752 lines
18 KiB
C++
752 lines
18 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "Database.h"
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#include "ISourceMod.h"
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#include "HandleSys.h"
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#include "ExtensionSys.h"
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#include "PluginSys.h"
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#include <stdlib.h>
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#include <IThreader.h>
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#include <bridge/include/ILogger.h>
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#define DBPARSE_LEVEL_NONE 0
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#define DBPARSE_LEVEL_MAIN 1
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#define DBPARSE_LEVEL_DATABASE 2
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DBManager g_DBMan;
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static bool s_OneTimeThreaderErrorMsg = false;
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DBManager::DBManager()
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: m_Terminate(false),
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m_ParseLevel(0),
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m_ParseState(0),
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m_pDefault(NULL)
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{
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}
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static void FrameHook(bool simulating)
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{
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g_DBMan.RunFrame();
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}
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void DBManager::OnSourceModAllInitialized()
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{
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HandleAccess sec;
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g_HandleSys.InitAccessDefaults(NULL, &sec);
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sec.access[HandleAccess_Delete] |= HANDLE_RESTRICT_IDENTITY;
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sec.access[HandleAccess_Clone] |= HANDLE_RESTRICT_IDENTITY;
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m_DriverType = g_HandleSys.CreateType("IDriver", this, 0, NULL, &sec, g_pCoreIdent, NULL);
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m_DatabaseType = g_HandleSys.CreateType("IDatabase", this, 0, NULL, NULL, g_pCoreIdent, NULL);
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g_ShareSys.AddInterface(NULL, this);
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g_pSM->BuildPath(Path_SM, m_Filename, sizeof(m_Filename), "configs/databases.cfg");
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g_PluginSys.AddPluginsListener(this);
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g_pSM->AddGameFrameHook(&FrameHook);
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}
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void DBManager::OnSourceModLevelChange(const char *mapName)
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{
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SMCError err;
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SMCStates states = {0, 0};
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/* We lock and don't give up the lock until we're done.
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* This way the thread's search won't be searching through a
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* potentially empty/corrupt list, which would be very bad.
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*/
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ke::AutoLock lock(&m_ConfigLock);
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if ((err = textparsers->ParseFile_SMC(m_Filename, this, &states)) != SMCError_Okay)
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{
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logger->LogError("[SM] Detected parse error(s) in file \"%s\"", m_Filename);
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if (err != SMCError_Custom)
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{
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const char *txt = textparsers->GetSMCErrorString(err);
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logger->LogError("[SM] Line %d: %s", states.line, txt);
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}
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}
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}
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void DBManager::OnSourceModShutdown()
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{
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g_pSM->RemoveGameFrameHook(&FrameHook);
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KillWorkerThread();
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g_PluginSys.RemovePluginsListener(this);
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g_HandleSys.RemoveType(m_DatabaseType, g_pCoreIdent);
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g_HandleSys.RemoveType(m_DriverType, g_pCoreIdent);
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ClearConfigs();
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}
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unsigned int DBManager::GetInterfaceVersion()
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{
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return SMINTERFACE_DBI_VERSION;
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}
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const char *DBManager::GetInterfaceName()
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{
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return SMINTERFACE_DBI_NAME;
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}
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void DBManager::OnHandleDestroy(HandleType_t type, void *object)
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{
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if (type == m_DriverType)
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{
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/* Ignore */
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return;
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}
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if (g_HandleSys.TypeCheck(type, m_DatabaseType))
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{
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IDatabase *pdb = (IDatabase *)object;
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pdb->Close();
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}
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}
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void DBManager::ReadSMC_ParseStart()
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{
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ClearConfigs();
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m_ParseLevel = 0;
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m_ParseState = DBPARSE_LEVEL_NONE;
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m_DefDriver.clear();
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}
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void DBManager::ClearConfigs()
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{
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List<ConfDbInfo *>::iterator iter;
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for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
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delete (*iter);
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m_confs.clear();
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}
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ConfDbInfo s_CurInfo;
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SMCResult DBManager::ReadSMC_NewSection(const SMCStates *states, const char *name)
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{
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if (m_ParseLevel)
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{
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m_ParseLevel++;
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return SMCResult_Continue;
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}
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if (m_ParseState == DBPARSE_LEVEL_NONE)
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{
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if (strcmp(name, "Databases") == 0)
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{
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m_ParseState = DBPARSE_LEVEL_MAIN;
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} else {
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m_ParseLevel++;
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}
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} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
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s_CurInfo = ConfDbInfo();
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s_CurInfo.name = name;
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m_ParseState = DBPARSE_LEVEL_DATABASE;
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} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
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m_ParseLevel++;
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}
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return SMCResult_Continue;
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}
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SMCResult DBManager::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
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{
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if (m_ParseLevel)
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{
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return SMCResult_Continue;
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}
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if (m_ParseState == DBPARSE_LEVEL_MAIN)
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{
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if (strcmp(key, "driver_default") == 0)
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{
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m_DefDriver.assign(value);
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}
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} else if (m_ParseState == DBPARSE_LEVEL_DATABASE) {
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if (strcmp(key, "driver") == 0)
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{
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if (strcmp(value, "default") != 0)
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{
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s_CurInfo.driver = value;
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}
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} else if (strcmp(key, "database") == 0) {
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s_CurInfo.database = value;
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} else if (strcmp(key, "host") == 0) {
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s_CurInfo.host = value;
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} else if (strcmp(key, "user") == 0) {
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s_CurInfo.user = value;
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} else if (strcmp(key, "pass") == 0) {
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s_CurInfo.pass = value;
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} else if (strcmp(key, "timeout") == 0) {
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s_CurInfo.info.maxTimeout = atoi(value);
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} else if (strcmp(key, "port") == 0) {
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s_CurInfo.info.port = atoi(value);
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}
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}
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return SMCResult_Continue;
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}
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SMCResult DBManager::ReadSMC_LeavingSection(const SMCStates *states)
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{
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if (m_ParseLevel)
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{
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m_ParseLevel--;
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return SMCResult_Continue;
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}
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if (m_ParseState == DBPARSE_LEVEL_DATABASE)
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{
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ConfDbInfo *cdb = new ConfDbInfo();
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cdb->name = s_CurInfo.name;
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cdb->driver = s_CurInfo.driver;
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cdb->host = s_CurInfo.host;
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cdb->user = s_CurInfo.user;
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cdb->pass = s_CurInfo.pass;
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cdb->database = s_CurInfo.database;
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cdb->realDriver = s_CurInfo.realDriver;
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cdb->info.maxTimeout = s_CurInfo.info.maxTimeout;
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cdb->info.port = s_CurInfo.info.port;
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cdb->info.driver = cdb->driver.c_str();
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cdb->info.database = cdb->database.c_str();
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cdb->info.host = cdb->host.c_str();
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cdb->info.user = cdb->user.c_str();
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cdb->info.pass = cdb->pass.c_str();
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/* Save it.. */
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m_confs.push_back(cdb);
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/* Go up one level */
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m_ParseState = DBPARSE_LEVEL_MAIN;
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} else if (m_ParseState == DBPARSE_LEVEL_MAIN) {
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m_ParseState = DBPARSE_LEVEL_NONE;
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return SMCResult_Halt;
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}
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return SMCResult_Continue;
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}
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void DBManager::ReadSMC_ParseEnd(bool halted, bool failed)
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{
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}
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bool DBManager::Connect(const char *name, IDBDriver **pdr, IDatabase **pdb, bool persistent, char *error, size_t maxlength)
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{
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ConfDbInfo *pInfo = GetDatabaseConf(name);
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if (!pInfo)
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{
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if (pdr)
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{
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*pdr = NULL;
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}
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*pdb = NULL;
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g_pSM->Format(error, maxlength, "Configuration \"%s\" not found", name);
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return false;
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}
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const char *dname = pInfo->info.driver;
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if (!pInfo->realDriver)
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{
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/* Try to assign a real driver pointer */
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if (pInfo->info.driver[0] == '\0')
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{
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if (!m_pDefault && m_DefDriver.size() > 0)
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{
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m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
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}
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dname = m_DefDriver.size() ? m_DefDriver.c_str() : "default";
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pInfo->realDriver = m_pDefault;
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} else {
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pInfo->realDriver = FindOrLoadDriver(pInfo->info.driver);
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}
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}
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if (pInfo->realDriver)
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{
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if (pdr)
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{
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*pdr = pInfo->realDriver;
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}
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*pdb = pInfo->realDriver->Connect(&pInfo->info, persistent, error, maxlength);
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return (*pdb != NULL);
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}
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if (pdr)
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{
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*pdr = NULL;
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}
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*pdb = NULL;
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g_pSM->Format(error, maxlength, "Driver \"%s\" not found", dname);
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return false;
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}
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void DBManager::AddDriver(IDBDriver *pDriver)
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{
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/* Let's kill the worker. Join the thread and let the queries flush.
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* This is kind of stupid but we just want to unload safely.
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* Rather than recreate the worker, we'll wait until someone throws
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* another query through.
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*/
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KillWorkerThread();
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m_drivers.push_back(pDriver);
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}
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void DBManager::RemoveDriver(IDBDriver *pDriver)
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{
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/* Again, we're forced to kill the worker. How rude!
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* Doing this flushes the queue, and thus we don't need to
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* clean anything else.
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*/
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KillWorkerThread();
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for (size_t i=0; i<m_drivers.size(); i++)
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{
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if (m_drivers[i] == pDriver)
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{
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m_drivers.erase(m_drivers.iterAt(i));
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break;
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}
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}
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/* Make sure NOTHING references this! */
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List<ConfDbInfo *>::iterator iter;
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for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
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{
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ConfDbInfo &db = *(*iter);
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if (db.realDriver == pDriver)
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{
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db.realDriver = NULL;
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}
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}
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/* Someone unloaded the default driver? Silly.. */
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if (pDriver == m_pDefault)
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{
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m_pDefault = NULL;
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}
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/* Now that the driver is gone, we have to test the think queue.
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* Whatever happens therein is up to the db op!
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*/
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Queue<IDBThreadOperation *>::iterator qiter = m_ThinkQueue.begin();
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Queue<IDBThreadOperation *> templist;
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while (qiter != m_ThinkQueue.end())
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{
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IDBThreadOperation *op = (*qiter);
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if (op->GetDriver() == pDriver)
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{
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templist.push(op);
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qiter = m_ThinkQueue.erase(qiter);
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} else {
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qiter++;
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}
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}
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for (qiter = templist.begin();
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qiter != templist.end();
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qiter++)
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{
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IDBThreadOperation *op = (*qiter);
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op->CancelThinkPart();
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op->Destroy();
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}
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}
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IDBDriver *DBManager::GetDefaultDriver()
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{
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if (!m_pDefault && m_DefDriver.size() > 0)
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{
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m_pDefault = FindOrLoadDriver(m_DefDriver.c_str());
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}
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return m_pDefault;
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}
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Handle_t DBManager::CreateHandle(DBHandleType dtype, void *ptr, IdentityToken_t *pToken)
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{
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HandleType_t type = 0;
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if (dtype == DBHandle_Driver)
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{
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type = m_DriverType;
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} else if (dtype == DBHandle_Database) {
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type = m_DatabaseType;
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} else {
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return BAD_HANDLE;
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}
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return g_HandleSys.CreateHandle(type, ptr, pToken, g_pCoreIdent, NULL);
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}
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HandleError DBManager::ReadHandle(Handle_t hndl, DBHandleType dtype, void **ptr)
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{
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HandleType_t type = 0;
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if (dtype == DBHandle_Driver)
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{
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type = m_DriverType;
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} else if (dtype == DBHandle_Database) {
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type = m_DatabaseType;
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} else {
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return HandleError_Type;
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}
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HandleSecurity sec(NULL, g_pCoreIdent);
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return g_HandleSys.ReadHandle(hndl, type, &sec, ptr);
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}
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HandleError DBManager::ReleaseHandle(Handle_t hndl, DBHandleType type, IdentityToken_t *token)
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{
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HandleSecurity sec(token, g_pCoreIdent);
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return g_HandleSys.FreeHandle(hndl, &sec);
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}
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unsigned int DBManager::GetDriverCount()
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{
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return (unsigned int)m_drivers.size();
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}
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IDBDriver *DBManager::GetDriver(unsigned int index)
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{
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if (index >= m_drivers.size())
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{
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return NULL;
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}
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return m_drivers[index];
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}
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const DatabaseInfo *DBManager::FindDatabaseConf(const char *name)
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{
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ConfDbInfo *info = GetDatabaseConf(name);
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if (!info)
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{
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return NULL;
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}
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return &info->info;
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}
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ConfDbInfo *DBManager::GetDatabaseConf(const char *name)
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{
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List<ConfDbInfo *>::iterator iter;
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for (iter=m_confs.begin(); iter!=m_confs.end(); iter++)
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{
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ConfDbInfo &conf = *(*iter);
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if (conf.name == name)
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{
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return &conf;
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}
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}
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return NULL;
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}
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IDBDriver *DBManager::FindOrLoadDriver(const char *name)
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{
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size_t last_size = m_drivers.size();
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for (size_t i=0; i<last_size; i++)
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{
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if (strcmp(m_drivers[i]->GetIdentifier(), name) == 0)
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{
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return m_drivers[i];
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}
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}
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char filename[PLATFORM_MAX_PATH];
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g_pSM->Format(filename, sizeof(filename), "dbi.%s.ext", name);
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IExtension *pExt = g_Extensions.LoadAutoExtension(filename);
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if (!pExt || !pExt->IsLoaded() || m_drivers.size() <= last_size)
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{
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return NULL;
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}
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/* last_size is now gauranteed to be a valid index.
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* The identifier must match the name.
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*/
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if (strcmp(m_drivers[last_size]->GetIdentifier(), name) == 0)
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{
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return m_drivers[last_size];
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}
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return NULL;
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}
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void DBManager::KillWorkerThread()
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{
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if (m_Worker)
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{
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{
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ke::AutoLock lock(&m_QueueEvent);
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m_Terminate = true;
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m_QueueEvent.Notify();
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}
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m_Worker->Join();
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m_Worker = NULL;
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s_OneTimeThreaderErrorMsg = false;
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m_Terminate = false;
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}
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}
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static IdentityToken_t *s_pAddBlock = NULL;
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bool DBManager::AddToThreadQueue(IDBThreadOperation *op, PrioQueueLevel prio)
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{
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if (s_pAddBlock && op->GetOwner() == s_pAddBlock)
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{
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return false;
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}
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if (!m_Worker)
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{
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m_Worker = new ke::Thread([this]() -> void {
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Run();
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}, "SM SQL Worker");
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if (!m_Worker->Succeeded())
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{
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if (!s_OneTimeThreaderErrorMsg)
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{
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logger->LogError("[SM] Unable to create db threader (error unknown)");
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s_OneTimeThreaderErrorMsg = true;
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}
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m_Worker = NULL;
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return false;
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}
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|
}
|
|
|
|
/* Add to the queue */
|
|
{
|
|
ke::AutoLock lock(&m_QueueEvent);
|
|
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetQueue(prio);
|
|
queue.push(op);
|
|
m_QueueEvent.Notify();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void DBManager::Run()
|
|
{
|
|
// Initialize DB threadsafety.
|
|
for (size_t i=0; i < m_drivers.size(); i++)
|
|
{
|
|
if (m_drivers[i]->IsThreadSafe())
|
|
m_drSafety.push_back(m_drivers[i]->InitializeThreadSafety());
|
|
else
|
|
m_drSafety.push_back(false);
|
|
}
|
|
|
|
// Run actual worker thread logic.
|
|
ThreadMain();
|
|
|
|
// Shutdown DB threadsafety.
|
|
for (size_t i=0; i<m_drivers.size(); i++)
|
|
{
|
|
if (m_drSafety[i])
|
|
m_drivers[i]->ShutdownThreadSafety();
|
|
}
|
|
m_drSafety.clear();
|
|
}
|
|
|
|
void DBManager::ThreadMain()
|
|
{
|
|
ke::AutoLock lock(&m_QueueEvent);
|
|
|
|
while (true) {
|
|
// The lock has been acquired. Grab everything we can out of the
|
|
// queue. Since we want to flush the queue even if we're terminated,
|
|
// we process all operations we can before checking to terminate.
|
|
// There's no risk of starvation since the main thread blocks on us
|
|
// terminating.
|
|
while (true)
|
|
{
|
|
Queue<IDBThreadOperation *> &queue = m_OpQueue.GetLikelyQueue();
|
|
if (queue.empty())
|
|
break;
|
|
|
|
IDBThreadOperation *op = queue.first();
|
|
queue.pop();
|
|
|
|
// Unlock the queue when we run the query, so the main thread can
|
|
// keep pumping events. We re-acquire the lock to check for more
|
|
// items. It's okay if we terminate while unlocked; the main
|
|
// thread would be blocked and we'd need to flush the queue
|
|
// anyway, so after we've depleted the queue here, we'll just
|
|
// reach the terminate at the top of the loop.
|
|
{
|
|
ke::AutoUnlock unlock(&m_QueueEvent);
|
|
op->RunThreadPart();
|
|
|
|
ke::AutoLock lock(&m_ThinkLock);
|
|
m_ThinkQueue.push(op);
|
|
}
|
|
|
|
|
|
if (!m_Terminate)
|
|
{
|
|
ke::AutoUnlock unlock(&m_QueueEvent);
|
|
#ifdef _WIN32
|
|
Sleep(20);
|
|
#else
|
|
usleep(20000);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if (m_Terminate)
|
|
return;
|
|
|
|
// Release the lock and wait for a signal.
|
|
m_QueueEvent.Wait();
|
|
}
|
|
}
|
|
|
|
void DBManager::RunFrame()
|
|
{
|
|
/* Don't bother if we're empty */
|
|
if (!m_ThinkQueue.size())
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* Dump one thing per-frame so the server stays sane. */
|
|
IDBThreadOperation *op;
|
|
{
|
|
ke::AutoLock lock(&m_ThinkLock);
|
|
op = m_ThinkQueue.first();
|
|
m_ThinkQueue.pop();
|
|
}
|
|
op->RunThinkPart();
|
|
op->Destroy();
|
|
}
|
|
|
|
void DBManager::OnSourceModIdentityDropped(IdentityToken_t *pToken)
|
|
{
|
|
s_pAddBlock = pToken;
|
|
|
|
/* Kill the thread so we can flush everything into the think queue... */
|
|
KillWorkerThread();
|
|
|
|
/* Run all of the think operations.
|
|
* Unlike the driver unloading example, we'll let these calls go through,
|
|
* since a plugin unloading is far more normal.
|
|
*/
|
|
Queue<IDBThreadOperation *>::iterator iter = m_ThinkQueue.begin();
|
|
Queue<IDBThreadOperation *> templist;
|
|
while (iter != m_ThinkQueue.end())
|
|
{
|
|
IDBThreadOperation *op = (*iter);
|
|
if (op->GetOwner() == pToken)
|
|
{
|
|
templist.push(op);
|
|
iter = m_ThinkQueue.erase(iter);
|
|
} else {
|
|
iter++;
|
|
}
|
|
}
|
|
|
|
for (iter = templist.begin();
|
|
iter != templist.end();
|
|
iter++)
|
|
{
|
|
IDBThreadOperation *op = (*iter);
|
|
op->RunThinkPart();
|
|
op->Destroy();
|
|
}
|
|
|
|
s_pAddBlock = NULL;
|
|
}
|
|
|
|
void DBManager::OnPluginWillUnload(IPlugin *plugin)
|
|
{
|
|
/* Kill the thread so we can flush everything into the think queue... */
|
|
KillWorkerThread();
|
|
|
|
/* Mark the plugin as being unloaded so future database calls will ignore threading... */
|
|
plugin->SetProperty("DisallowDBThreads", NULL);
|
|
|
|
/* Run all of the think operations.
|
|
* Unlike the driver unloading example, we'll let these calls go through,
|
|
* since a plugin unloading is far more normal.
|
|
*/
|
|
Queue<IDBThreadOperation *>::iterator iter = m_ThinkQueue.begin();
|
|
Queue<IDBThreadOperation *> templist;
|
|
while (iter != m_ThinkQueue.end())
|
|
{
|
|
IDBThreadOperation *op = (*iter);
|
|
if (op->GetOwner() == plugin->GetIdentity())
|
|
{
|
|
templist.push(op);
|
|
iter = m_ThinkQueue.erase(iter);
|
|
} else {
|
|
iter++;
|
|
}
|
|
}
|
|
|
|
for (iter = templist.begin(); iter != templist.end(); iter++)
|
|
{
|
|
IDBThreadOperation *op = (*iter);
|
|
op->RunThinkPart();
|
|
op->Destroy();
|
|
}
|
|
}
|
|
|
|
void DBManager::LockConfig()
|
|
{
|
|
m_ConfigLock.Lock();
|
|
}
|
|
|
|
void DBManager::UnlockConfig()
|
|
{
|
|
m_ConfigLock.Unlock();
|
|
}
|
|
|
|
const char *DBManager::GetDefaultDriverName()
|
|
{
|
|
return m_DefDriver.c_str();
|
|
}
|
|
|
|
void DBManager::AddDependency(IExtension *myself, IDBDriver *driver)
|
|
{
|
|
g_Extensions.AddRawDependency(myself, driver->GetIdentity(), driver);
|
|
}
|
|
|