1f919c1f09
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401116
1082 lines
29 KiB
C++
1082 lines
29 KiB
C++
/**
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* vim: set ts=4 :
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* ===============================================================
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* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
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* ===============================================================
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*
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* This file is not open source and may not be copied without explicit
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* written permission of AlliedModders LLC. This file may not be redistributed
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* in whole or significant part.
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* For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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*
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* Version: $Id$
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*/
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#include "PlayerManager.h"
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#include "AdminCache.h"
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#include "sm_stringutil.h"
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#include "HalfLife2.h"
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#include "sourcemod.h"
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#include "ChatTriggers.h"
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#include <inetchannel.h>
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#include <iclient.h>
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ConVar sm_show_activity("sm_show_activity", "13", FCVAR_SPONLY|FCVAR_PROTECTED, "Activity display setting (see sourcemod.cfg)");
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static cell_t sm_GetClientCount(IPluginContext *pCtx, const cell_t *params)
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{
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if (params[1])
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{
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return g_Players.NumPlayers();
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}
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int maxplayers = g_Players.MaxClients();
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int count = 0;
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for (int i=1; i<=maxplayers; ++i)
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{
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
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if ((pPlayer->IsConnected()) && !(pPlayer->IsInGame()))
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{
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count++;
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}
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}
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return (g_Players.NumPlayers() + count);
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}
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static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
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{
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return g_Players.MaxClients();
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}
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static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
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{
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int index = params[1];
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if (index == 0)
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{
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static ConVar *hostname = NULL;
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if (!hostname)
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{
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hostname = icvar->FindVar("hostname");
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if (!hostname)
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{
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return pCtx->ThrowNativeError("Could not find \"hostname\" cvar");
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}
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}
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pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), hostname->GetString(), NULL);
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return 1;
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}
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if ((index < 1) || (index > g_Players.GetMaxClients()))
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{
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return pCtx->ThrowNativeError("Client index %d is invalid", index);
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}
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
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if (!pPlayer->IsConnected())
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{
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return pCtx->ThrowNativeError("Client %d is not connected", index);
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}
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pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), pPlayer->GetName(), NULL);
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return 1;
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}
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static cell_t sm_GetClientIP(IPluginContext *pCtx, const cell_t *params)
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{
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int index = params[1];
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if ((index < 1) || (index > g_Players.GetMaxClients()))
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{
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return pCtx->ThrowNativeError("Client index %d is invalid", index);
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}
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
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if (!pPlayer->IsConnected())
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{
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return pCtx->ThrowNativeError("Client %d is not connected", index);
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}
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char buf[64], *ptr;
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strcpy(buf, pPlayer->GetIPAddress());
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if (params[4] && (ptr = strchr(buf, ':')))
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{
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*ptr = '\0';
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}
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pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), buf);
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return 1;
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}
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static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
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{
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int index = params[1];
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if ((index < 1) || (index > g_Players.GetMaxClients()))
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{
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return pCtx->ThrowNativeError("Client index %d is invalid", index);
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}
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
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if (!pPlayer->IsConnected())
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{
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return pCtx->ThrowNativeError("Client %d is not connected", index);
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}
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if (!pPlayer->IsAuthorized())
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{
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return 0;
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}
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pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), pPlayer->GetAuthString());
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return 1;
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}
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static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
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{
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int index = params[1];
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if ((index < 1) || (index > g_Players.GetMaxClients()))
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{
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return pCtx->ThrowNativeError("Client index %d is invalid", index);
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}
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return (g_Players.GetPlayerByIndex(index)->IsConnected()) ? 1 : 0;
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}
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static cell_t sm_IsClientInGame(IPluginContext *pCtx, const cell_t *params)
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{
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int index = params[1];
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if ((index < 1) || (index > g_Players.GetMaxClients()))
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{
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return pCtx->ThrowNativeError("Client index %d is invalid", index);
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}
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return (g_Players.GetPlayerByIndex(index)->IsInGame()) ? 1 : 0;
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}
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static cell_t sm_IsClientAuthorized(IPluginContext *pCtx, const cell_t *params)
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{
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int index = params[1];
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if ((index < 1) || (index > g_Players.GetMaxClients()))
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{
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return pCtx->ThrowNativeError("Client index %d is invalid", index);
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}
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return (g_Players.GetPlayerByIndex(index)->IsAuthorized()) ? 1 : 0;
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}
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static cell_t sm_IsClientFakeClient(IPluginContext *pCtx, const cell_t *params)
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{
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int index = params[1];
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if ((index < 1) || (index > g_Players.GetMaxClients()))
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{
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return pCtx->ThrowNativeError("Client index %d is invalid", index);
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}
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(index);
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if (!pPlayer->IsConnected())
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{
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return pCtx->ThrowNativeError("Client %d is not connected", index);
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}
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return (pPlayer->IsFakeClient()) ? 1 : 0;
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}
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static cell_t IsClientObserver(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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} else if (!pPlayer->IsInGame()) {
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return pContext->ThrowNativeError("Client %d is not in game", client);
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}
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if (!pInfo)
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{
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return pContext->ThrowNativeError("IPlayerInfo not supported by game");
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}
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return pInfo->IsObserver() ? 1 : 0;
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}
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static cell_t sm_GetClientInfo(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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char *key;
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pContext->LocalToString(params[2], &key);
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const char *val = engine->GetClientConVarValue(client, key);
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if (!val)
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{
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return false;
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}
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pContext->StringToLocalUTF8(params[3], params[4], val, NULL);
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return 1;
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}
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static cell_t SetUserAdmin(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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if (!g_Admins.IsValidAdmin(params[2]))
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{
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return pContext->ThrowNativeError("AdminId %x is invalid", params[2]);
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}
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pPlayer->SetAdminId(params[2], params[3] ? true : false);
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return 1;
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}
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static cell_t GetUserAdmin(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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return pPlayer->GetAdminId();
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}
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static cell_t AddUserFlags(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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AdminId id;
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if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
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{
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id = g_Admins.CreateAdmin(NULL);
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pPlayer->SetAdminId(id, true);
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}
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cell_t *addr;
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for (int i=2; i<=params[0]; i++)
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{
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pContext->LocalToPhysAddr(params[i], &addr);
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g_Admins.SetAdminFlag(id, (AdminFlag)*addr, true);
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}
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return 1;
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}
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static cell_t RemoveUserFlags(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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AdminId id;
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if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
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{
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return 0;
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}
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cell_t *addr;
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for (int i=2; i<=params[0]; i++)
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{
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pContext->LocalToPhysAddr(params[i], &addr);
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g_Admins.SetAdminFlag(id, (AdminFlag)*addr, false);
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}
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return 1;
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}
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static cell_t SetUserFlagBits(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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AdminId id;
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if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
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{
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id = g_Admins.CreateAdmin(NULL);
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pPlayer->SetAdminId(id, true);
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}
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g_Admins.SetAdminFlags(id, Access_Effective, params[2]);
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return 1;
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}
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static cell_t GetUserFlagBits(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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AdminId id;
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if ((id=pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
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{
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return 0;
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}
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return g_Admins.GetAdminFlags(id, Access_Effective);
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}
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static cell_t GetClientUserId(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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}
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if (!pPlayer->IsConnected())
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{
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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return engine->GetPlayerUserId(pPlayer->GetEdict());
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}
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static cell_t CanUserTarget(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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int target = params[2];
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if (client == 0)
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{
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return 1;
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}
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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} else if (!pPlayer->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", client);
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}
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CPlayer *pTarget = g_Players.GetPlayerByIndex(target);
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if (!pTarget)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", target);
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} else if (!pTarget->IsConnected()) {
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return pContext->ThrowNativeError("Client %d is not connected", target);
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}
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return g_Admins.CanAdminTarget(pPlayer->GetAdminId(), pTarget->GetAdminId()) ? 1 : 0;
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}
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static cell_t GetClientTeam(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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} else if (!pPlayer->IsInGame()) {
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return pContext->ThrowNativeError("Client %d is not in game", client);
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}
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if (!pInfo)
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{
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return pContext->ThrowNativeError("IPlayerInfo not supported by game");
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}
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return pInfo->GetTeamIndex();
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}
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static cell_t GetFragCount(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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} else if (!pPlayer->IsInGame()) {
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return pContext->ThrowNativeError("Client %d is not in game", client);
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}
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if (!pInfo)
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{
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return pContext->ThrowNativeError("IPlayerInfo not supported by game");
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}
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return pInfo->GetFragCount();
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}
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static cell_t GetDeathCount(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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} else if (!pPlayer->IsInGame()) {
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return pContext->ThrowNativeError("Client %d is not in game", client);
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}
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if (!pInfo)
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{
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return pContext->ThrowNativeError("IPlayerInfo not supported by game");
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}
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return pInfo->GetDeathCount();
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}
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static cell_t GetArmorValue(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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} else if (!pPlayer->IsInGame()) {
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return pContext->ThrowNativeError("Client %d is not in game", client);
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}
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if (!pInfo)
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{
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return pContext->ThrowNativeError("IPlayerInfo not supported by game");
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}
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return pInfo->GetArmorValue();
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}
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static cell_t GetAbsOrigin(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
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{
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return pContext->ThrowNativeError("Client index %d is invalid", client);
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} else if (!pPlayer->IsInGame()) {
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return pContext->ThrowNativeError("Client %d is not in game", client);
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}
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IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
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if (!pInfo)
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{
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return pContext->ThrowNativeError("IPlayerInfo not supported by game");
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}
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cell_t *pVec;
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pContext->LocalToPhysAddr(params[2], &pVec);
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Vector vec = pInfo->GetAbsOrigin();
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pVec[0] = sp_ftoc(vec.x);
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pVec[1] = sp_ftoc(vec.y);
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pVec[2] = sp_ftoc(vec.z);
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return 1;
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}
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static cell_t GetAbsAngles(IPluginContext *pContext, const cell_t *params)
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{
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int client = params[1];
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
}
|
|
|
|
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
|
|
if (!pInfo)
|
|
{
|
|
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
|
|
}
|
|
|
|
cell_t *pAng;
|
|
pContext->LocalToPhysAddr(params[2], &pAng);
|
|
|
|
QAngle ang = pInfo->GetAbsAngles();
|
|
pAng[0] = sp_ftoc(ang.x);
|
|
pAng[1] = sp_ftoc(ang.y);
|
|
pAng[2] = sp_ftoc(ang.z);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static cell_t GetPlayerMins(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
}
|
|
|
|
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
|
|
if (!pInfo)
|
|
{
|
|
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
|
|
}
|
|
|
|
cell_t *pVec;
|
|
pContext->LocalToPhysAddr(params[2], &pVec);
|
|
|
|
Vector vec = pInfo->GetPlayerMins();
|
|
pVec[0] = sp_ftoc(vec.x);
|
|
pVec[1] = sp_ftoc(vec.y);
|
|
pVec[2] = sp_ftoc(vec.z);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static cell_t GetPlayerMaxs(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
}
|
|
|
|
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
|
|
if (!pInfo)
|
|
{
|
|
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
|
|
}
|
|
|
|
cell_t *pVec;
|
|
pContext->LocalToPhysAddr(params[2], &pVec);
|
|
|
|
Vector vec = pInfo->GetPlayerMaxs();
|
|
pVec[0] = sp_ftoc(vec.x);
|
|
pVec[1] = sp_ftoc(vec.y);
|
|
pVec[2] = sp_ftoc(vec.z);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static cell_t GetWeaponName(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
}
|
|
|
|
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
|
|
if (!pInfo)
|
|
{
|
|
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
|
|
}
|
|
|
|
const char *weapon = pInfo->GetWeaponName();
|
|
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), weapon ? weapon : "", NULL);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static cell_t GetModelName(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
}
|
|
|
|
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
|
|
if (!pInfo)
|
|
{
|
|
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
|
|
}
|
|
|
|
const char *model = pInfo->GetModelName();
|
|
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), model ? model : "", NULL);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static cell_t GetHealth(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
}
|
|
|
|
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
|
|
if (!pInfo)
|
|
{
|
|
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
|
|
}
|
|
|
|
return pInfo->GetHealth();
|
|
}
|
|
|
|
static cell_t GetTimeConnected(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return sp_ftoc(pInfo->GetTimeConnected());
|
|
}
|
|
|
|
static cell_t GetDataRate(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return pInfo->GetDataRate();
|
|
}
|
|
|
|
static cell_t IsTimingOut(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return pInfo->IsTimingOut() ? 1 : 0;
|
|
}
|
|
|
|
static cell_t GetLatency(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return sp_ftoc(pInfo->GetLatency(params[2]));
|
|
}
|
|
|
|
static cell_t GetAvgLatency(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return sp_ftoc(pInfo->GetAvgLatency(params[2]));
|
|
}
|
|
|
|
static cell_t GetAvgLoss(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return sp_ftoc(pInfo->GetAvgLoss(params[2]));
|
|
}
|
|
|
|
static cell_t GetAvgChoke(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return sp_ftoc(pInfo->GetAvgChoke(params[2]));
|
|
}
|
|
|
|
static cell_t GetAvgData(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return sp_ftoc(pInfo->GetAvgData(params[2]));
|
|
}
|
|
|
|
static cell_t GetAvgPackets(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
} else if (pPlayer->IsFakeClient()) {
|
|
return pContext->ThrowNativeError("Client %d is a bot", client);
|
|
}
|
|
|
|
INetChannelInfo *pInfo = engine->GetPlayerNetInfo(client);
|
|
|
|
return sp_ftoc(pInfo->GetAvgPackets(params[2]));
|
|
}
|
|
|
|
static cell_t GetClientOfUserId(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
return g_Players.GetClientOfUserId(params[1]);
|
|
}
|
|
|
|
static cell_t _ShowActivity(IPluginContext *pContext, const cell_t *params, const char *tag, cell_t fmt_param)
|
|
{
|
|
char message[255];
|
|
char buffer[255];
|
|
int value = sm_show_activity.GetInt();
|
|
unsigned int replyto = g_ChatTriggers.GetReplyTo();
|
|
int client = params[1];
|
|
|
|
const char *name = "Console";
|
|
const char *sign = "ADMIN";
|
|
bool display_in_chat = false;
|
|
if (client != 0)
|
|
{
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer || !pPlayer->IsConnected())
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
}
|
|
name = pPlayer->GetName();
|
|
AdminId id = pPlayer->GetAdminId();
|
|
if (id == INVALID_ADMIN_ID
|
|
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
|
|
{
|
|
sign = "PLAYER";
|
|
}
|
|
|
|
/* Display the message to the client? */
|
|
if (replyto == SM_REPLY_CONSOLE)
|
|
{
|
|
g_SourceMod.SetGlobalTarget(client);
|
|
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
|
|
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
|
|
engine->ClientPrintf(pPlayer->GetEdict(), message);
|
|
display_in_chat = true;
|
|
}
|
|
} else {
|
|
g_SourceMod.SetGlobalTarget(LANG_SERVER);
|
|
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
|
|
UTIL_Format(message, sizeof(message), "%s%s\n", tag, buffer);
|
|
META_CONPRINT(message);
|
|
}
|
|
|
|
if (!value)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
int maxClients = g_Players.GetMaxClients();
|
|
for (int i=1; i<=maxClients; i++)
|
|
{
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(i);
|
|
if (!pPlayer->IsInGame()
|
|
|| pPlayer->IsFakeClient()
|
|
|| (display_in_chat && i == client))
|
|
{
|
|
continue;
|
|
}
|
|
AdminId id = pPlayer->GetAdminId();
|
|
g_SourceMod.SetGlobalTarget(i);
|
|
if (id == INVALID_ADMIN_ID
|
|
|| !g_Admins.GetAdminFlag(id, Admin_Generic, Access_Effective))
|
|
{
|
|
/* Treat this as a normal user */
|
|
if ((value & 1) || (value & 2))
|
|
{
|
|
const char *newsign = sign;
|
|
if (value & 2)
|
|
{
|
|
newsign = name;
|
|
}
|
|
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
|
|
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
|
|
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
|
|
}
|
|
} else {
|
|
/* Treat this as an admin user */
|
|
bool is_root = g_Admins.GetAdminFlag(id, Admin_Root, Access_Effective);
|
|
if ((value & 4)
|
|
|| (value & 8)
|
|
|| ((value & 16) && is_root))
|
|
{
|
|
const char *newsign = sign;
|
|
if ((value & 8) || ((value & 16) && is_root))
|
|
{
|
|
newsign = name;
|
|
}
|
|
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
|
|
UTIL_Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
|
|
g_HL2.TextMsg(i, HUD_PRINTTALK, message);
|
|
}
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static cell_t ShowActivity(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
return _ShowActivity(pContext, params, "[SM] ", 2);
|
|
}
|
|
|
|
static cell_t ShowActivityEx(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
char *str;
|
|
pContext->LocalToString(params[2], &str);
|
|
|
|
return _ShowActivity(pContext, params, str, 3);
|
|
}
|
|
|
|
static cell_t KickClient(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsConnected()) {
|
|
return pContext->ThrowNativeError("Client %d is not connected", client);
|
|
}
|
|
|
|
if (pPlayer->IsFakeClient())
|
|
{
|
|
char kickcmd[40];
|
|
UTIL_Format(kickcmd, sizeof(kickcmd), "kick %s\n", pPlayer->GetName());
|
|
|
|
engine->ServerCommand(kickcmd);
|
|
return 1;
|
|
}
|
|
|
|
INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(client));
|
|
IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
|
|
|
|
g_SourceMod.SetGlobalTarget(client);
|
|
|
|
char buffer[256];
|
|
g_SourceMod.FormatString(buffer, sizeof(buffer), pContext, params, 2);
|
|
|
|
pClient->Disconnect("%s", buffer);
|
|
|
|
return 1;
|
|
}
|
|
|
|
static cell_t ChangeClientTeam(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
int client = params[1];
|
|
|
|
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
|
|
if (!pPlayer)
|
|
{
|
|
return pContext->ThrowNativeError("Client index %d is invalid", client);
|
|
} else if (!pPlayer->IsInGame()) {
|
|
return pContext->ThrowNativeError("Client %d is not in game", client);
|
|
}
|
|
|
|
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
|
|
if (!pInfo)
|
|
{
|
|
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
|
|
}
|
|
|
|
pInfo->ChangeTeam(params[2]);
|
|
|
|
return 1;
|
|
}
|
|
|
|
REGISTER_NATIVES(playernatives)
|
|
{
|
|
{"AddUserFlags", AddUserFlags},
|
|
{"CanUserTarget", CanUserTarget},
|
|
{"ChangeClientTeam", ChangeClientTeam},
|
|
{"GetClientAuthString", sm_GetClientAuthStr},
|
|
{"GetClientCount", sm_GetClientCount},
|
|
{"GetClientInfo", sm_GetClientInfo},
|
|
{"GetClientIP", sm_GetClientIP},
|
|
{"GetClientName", sm_GetClientName},
|
|
{"GetClientTeam", GetClientTeam},
|
|
{"GetClientUserId", GetClientUserId},
|
|
{"GetMaxClients", sm_GetMaxClients},
|
|
{"GetUserAdmin", GetUserAdmin},
|
|
{"GetUserFlagBits", GetUserFlagBits},
|
|
{"IsClientAuthorized", sm_IsClientAuthorized},
|
|
{"IsClientConnected", sm_IsClientConnected},
|
|
{"IsFakeClient", sm_IsClientFakeClient},
|
|
{"IsPlayerInGame", sm_IsClientInGame}, /* Backwards compat shim */
|
|
{"IsClientInGame", sm_IsClientInGame},
|
|
{"IsClientObserver", IsClientObserver},
|
|
{"RemoveUserFlags", RemoveUserFlags},
|
|
{"SetUserAdmin", SetUserAdmin},
|
|
{"SetUserFlagBits", SetUserFlagBits},
|
|
{"GetClientDeaths", GetDeathCount},
|
|
{"GetClientFrags", GetFragCount},
|
|
{"GetClientArmor", GetArmorValue},
|
|
{"GetClientAbsOrigin", GetAbsOrigin},
|
|
{"GetClientAbsAngles", GetAbsAngles},
|
|
{"GetClientMins", GetPlayerMins},
|
|
{"GetClientMaxs", GetPlayerMaxs},
|
|
{"GetClientWeapon", GetWeaponName},
|
|
{"GetClientModel", GetModelName},
|
|
{"GetClientHealth", GetHealth},
|
|
{"GetClientTime", GetTimeConnected},
|
|
{"GetClientDataRate", GetDataRate},
|
|
{"IsClentTimingOut", IsTimingOut},
|
|
{"GetClientLatency", GetLatency},
|
|
{"GetClientAvgLatency", GetAvgLatency},
|
|
{"GetClientAvgLoss", GetAvgLoss},
|
|
{"GetClientAvgChoke", GetAvgChoke},
|
|
{"GetClientAvgData", GetAvgData},
|
|
{"GetClientAvgPackets", GetAvgPackets},
|
|
{"GetClientOfUserId", GetClientOfUserId},
|
|
{"ShowActivity", ShowActivity},
|
|
{"ShowActivityEx", ShowActivityEx},
|
|
{"KickClient", KickClient},
|
|
{NULL, NULL}
|
|
};
|