106 lines
3.0 KiB
C++
106 lines
3.0 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Dynamic Hooks Extension
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* Copyright (C) 2012-2021 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SDK_HACKS_H_
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#define _INCLUDE_SDK_HACKS_H_
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class SDKVector
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{
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public:
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SDKVector(float x1, float y1, float z1)
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{
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this->x = x1;
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this->y = y1;
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this->z = z1;
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}
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SDKVector(void)
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{
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this->x = 0.0;
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this->y = 0.0;
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this->z = 0.0;
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}
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float x;
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float y;
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float z;
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};
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struct string_t
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{
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public:
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bool operator!() const { return ( pszValue == NULL ); }
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bool operator==( const string_t &rhs ) const { return ( pszValue == rhs.pszValue ); }
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bool operator!=( const string_t &rhs ) const { return ( pszValue != rhs.pszValue ); }
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bool operator<( const string_t &rhs ) const { return ((void *)pszValue < (void *)rhs.pszValue ); }
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const char *ToCStr() const { return ( pszValue ) ? pszValue : ""; }
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protected:
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const char *pszValue;
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};
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struct castable_string_t : public string_t // string_t is used in unions, hence, no constructor allowed
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{
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castable_string_t() { pszValue = NULL; }
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castable_string_t( const char *pszFrom ) { pszValue = (pszFrom && *pszFrom) ? pszFrom : 0; }
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};
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#define NULL_STRING castable_string_t()
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#define STRING( string_t_obj ) (string_t_obj).ToCStr()
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#define MAKE_STRING( c_str ) castable_string_t( c_str )
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#define FL_EDICT_FREE (1<<1)
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struct edict_t
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{
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public:
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bool IsFree()
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{
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return (m_fStateFlags & FL_EDICT_FREE) != 0;
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}
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private:
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int m_fStateFlags;
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};
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class CBaseHandle
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{
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/*public:
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bool IsValid() const {return m_Index != INVALID_EHANDLE_INDEX;}
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int GetEntryIndex() const
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{
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if ( !IsValid() )
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return NUM_ENT_ENTRIES-1;
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return m_Index & ENT_ENTRY_MASK;
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}*/
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private:
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unsigned long m_Index;
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};
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#endif |