554 lines
16 KiB
C++
554 lines
16 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Team Fortress 2 Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "util.h"
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#include "time.h"
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#include "RegNatives.h"
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// native TF2_MakeBleed(client, attacker, Float:duration)
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cell_t TF2_MakeBleed(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayerShared::MakeBleed(CTFPlayer*, CTFWeaponBase*, float, int=4)
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if(!pWrapper)
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{
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REGISTER_NATIVE_ADDR("MakeBleed",
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PassInfo pass[4]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(CBaseEntity *); \
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pass[0].type = PassType_Basic; \
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pass[1].flags = PASSFLAG_BYVAL; \
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pass[1].size = sizeof(CBaseEntity *); \
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pass[1].type = PassType_Basic; \
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pass[2].flags = PASSFLAG_BYVAL; \
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pass[2].size = sizeof(float); \
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pass[2].type = PassType_Basic; \
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pass[3].flags = PASSFLAG_BYVAL; \
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pass[3].size = sizeof(int); \
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pass[3].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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CBaseEntity *pAttacker;
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if (!(pAttacker = UTIL_GetCBaseEntity(params[2], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *) + 2*sizeof(CBaseEntity *) + sizeof(float)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(CBaseEntity **)vptr = pAttacker;
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vptr += sizeof(CBaseEntity *);
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*(CBaseEntity **)vptr = NULL;
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vptr += sizeof(CBaseEntity *);
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*(float *)vptr = sp_ctof(params[3]);
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vptr += sizeof(float);
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*(int *)vptr = 4;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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// native TF2_Burn(client, target)
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cell_t TF2_Burn(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayerShared::Burn(CTFPlayer*, CTFWeaponBase*)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("Burn",
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PassInfo pass[2]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(CBaseEntity *); \
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pass[0].type = PassType_Basic; \
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pass[1].flags = PASSFLAG_BYVAL; \
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pass[1].size = sizeof(CBaseEntity *); \
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pass[1].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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CBaseEntity *pTarget;
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if (!(pTarget = UTIL_GetCBaseEntity(params[2], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[2]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *) + 2*sizeof(CBaseEntity *)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(CBaseEntity **)vptr = pTarget;
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vptr += sizeof(CBaseEntity *);
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*(CBaseEntity **)vptr = NULL;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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// native TF2_Invuln(client, bool:enabled)
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cell_t TF2_Invuln(IPluginContext *pContext, const cell_t *params)
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{
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return pContext->ThrowNativeError("TF2_SetPlayerInvuln is no longer available");
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}
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cell_t TF2_Disguise(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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//CTFPlayerShared::Disguise(int, int, CTFPlayer *)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("Disguise",
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PassInfo pass[4]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(int); \
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pass[0].type = PassType_Basic; \
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pass[1].flags = PASSFLAG_BYVAL; \
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pass[1].size = sizeof(int); \
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pass[1].type = PassType_Basic; \
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pass[2].flags = PASSFLAG_BYVAL; \
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pass[2].size = sizeof(CBaseEntity *); \
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pass[2].type = PassType_Basic; \
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pass[3].flags = PASSFLAG_BYVAL; \
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pass[3].size = sizeof(bool); \
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pass[3].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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CBaseEntity *pTarget = NULL;
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// Compatibility fix for the newly-added target parameter
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if (params[0] >= 4 && params[4] > 0 && !(pTarget = UTIL_GetCBaseEntity(params[4], true)))
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{
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return pContext->ThrowNativeError("Target client index %d is not valid", params[4]);
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}
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unsigned char vstk[sizeof(void *) + 2*sizeof(int) + sizeof(bool)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(int *)vptr = params[2];
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vptr += sizeof(int);
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*(int *)vptr = params[3];
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vptr += sizeof(int);
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*(CBaseEntity **)vptr = pTarget;
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vptr += sizeof(CBaseEntity *);
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*(bool *)vptr = true;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_RemoveDisguise(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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//CTFPlayerShared::RemoveDisguise()
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("RemoveDisguise",
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, NULL, 0))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_AddCondition(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayerShared::AddCond(int, float)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("AddCondition",
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PassInfo pass[2]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(int); \
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pass[0].type = PassType_Basic; \
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pass[1].flags = PASSFLAG_BYVAL; \
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pass[1].size = sizeof(float); \
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pass[1].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(float)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(int *)vptr = params[2];
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vptr += sizeof(int);
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*(float *)vptr = *(float *)¶ms[3];
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_RemoveCondition(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayerShared::RemoveCond(int, bool)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("RemoveCondition",
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PassInfo pass[2]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(int); \
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pass[0].type = PassType_Basic; \
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pass[1].flags = PASSFLAG_BYVAL; \
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pass[1].size = sizeof(bool); \
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pass[1].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 2))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *) + sizeof(int) + sizeof(bool)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(int *)vptr = params[2];
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vptr += sizeof(int);
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*(bool *)vptr = true;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_StunPlayer(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayerShared::StunPlayer(float, float, int, CTFPlayer *)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("StunPlayer",
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PassInfo pass[4]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(float); \
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pass[0].type = PassType_Basic; \
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pass[1].flags = PASSFLAG_BYVAL; \
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pass[1].size = sizeof(float); \
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pass[1].type = PassType_Basic; \
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pass[2].flags = PASSFLAG_BYVAL; \
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pass[2].size = sizeof(int); \
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pass[2].type = PassType_Basic; \
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pass[3].flags = PASSFLAG_BYVAL; \
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pass[3].size = sizeof(CBaseEntity *); \
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pass[3].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 4))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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bool bByPlayer = (params[5] != 0);
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CBaseEntity *pAttacker = NULL;
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if (bByPlayer && !(pAttacker = UTIL_GetCBaseEntity(params[5], true)))
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{
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return pContext->ThrowNativeError("Attacker index %d is not valid", params[5]);
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}
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void *obj = (void *)((uint8_t *)pEntity + playerSharedOffset->actual_offset);
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unsigned char vstk[sizeof(void *) + 2*sizeof(float) + sizeof(int) + sizeof(CBaseEntity *)];
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unsigned char *vptr = vstk;
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*(void **)vptr = obj;
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vptr += sizeof(void *);
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*(float *)vptr = sp_ctof(params[2]);
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vptr += sizeof(float);
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*(float *)vptr = sp_ctof(params[3]);
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vptr += sizeof(float);
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*(int *)vptr = params[4];
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vptr += sizeof(int);
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*(CBaseEntity **)vptr = pAttacker;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_SetPowerplayEnabled(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// CTFPlayer::SetPowerPlayEnabled(bool)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("SetPowerplayEnabled",
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PassInfo pass[1]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(bool); \
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pass[0].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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bool bEnablePP = false;
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if (params[2] != 0)
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{
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bEnablePP = true;
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}
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unsigned char vstk[sizeof(void *) + sizeof(bool)];
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unsigned char *vptr = vstk;
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*(void **)vptr = (void *)pEntity;
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vptr += sizeof(void *);
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*(bool *)vptr = bEnablePP;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_Respawn(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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//CTFPlayer::ForceRespawn()
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if (!pWrapper)
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{
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int offset;
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if (!g_pGameConf->GetOffset("ForceRespawn", &offset))
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{
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return pContext->ThrowNativeError("Failed to locate function");
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}
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pWrapper = g_pBinTools->CreateVCall(offset,
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0,
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0,
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NULL,
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NULL,
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0);
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g_RegNatives.Register(pWrapper);
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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unsigned char vstk[sizeof(void *)];
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unsigned char *vptr = vstk;
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*(void **)vptr = (void *)pEntity;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_Regenerate(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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//CTFPlayer::Regenerate( bool=true )
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("Regenerate",
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PassInfo pass[1]; \
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pass[0].flags = PASSFLAG_BYVAL; \
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pass[0].size = sizeof(bool); \
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pass[0].type = PassType_Basic; \
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pWrapper = g_pBinTools->CreateCall(addr, CallConv_ThisCall, NULL, pass, 1))
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}
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CBaseEntity *pEntity;
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if (!(pEntity = UTIL_GetCBaseEntity(params[1], true)))
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{
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return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
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}
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unsigned char vstk[sizeof(void *) + sizeof(bool)];
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unsigned char *vptr = vstk;
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*(void **)vptr = (void *)pEntity;
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vptr += sizeof(void *);
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*(bool *)vptr = true;
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pWrapper->Execute(vstk, NULL);
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return 1;
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}
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cell_t TF2_GetResourceEntity(IPluginContext *pContext, const cell_t *params)
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{
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return g_resourceEntity;
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}
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cell_t TF2_GetClass(IPluginContext *pContext, const cell_t *params)
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{
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char *str;
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pContext->LocalToString(params[1], &str);
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return (cell_t)ClassnameToType(str);
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}
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// native TF2_IsPlayerInDuel(client)
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cell_t TF2_IsPlayerInDuel(IPluginContext *pContext, const cell_t *params)
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{
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static ICallWrapper *pWrapper = NULL;
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// DuelMiniGame_IsPlayerInDuel(CTFPlayer *)
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if (!pWrapper)
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{
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REGISTER_NATIVE_ADDR("IsPlayerInDuel",
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PassInfo pass[1]; \
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pass[0].flags = PASSFLAG_BYVAL; \
|
|
pass[0].size = sizeof(CBaseEntity *); \
|
|
pass[0].type = PassType_Basic; \
|
|
PassInfo ret; \
|
|
ret.flags = PASSFLAG_BYVAL; \
|
|
ret.size = sizeof(bool); \
|
|
ret.type = PassType_Basic; \
|
|
pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &ret, pass, 1))
|
|
}
|
|
|
|
CBaseEntity *pPlayer;
|
|
if (!(pPlayer = UTIL_GetCBaseEntity(params[1], true)))
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is not valid", params[1]);
|
|
}
|
|
|
|
unsigned char vstk[sizeof(CBaseEntity *)];
|
|
unsigned char *vptr = vstk;
|
|
*(CBaseEntity **)vptr = pPlayer;
|
|
|
|
bool retValue;
|
|
pWrapper->Execute(vstk, &retValue);
|
|
|
|
return (retValue) ? 1 : 0;
|
|
}
|
|
|
|
sp_nativeinfo_t g_TFNatives[] =
|
|
{
|
|
{"TF2_IgnitePlayer", TF2_Burn},
|
|
{"TF2_SetPlayerInvuln", TF2_Invuln},
|
|
{"TF2_RespawnPlayer", TF2_Respawn},
|
|
{"TF2_DisguisePlayer", TF2_Disguise},
|
|
{"TF2_RemovePlayerDisguise", TF2_RemoveDisguise},
|
|
{"TF2_GetResourceEntity", TF2_GetResourceEntity},
|
|
{"TF2_GetClass", TF2_GetClass},
|
|
{"TF2_RegeneratePlayer", TF2_Regenerate},
|
|
{"TF2_AddCondition", TF2_AddCondition},
|
|
{"TF2_RemoveCondition", TF2_RemoveCondition},
|
|
{"TF2_SetPlayerPowerPlay", TF2_SetPowerplayEnabled},
|
|
{"TF2_StunPlayer", TF2_StunPlayer},
|
|
{"TF2_MakeBleed", TF2_MakeBleed},
|
|
{"TF2_IsPlayerInDuel", TF2_IsPlayerInDuel},
|
|
{NULL, NULL}
|
|
};
|