147 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			147 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod SDKTools Extension
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|  * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #ifndef _INCLUDE_SOURCEMOD_OUTPUT_H_
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| #define _INCLUDE_SOURCEMOD_OUTPUT_H_
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| 
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| #include <jit/jit_helpers.h>
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| #include <jit/x86/x86_macros.h>
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| #include "sh_list.h"
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| #include "sh_stack.h"
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| #include "sm_trie_tpl.h"
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| #include "CDetour/detours.h"
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| 
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| extern ISourcePawnEngine *spengine;
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| 
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| struct OutputNameStruct;
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| 
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| /**
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|  * This is a function specific hook that corresponds to an entity classname
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|  * and outputname. There can be many of these for each classname/output combo
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|  */
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| struct omg_hooks 
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| {
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| 	cell_t entity_ref;
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| 	bool only_once;
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| 	IPluginFunction *pf;
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| 	OutputNameStruct *m_parent;
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| 	bool in_use;
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| 	bool delete_me;
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| };
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| 
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| /**
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|  * This represents an output belonging to a specific classname
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|  */
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| struct OutputNameStruct
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| {
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| 	SourceHook::List<omg_hooks *> hooks;
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| 	char Name[50];
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| };
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| 
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| /** 
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|  * This represents an entity classname
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|  */
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| struct ClassNameStruct
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| {
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| 	//Trie mapping outputname to a OutputNameStruct
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| 	//KTrie<OutputNameStruct *> OutputList;
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| 	IBasicTrie *OutputList;
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| 
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| 	ClassNameStruct()
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| 	{
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| 		OutputList = adtfactory->CreateBasicTrie();
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| 	}
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| 
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| 	~ClassNameStruct()
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| 	{
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| 		OutputList->Destroy();
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| 	}
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| };
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| 
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| class EntityOutputManager : public IPluginsListener
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| {
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| public:
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| 	EntityOutputManager();
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| public:
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| 	void Init();
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| 	void Shutdown();
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| 	bool IsEnabled();
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| 
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| 	void FireEventDetour(void *pOutput, CBaseEntity *pActivator, CBaseEntity *pCaller, float fDelay);
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| 
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| 	void OnPluginDestroyed(IPlugin *plugin);
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| 
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| 	OutputNameStruct *FindOutputPointer(const char *classname, const char *outputname, bool create);
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| 
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| 	void CleanUpHook(omg_hooks *hook);
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| 
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| 	omg_hooks *NewHook();
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| 
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| 	void OnHookAdded();
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| 	void OnHookRemoved();
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| 
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| 	const char *GetEntityClassname(CBaseEntity *pEntity);
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| 
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| private:
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| 	bool enabled;
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| 
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| 	// Patch/unpatch the server dll
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| 	void InitFireEventDetour();
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| 	void ShutdownFireEventDetour();
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| 
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| 	//These create/delete the allocated memory and write into it
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| 	bool CreateFireEventDetour();
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| 	void DeleteFireEventDetour();
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| 
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| 	const char *FindOutputName(void *pOutput, CBaseEntity *pCaller);
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| 
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| 	//Maps CEntityOutput * to a OutputNameStruct
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| 	IBasicTrie *EntityOutputs;
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| 	// Maps classname to a ClassNameStruct
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| 	IBasicTrie *ClassNames;
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| 
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| 	SourceHook::CStack<omg_hooks *> FreeHooks; //Stores hook pointers to avoid calls to new
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| 
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| 	int HookCount;
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| 
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| 	patch_t info_restore;
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| 	void *info_address;
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| 	void *info_callback;
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| };
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| 
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| void TempDetour(void *pOutput, CBaseEntity *pActivator, CBaseEntity *pCaller, float fDelay);
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| 
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| extern EntityOutputManager g_OutputManager;
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| 
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| extern sp_nativeinfo_t g_EntOutputNatives[];
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| 
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| #endif //_INCLUDE_SOURCEMOD_OUTPUT_H_
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