sourcemod/extensions/tf2/AMBuilder

31 lines
798 B
Python

# vim: set ts=2 sw=2 tw=99 noet ft=python:
import os
sdk = SM.sdkInfo['ep2v']
compiler = SM.DefaultHL2Compiler('extensions/tf2', 'ep2v')
if compiler.cc.name == 'gcc' or compiler.cc.name == 'clang':
compiler['CFLAGS'].append('-Wno-parentheses')
name = 'game.tf2.ext.' + sdk['ext']
extension = AMBuild.AddJob(name)
binary = Cpp.LibraryBuilder(name, AMBuild, extension, compiler)
SM.PreSetupHL2Job(extension, binary, 'ep2v')
binary.AddSourceFiles('extensions/tf2', [
'extension.cpp',
'natives.cpp',
'RegNatives.cpp',
'util.cpp',
'criticals.cpp',
'holiday.cpp',
'teleporter.cpp',
'gameplayrules.cpp',
'conditions.cpp',
'CDetour/detours.cpp',
'sdk/smsdk_ext.cpp',
'asm/asm.c'
])
SM.PostSetupHL2Job(extension, binary, 'ep2v')
SM.AutoVersion('extensions/tf2', binary)
binary.SendToJob()