sourcemod/core/TimerSys.cpp
David Anderson 5b1f1d19c1 part 2 of singleton renaming
--HG--
rename : core/CGameConfigs.cpp => core/GameConfigs.cpp
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40598
2007-03-10 21:26:04 +00:00

200 lines
4.5 KiB
C++

/**
* vim: set ts=4 :
* ===============================================================
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* ===============================================================
*
* This file is not open source and may not be copied without explicit
* written permission of AlliedModders LLC. This file may not be redistributed
* in whole or significant part.
* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
*
* Version: $Id$
*/
#include "TimerSys.h"
CTimerSystem g_Timers;
void ITimer::Initialize(ITimedEvent *pCallbacks, float fInterval, float fToExec, void *pData, int flags)
{
m_Listener = pCallbacks;
m_Interval = fInterval;
m_ToExec = fToExec;
m_pData = pData;
m_Flags = flags;
m_InExec = false;
m_KillMe = false;
}
void CTimerSystem::OnSourceModAllInitialized()
{
g_ShareSys.AddInterface(NULL, this);
}
void CTimerSystem::RunFrame()
{
ITimer *pTimer;
TimerIter iter;
for (iter=m_SingleTimers.begin(); iter!=m_SingleTimers.end(); )
{
pTimer = (*iter);
if (gpGlobals->curtime >= pTimer->m_ToExec)
{
pTimer->m_InExec = true;
pTimer->m_Listener->OnTimer(pTimer, pTimer->m_pData);
if (pTimer->m_KillMe)
{
pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
}
iter = m_SingleTimers.erase(iter);
m_FreeTimers.push(pTimer);
} else {
break;
}
}
ResultType res;
for (iter=m_LoopTimers.begin(); iter!=m_LoopTimers.end(); )
{
pTimer = (*iter);
if (gpGlobals->curtime >= pTimer->m_ToExec)
{
pTimer->m_InExec = true;
res = pTimer->m_Listener->OnTimer(pTimer, pTimer->m_pData);
if (pTimer->m_KillMe || (res == Pl_Stop))
{
pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
iter = m_LoopTimers.erase(iter);
m_FreeTimers.push(pTimer);
continue;
}
pTimer->m_InExec = false;
pTimer->m_ToExec = gpGlobals->curtime + pTimer->m_Interval;
}
iter++;
}
m_LastExecTime = gpGlobals->curtime;
}
ITimer *CTimerSystem::CreateTimer(ITimedEvent *pCallbacks, float fInterval, void *pData, int flags)
{
ITimer *pTimer;
TimerIter iter;
float to_exec = gpGlobals->curtime + fInterval;
if (m_FreeTimers.empty())
{
pTimer = new ITimer;
} else {
pTimer = m_FreeTimers.front();
m_FreeTimers.pop();
}
pTimer->Initialize(pCallbacks, fInterval, to_exec, pData, flags);
if (flags & TIMER_FLAG_REPEAT)
{
m_LoopTimers.push_back(pTimer);
goto return_timer;
}
if (m_SingleTimers.size() >= 1)
{
iter = --m_SingleTimers.end();
if ((*iter)->m_ToExec <= to_exec)
{
goto insert_end;
}
}
for (iter=m_SingleTimers.begin(); iter!=m_SingleTimers.end(); iter++)
{
if ((*iter)->m_ToExec >= to_exec)
{
m_SingleTimers.insert(iter, pTimer);
goto return_timer;
}
}
insert_end:
m_SingleTimers.push_back(pTimer);
return_timer:
return pTimer;
}
void CTimerSystem::FireTimerOnce(ITimer *pTimer, bool delayExec)
{
ResultType res;
if (pTimer->m_InExec)
{
return;
}
pTimer->m_InExec = true;
res = pTimer->m_Listener->OnTimer(pTimer, pTimer->m_pData);
if (!(pTimer->m_Flags & TIMER_FLAG_REPEAT))
{
pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
m_SingleTimers.remove(pTimer);
m_FreeTimers.push(pTimer);
} else {
if (delayExec && (res != Pl_Stop) && !pTimer->m_KillMe)
{
pTimer->m_ToExec = gpGlobals->curtime + pTimer->m_Interval;
pTimer->m_InExec = false;
return;
}
pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
m_LoopTimers.remove(pTimer);
m_FreeTimers.push(pTimer);
}
}
void CTimerSystem::KillTimer(ITimer *pTimer)
{
TimerList *pList;
if (pTimer->m_KillMe)
{
return;
}
if (pTimer->m_InExec)
{
pTimer->m_KillMe = true;
return;
}
pTimer->m_InExec = true; /* The timer it's not really executed but this check needs to be done */
pTimer->m_Listener->OnTimerEnd(pTimer, pTimer->m_pData);
pList = (pTimer->m_Flags & TIMER_FLAG_REPEAT) ? &m_LoopTimers : &m_SingleTimers;
pList->remove(pTimer);
m_FreeTimers.push(pTimer);
}
void CTimerSystem::MapChange()
{
ITimer *pTimer;
TimerIter iter;
for (iter=m_SingleTimers.begin(); iter!=m_SingleTimers.end(); iter++)
{
pTimer = (*iter);
pTimer->m_ToExec = pTimer->m_ToExec - m_LastExecTime + gpGlobals->curtime;
}
for (iter=m_LoopTimers.begin(); iter!=m_LoopTimers.end(); iter++)
{
pTimer = (*iter);
pTimer->m_ToExec = pTimer->m_ToExec - m_LastExecTime + gpGlobals->curtime;
}
}