aab0eeaa1e
- changed base plugins to use LogAction() where appropriate --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401384
224 lines
5.9 KiB
SourcePawn
224 lines
5.9 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basic Fun Commands Plugin
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* Implements basic punishment commands.
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*
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools>
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public Plugin:myinfo =
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{
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name = "Basic Fun Commands",
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author = "AlliedModders LLC",
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description = "Basic Fun Commands",
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version = SOURCEMOD_VERSION,
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url = "http://www.sourcemod.net/"
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};
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public OnPluginStart()
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{
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LoadTranslations("common.phrases");
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RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
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RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]");
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RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
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RegAdminCmd("sm_play", Command_Play, ADMFLAG_GENERIC, "sm_play <#userid|name> <filename>");
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}
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public Action:Command_Play(client, args)
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{
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if (args < 2)
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{
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ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
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}
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new String:Arguments[PLATFORM_MAX_PATH + 65];
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GetCmdArgString(Arguments, sizeof(Arguments));
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decl String:Arg[65];
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new len = BreakString(Arguments, Arg, sizeof(Arg));
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new target = FindTarget(client, Arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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/* Make sure it does not go out of bound by doing "sm_play user "*/
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if (len == -1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
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return Plugin_Handled;
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}
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/* Incase they put quotes and white spaces after the quotes */
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if (Arguments[len] == '"')
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{
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len++;
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new FileLen = TrimString(Arguments[len]) + len;
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if (Arguments[FileLen - 1] == '"')
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{
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Arguments[FileLen - 1] = '\0';
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}
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}
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GetClientName(target, Arg, sizeof(Arg));
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ShowActivity(client, "%t", "Played Sound", Arg);
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LogAction(client, target, "\"%L\" played sound on \"%L\" (file \"%s\")", client, target, Arguments[len]);
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ClientCommand(target, "playgamesound \"%s\"", Arguments[len]);
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return Plugin_Handled;
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}
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public Action:Command_Burn(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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GetClientName(target, arg, sizeof(arg));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
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return Plugin_Handled;
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}
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new Float:seconds = 20.0;
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if (args > 1)
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{
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decl String:time[20];
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GetCmdArg(2, time, sizeof(time));
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if (StringToFloatEx(time, seconds) == 0)
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{
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ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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return Plugin_Handled;
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}
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}
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ShowActivity(client, "%t", "Ignited player", arg);
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LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
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IgniteEntity(target, seconds);
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return Plugin_Handled;
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}
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public Action:Command_Slap(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_slap <#userid|name> [damage]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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GetClientName(target, arg, sizeof(arg));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
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return Plugin_Handled;
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}
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new damage = 5;
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if (args > 1)
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{
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decl String:arg2[20];
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GetCmdArg(2, arg2, sizeof(arg2));
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if (StringToIntEx(arg2, damage) == 0)
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{
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ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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return Plugin_Handled;
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}
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}
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ShowActivity(client, "%t", "Slapped player", arg);
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LogAction(client, target, "\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage);
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SlapPlayer(target, damage, true);
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return Plugin_Handled;
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}
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public Action:Command_Slay(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_slay <#userid|name>");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new target = FindTarget(client, arg);
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if (target == -1)
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{
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return Plugin_Handled;
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}
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GetClientName(target, arg, sizeof(arg));
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if (!IsPlayerAlive(target))
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{
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ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
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return Plugin_Handled;
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}
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ShowActivity(client, "%t", "Slayed player", arg);
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LogAction(client, target, "\"%L\" slayed \"%L\"", client, target);
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ForcePlayerSuicide(target);
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return Plugin_Handled;
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}
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