125 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			125 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python: 
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import os
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for sdk_name in SM.sdks:
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  sdk = SM.sdks[sdk_name]
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  binary_name = 'sourcemod.' + sdk.ext
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  binary = SM.HL2Library(builder, binary_name, sdk)
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  compiler = binary.compiler
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  if sdk.name == 'csgo':
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    # Protobuf 2.3 headers have some signed/unsigned compares. I believe that it's fixed in later versions, but Valve.
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    if compiler.cxx.behavior == 'gcc':
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      compiler.cflags += ['-Wno-sign-compare']
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    compiler.cxxincludes += [
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      os.path.join(sdk.path, 'common', 'protobuf-2.3.0', 'src'),
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      os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf')
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    ]
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  elif sdk.name == 'dota':
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    compiler.cxxincludes += [
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      os.path.join(sdk.path, 'common', 'protobuf-2.4.1', 'src'),
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      os.path.join(sdk.path, 'public', 'engine', 'protobuf'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf')
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    ]
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  if builder.target_platform == 'linux':
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    compiler.postlink += ['-lpthread', '-lrt']
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  if sdk.name == 'csgo' or sdk.name == 'dota':
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    if builder.target_platform == 'linux':
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      lib_path = os.path.join(sdk.path, 'lib', 'linux32', 'release', 'libprotobuf.a')
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    elif builder.target_platform == 'mac':
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      lib_path = os.path.join(sdk.path, 'lib', 'osx32', 'release', 'libprotobuf.a')
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    elif builder.target_platform == 'windows':
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      if 'DEBUG' in compiler.defines:
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        lib_path = os.path.join(sdk.path, 'lib', 'win32', 'debug', 'vs2010', 'libprotobuf.lib')
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      else:
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        lib_path = os.path.join(sdk.path, 'lib', 'win32', 'release', 'vs2010', 'libprotobuf.lib')
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    compiler.linkflags.insert(0, binary.Dep(lib_path))
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  binary.sources += [
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    'AdminCache.cpp',
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    'MenuStyle_Valve.cpp',
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    'logic_bridge.cpp',
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    'smn_entities.cpp',
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    'sm_stringutil.cpp',
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    'MenuVoting.cpp',
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    'smn_events.cpp',
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    'smn_menus.cpp',
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    'sm_trie.cpp',
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    'CDataPack.cpp',
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    'frame_hooks.cpp',
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    'smn_nextmap.cpp',
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    'sourcemm_api.cpp',
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    'ChatTriggers.cpp',
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    'smn_player.cpp',
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    'sourcemod.cpp',
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    'concmd_cleaner.cpp',
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    'HalfLife2.cpp',
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    'NextMap.cpp',
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    'ConCmdManager.cpp',
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    'ConVarManager.cpp',
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    'LibrarySys.cpp',
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    'PlayerManager.cpp',
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    'TimerSys.cpp',
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    'CoreConfig.cpp',
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    'Logger.cpp',
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    'smn_halflife.cpp',
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    'smn_console.cpp',
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    'UserMessages.cpp',
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    'MenuManager.cpp',
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    'smn_core.cpp',
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    'smn_hudtext.cpp',
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    'smn_usermsgs.cpp',
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    'MenuStyle_Base.cpp',
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    'smn_keyvalues.cpp',
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    'smn_vector.cpp',
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    'EventManager.cpp',
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    'MenuStyle_Radio.cpp',
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    'sm_autonatives.cpp',
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    'sm_srvcmds.cpp',
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    'ConsoleDetours.cpp',
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    'NativeInvoker.cpp',
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    'smn_database.cpp',
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    'ForwardSys.cpp',
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    'Database.cpp',
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    'DebugReporter.cpp',
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    'ShareSys.cpp',
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    'PluginSys.cpp',
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    'HandleSys.cpp',
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    'NativeOwner.cpp',
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    'ExtensionSys.cpp',
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    'smn_fakenatives.cpp',
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    'smn_filesystem.cpp',
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    'ADTFactory.cpp',
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    'PluginInfoDatabase.cpp',
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  ]
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  if sdk.name in ['csgo', 'dota']:
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    binary.sources += ['smn_protobuf.cpp']
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  else:
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    binary.sources += ['smn_bitbuffer.cpp']
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  if sdk.name == 'csgo':
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    binary.sources += [
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      os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessages.pb.cc'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'csgo', 'protobuf', 'cstrike15_usermessage_helpers.cpp'),
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    ]
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  elif sdk.name == 'dota':
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    binary.sources += [
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      os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'networkbasetypes.pb.cc'),
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      os.path.join(sdk.path, 'public', 'engine', 'protobuf', 'netmessages.pb.cc'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'ai_activity.pb.cc'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'protobuf', 'usermessages.pb.cc'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_commonmessages.pb.cc'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_usermessages.pb.cc'),
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      os.path.join(sdk.path, 'public', 'game', 'shared', 'dota', 'protobuf', 'dota_usermessage_helpers.cpp'),
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    ]
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  SM.binaries += [builder.Add(binary)]
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