
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| public Action Command_FireBomb(int client, int args)
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| {
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| 	if (args < 1)
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| 	{
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| 		ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name>");
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| 		return Plugin_Handled;
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| 	}
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| 
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| 	char arg[65];
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| 	GetCmdArg(1, arg, sizeof(arg));
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| 
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| 	char target_name[MAX_TARGET_LENGTH];
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| 	int target_list[MAXPLAYERS], target_count;
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| 	bool tn_is_ml;
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| 	
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| 	if ((target_count = ProcessTargetString(
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| 			arg,
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| 			client,
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| 			target_list,
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| 			MAXPLAYERS,
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| 			COMMAND_FILTER_ALIVE,
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| 			target_name,
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| 			sizeof(target_name),
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| 			tn_is_ml)) <= 0)
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| 	{
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| 		ReplyToTargetError(client, target_count);
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| 		return Plugin_Handled;
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| 	}
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| 	
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| 	for (int i = 0; i < target_count; i++)
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| 	{
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| 		PerformFireBomb(client, target_list[i]);
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| 	}
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| 	
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| 	if (tn_is_ml)
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| 	{
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| 		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
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| 	}
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| 	else
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| 	{
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| 		ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
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| 	}	
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| 	return Plugin_Handled;
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| }
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