sourcemod/core/thread/WinThreads.h
David Anderson 411f7693c3 - removed threader from version tracker
- replaced mutexes with critical sections for windows

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401093
2007-07-09 23:42:30 +00:00

97 lines
2.7 KiB
C++

/**
* vim: set ts=4 :
* ===============================================================
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* ===============================================================
*
* This file is not open source and may not be copied without explicit
* written permission of AlliedModders LLC. This file may not be redistributed
* in whole or significant part.
* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
*
* Version: $Id$
*/
#ifndef _INCLUDE_WINTHREADS_H_
#define _INCLUDE_WINTHREADS_H_
#include <windows.h>
#include "IThreader.h"
using namespace SourceMod;
DWORD WINAPI Win32_ThreadGate(LPVOID param);
class WinThreader : public IThreader
{
public:
class ThreadHandle : public IThreadHandle
{
friend class WinThreader;
friend DWORD WINAPI Win32_ThreadGate(LPVOID param);
public:
ThreadHandle(IThreader *parent, HANDLE hthread, IThread *run, const ThreadParams *params);
virtual ~ThreadHandle();
public:
virtual bool WaitForThread();
virtual void DestroyThis();
virtual IThreadCreator *Parent();
virtual void GetParams(ThreadParams *ptparams);
virtual ThreadPriority GetPriority();
virtual bool SetPriority(ThreadPriority prio);
virtual ThreadState GetState();
virtual bool Unpause();
protected:
IThreader *m_parent; //Parent handle
HANDLE m_thread; //Windows HANDLE
ThreadParams m_params; //Current Parameters
IThread *m_run; //Runnable context
ThreadState m_state; //internal state
CRITICAL_SECTION m_crit;
};
class WinMutex : public IMutex
{
public:
WinMutex();
virtual ~WinMutex();
public:
virtual bool TryLock();
virtual void Lock();
virtual void Unlock();
virtual void DestroyThis();
protected:
CRITICAL_SECTION m_crit;
};
class WinEvent : public IEventSignal
{
public:
WinEvent(HANDLE event) : m_event(event)
{
};
virtual ~WinEvent();
public:
virtual void Wait();
virtual void Signal();
virtual void DestroyThis();
public:
HANDLE m_event;
};
public:
IMutex *MakeMutex();
void MakeThread(IThread *pThread);
IThreadHandle *MakeThread(IThread *pThread, ThreadFlags flags);
IThreadHandle *MakeThread(IThread *pThread, const ThreadParams *params);
void GetPriorityBounds(ThreadPriority &max, ThreadPriority &min);
void ThreadSleep(unsigned int ms);
IEventSignal *MakeEventSignal();
IThreadWorker *MakeWorker(bool threaded);
void DestroyWorker(IThreadWorker *pWorker);
};
#if defined SM_DEFAULT_THREADER && !defined SM_MAIN_THREADER
#define SM_MAIN_THREADER WinThreader;
typedef class WinThreader MainThreader;
#endif
#endif //_INCLUDE_WINTHREADS_H_