115 lines
1.6 KiB
Plaintext
115 lines
1.6 KiB
Plaintext
"Games"
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{
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/* Stargate: The Last Stand 1.1 beta */
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"sgtls"
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{
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"Offsets"
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{
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"EndTouch"
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{
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"windows" "92"
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"linux" "93"
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}
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"FireBullets"
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{
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"windows" "104"
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"linux" "105"
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}
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"OnTakeDamage"
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{
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"windows" "60"
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"linux" "61"
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}
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"PreThink"
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{
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"windows" "287"
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"linux" "288"
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}
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"PostThink"
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{
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"windows" "288"
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"linux" "289"
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}
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"SetTransmit"
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{
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"windows" "19"
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"linux" "20"
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}
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"ShouldCollide"
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{
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"windows" "15"
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"linux" "16"
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}
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"Spawn"
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{
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"windows" "21"
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"linux" "22"
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}
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"StartTouch"
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{
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"windows" "90"
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"linux" "91"
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}
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"Think"
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{
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"windows" "45"
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"linux" "46"
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}
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"Touch"
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{
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"windows" "91"
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"linux" "92"
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}
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"TraceAttack"
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{
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"windows" "58"
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"linux" "59"
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}
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"UpdateOnRemove"
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{
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"windows" "97"
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"linux" "98"
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}
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"VPhysicsUpdate"
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{
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"windows" "143"
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"linux" "144"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "233"
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"linux" "234"
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}
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"Weapon_CanUse"
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{
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"windows" "227"
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"linux" "228"
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}
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"Weapon_Drop"
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{
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"windows" "230"
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"linux" "231"
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}
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"Weapon_Equip"
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{
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"windows" "228"
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"linux" "229"
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}
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"Weapon_Switch"
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{
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"windows" "231"
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"linux" "232"
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}
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}
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"Signatures"
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{
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"IEntityFactoryDictionary"
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{
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"library" "server"
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"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
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"linux" "@_Z23EntityFactoryDictionaryv"
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}
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}
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}
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} |