sourcemod/core/HalfLife2.cpp
Scott Ehlert a1009aed38 Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2.

(This day shall henceforth be known as the Eighty Column Massacre of '07)

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
2007-08-15 06:19:30 +00:00

336 lines
7.6 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "HalfLife2.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "UserMessages.h"
CHalfLife2 g_HL2;
bool g_IsOriginalEngine = false;
namespace SourceHook
{
template<>
int HashFunction<datamap_t *>(datamap_t * const &k)
{
return reinterpret_cast<int>(k);
}
template<>
int Compare<datamap_t *>(datamap_t * const &k1, datamap_t * const &k2)
{
return (k1-k2);
}
}
CHalfLife2::CHalfLife2()
{
m_pClasses = sm_trie_create();
}
CHalfLife2::~CHalfLife2()
{
sm_trie_destroy(m_pClasses);
List<DataTableInfo *>::iterator iter;
DataTableInfo *pInfo;
for (iter=m_Tables.begin(); iter!=m_Tables.end(); iter++)
{
pInfo = (*iter);
sm_trie_destroy(pInfo->lookup);
delete pInfo;
}
m_Tables.clear();
THash<datamap_t *, DataMapTrie>::iterator h_iter;
for (h_iter=m_Maps.begin(); h_iter!=m_Maps.end(); h_iter++)
{
if (h_iter->val.trie)
{
sm_trie_destroy(h_iter->val.trie);
h_iter->val.trie = NULL;
}
}
m_Maps.clear();
}
CSharedEdictChangeInfo *g_pSharedChangeInfo = NULL;
void CHalfLife2::OnSourceModStartup(bool late)
{
/* The Ship currently is the only known game to use an older version of the engine */
if (strcasecmp(g_SourceMod.GetGameFolderName(), "ship") == 0)
{
/* :TODO: Better engine versioning - perhaps something added to SourceMM? */
g_IsOriginalEngine = true;
} else if (!g_pSharedChangeInfo) {
g_pSharedChangeInfo = engine->GetSharedEdictChangeInfo();
}
}
void CHalfLife2::OnSourceModAllInitialized()
{
m_MsgTextMsg = g_UserMsgs.GetMessageIndex("TextMsg");
m_HinTextMsg = g_UserMsgs.GetMessageIndex("HintText");
m_VGUIMenu = g_UserMsgs.GetMessageIndex("VGUIMenu");
g_ShareSys.AddInterface(NULL, this);
}
IChangeInfoAccessor *CBaseEdict::GetChangeAccessor()
{
return engine->GetChangeAccessor( (const edict_t *)this );
}
SendProp *UTIL_FindInSendTable(SendTable *pTable, const char *name)
{
const char *pname;
int props = pTable->GetNumProps();
SendProp *prop;
for (int i=0; i<props; i++)
{
prop = pTable->GetProp(i);
pname = prop->GetName();
if (pname && strcmp(name, pname) == 0)
{
return prop;
}
if (prop->GetDataTable())
{
if ((prop=UTIL_FindInSendTable(prop->GetDataTable(), name)) != NULL)
{
return prop;
}
}
}
return NULL;
}
typedescription_t *UTIL_FindInDataMap(datamap_t *pMap, const char *name)
{
while (pMap)
{
for (int i=0; i<pMap->dataNumFields; i++)
{
if (pMap->dataDesc[i].fieldName == NULL)
{
continue;
}
if (strcmp(name, pMap->dataDesc[i].fieldName) == 0)
{
return &(pMap->dataDesc[i]);
}
if (pMap->dataDesc[i].td)
{
typedescription_t *_td;
if ((_td=UTIL_FindInDataMap(pMap->dataDesc[i].td, name)) != NULL)
{
return _td;
}
}
}
pMap = pMap->baseMap;
}
return NULL;
}
ServerClass *CHalfLife2::FindServerClass(const char *classname)
{
DataTableInfo *pInfo = _FindServerClass(classname);
if (!pInfo)
{
return NULL;
}
return pInfo->sc;
}
DataTableInfo *CHalfLife2::_FindServerClass(const char *classname)
{
DataTableInfo *pInfo = NULL;
if (!sm_trie_retrieve(m_pClasses, classname, (void **)&pInfo))
{
ServerClass *sc = gamedll->GetAllServerClasses();
while (sc)
{
if (strcmp(classname, sc->GetName()) == 0)
{
pInfo = new DataTableInfo;
pInfo->lookup = sm_trie_create();
pInfo->sc = sc;
sm_trie_insert(m_pClasses, classname, pInfo);
m_Tables.push_back(pInfo);
break;
}
sc = sc->m_pNext;
}
if (!pInfo)
{
return NULL;
}
}
return pInfo;
}
SendProp *CHalfLife2::FindInSendTable(const char *classname, const char *offset)
{
DataTableInfo *pInfo = _FindServerClass(classname);
if (!pInfo)
{
return NULL;
}
SendProp *pProp = NULL;
if (!sm_trie_retrieve(pInfo->lookup, offset, (void **)&pProp))
{
if ((pProp = UTIL_FindInSendTable(pInfo->sc->m_pTable, offset)) != NULL)
{
sm_trie_insert(pInfo->lookup, offset, pProp);
}
}
return pProp;
}
typedescription_t *CHalfLife2::FindInDataMap(datamap_t *pMap, const char *offset)
{
typedescription_t *td = NULL;
DataMapTrie &val = m_Maps[pMap];
if (!val.trie)
{
val.trie = sm_trie_create();
}
if (!sm_trie_retrieve(val.trie, offset, (void **)&td))
{
if ((td = UTIL_FindInDataMap(pMap, offset)) != NULL)
{
sm_trie_insert(val.trie, offset, td);
}
}
return td;
}
void CHalfLife2::SetEdictStateChanged(edict_t *pEdict, unsigned short offset)
{
if (!g_IsOriginalEngine)
{
if (offset)
{
pEdict->StateChanged(offset);
} else {
pEdict->StateChanged();
}
} else {
pEdict->m_fStateFlags |= FL_EDICT_CHANGED;
}
}
bool CHalfLife2::TextMsg(int client, int dest, const char *msg)
{
bf_write *pBitBuf = NULL;
cell_t players[] = {client};
if ((pBitBuf = g_UserMsgs.StartMessage(m_MsgTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pBitBuf->WriteByte(dest);
pBitBuf->WriteString(msg);
g_UserMsgs.EndMessage();
return true;
}
bool CHalfLife2::HintTextMsg(int client, const char *msg)
{
bf_write *pBitBuf = NULL;
cell_t players[] = {client};
if ((pBitBuf = g_UserMsgs.StartMessage(m_HinTextMsg, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
pBitBuf->WriteByte(1);
pBitBuf->WriteString(msg);
g_UserMsgs.EndMessage();
return true;
}
bool CHalfLife2::ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show)
{
bf_write *pBitBuf = NULL;
KeyValues *SubKey = NULL;
int count = 0;
cell_t players[] = {client};
if ((pBitBuf = g_UserMsgs.StartMessage(m_VGUIMenu, players, 1, USERMSG_RELIABLE)) == NULL)
{
return false;
}
if (data)
{
SubKey = data->GetFirstSubKey();
while (SubKey)
{
count++;
SubKey = SubKey->GetNextKey();
}
SubKey = data->GetFirstSubKey();
}
pBitBuf->WriteString(name);
pBitBuf->WriteByte((show) ? 1 : 0);
pBitBuf->WriteByte(count);
while (SubKey)
{
pBitBuf->WriteString(SubKey->GetName());
pBitBuf->WriteString(SubKey->GetString());
SubKey = SubKey->GetNextKey();
}
g_UserMsgs.EndMessage();
return true;
}