177 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			177 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod Counter-Strike:Source Extension
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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| #define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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| 
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| /**
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|  * @file extension.h
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|  * @brief Sample extension code header.
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|  */
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| 
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| #include "smsdk_ext.h"
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| #include "CDetour/detours.h"
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| #include <IBinTools.h>
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| #include <ISDKTools.h>
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| 
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| int CallPriceForward(int client, const char *weapon_name, int price);
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| 
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| #if SOURCE_ENGINE == SE_CSGO
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| #define WEAPON_C4 49
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| #define WEAPON_KNIFE 42
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| #define WEAPON_KNIFE_GG 41
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| #define WEAPON_KEVLAR 50
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| #define WEAPON_ASSAULTSUIT 51
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| #define WEAPON_NIGHTVISION 52
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| #define WEAPON_DEFUSER 53
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| #define WEAPON_M4 16
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| #else
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| #define WEAPON_C4 6
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| #define WEAPON_KNIFE 28
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| #define WEAPON_SHIELD 30
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| #define WEAPON_KEVLAR 31
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| #define WEAPON_ASSAULTSUIT 32
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| #define WEAPON_NIGHTVISION 33
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| #endif
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| 
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| #if SOURCE_ENGINE == SE_CSGO
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| #define WEAPONDROP_GAMEDATA_NAME "CSWeaponDropBB"
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| #else
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| #define WEAPONDROP_GAMEDATA_NAME "CSWeaponDrop"
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| #endif
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| /**
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|  * @brief Sample implementation of the SDK Extension.
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|  * Note: Uncomment one of the pre-defined virtual functions in order to use it.
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|  */
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| class CStrike : 
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| 	public SDKExtension,
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| 	public ICommandTargetProcessor,
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| 	public IPluginsListener
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| {
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| public:
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| 	/**
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| 	 * @brief This is called after the initial loading sequence has been processed.
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| 	 *
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| 	 * @param error		Error message buffer.
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| 	 * @param maxlength	Size of error message buffer.
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| 	 * @param late		Whether or not the module was loaded after map load.
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| 	 * @return			True to succeed loading, false to fail.
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| 	 */
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| 	virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
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| 	
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| 	/**
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| 	 * @brief This is called right before the extension is unloaded.
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| 	 */
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| 	virtual void SDK_OnUnload();
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| 
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| 	/**
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| 	 * @brief This is called once all known extensions have been loaded.
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| 	 * Note: It is is a good idea to add natives here, if any are provided.
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| 	 */
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| 	virtual void SDK_OnAllLoaded();
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| 
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| 	/**
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| 	 * @brief Called when the pause state is changed.
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| 	 */
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| 	//virtual void SDK_OnPauseChange(bool paused);
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| 
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| 	/**
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| 	 * @brief this is called when Core wants to know if your extension is working.
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| 	 *
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| 	 * @param error		Error message buffer.
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| 	 * @param maxlength	Size of error message buffer.
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| 	 * @return			True if working, false otherwise.
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| 	 */
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| 	virtual bool QueryRunning(char *error, size_t maxlength);
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| 
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| 	void NotifyInterfaceDrop(SMInterface *pInterface);
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| 	bool QueryInterfaceDrop(SMInterface *pInterface);
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| 
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| 	const char *GetExtensionVerString();
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| 	const char *GetExtensionDateString();
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| public:
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| 	bool ProcessCommandTarget(cmd_target_info_t *info);
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| public: //IPluginsListener
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| 	void OnPluginLoaded(IPlugin *plugin);
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| 	void OnPluginUnloaded(IPlugin *plugin);
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| public:
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| #if defined SMEXT_CONF_METAMOD
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| 	/**
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| 	 * @brief Called when Metamod is attached, before the extension version is called.
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| 	 *
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| 	 * @param error			Error buffer.
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| 	 * @param maxlength		Maximum size of error buffer.
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| 	 * @param late			Whether or not Metamod considers this a late load.
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| 	 * @return				True to succeed, false to fail.
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| 	 */
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| 	virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlength, bool late);
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| 
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| 	/**
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| 	 * @brief Called when Metamod is detaching, after the extension version is called.
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| 	 * NOTE: By default this is blocked unless sent from SourceMod.
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| 	 *
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| 	 * @param error			Error buffer.
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| 	 * @param maxlength		Maximum size of error buffer.
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| 	 * @return				True to succeed, false to fail.
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| 	 */
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| 	//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlength);
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| 
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| 	/**
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| 	 * @brief Called when Metamod's pause state is changing.
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| 	 * NOTE: By default this is blocked unless sent from SourceMod.
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| 	 *
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| 	 * @param paused		Pause state being set.
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| 	 * @param error			Error buffer.
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| 	 * @param maxlength		Maximum size of error buffer.
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| 	 * @return				True to succeed, false to fail.
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| 	 */
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| 	//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlength);
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| #endif
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| private:
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| 	bool m_WeaponPriceDetourEnabled;
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| 	bool m_TerminateRoundDetourEnabled;
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| 	bool m_HandleBuyDetourEnabled;
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| 	bool m_CSWeaponDetourEnabled;
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| };
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| 
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| /* Interfaces from SourceMod */
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| extern IBinTools *g_pBinTools;
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| extern IGameConfig *g_pGameConf;
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| extern ISDKTools *g_pSDKTools;
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| extern int g_msgHintText;
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| extern bool g_pIgnoreTerminateDetour;
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| extern bool g_pIgnoreCSWeaponDropDetour;
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| extern bool g_pTerminateRoundDetoured;
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| extern bool g_pCSWeaponDropDetoured;
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| extern int weaponNameOffset;
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| 
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| #endif // _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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