70 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2016 AlliedModders LLC.  All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program.  If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation.  You must obey the GNU General Public License in
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* all respects for all other code used.  Additionally, AlliedModders LLC grants
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* this exception to all derivative works.  AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "common_logic.h"
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#include <IGameHelpers.h>
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#include <am-string.h>
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#include <inttypes.h>
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static cell_t GetServerAuthId(IPluginContext *pContext, const cell_t *params)
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{
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	cell_t *pOut;
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	pContext->LocalToPhysAddr(params[2], &pOut);
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	switch ((AuthIdType)params[1])
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	{
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	case AuthIdType::Steam3:
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		gamehelpers->GetServerSteam3Id((char *)pOut, params[3]);
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		break;
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	case AuthIdType::SteamId64:
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		ke::SafeSprintf((char *)pOut, params[3], "%" PRIu64, gamehelpers->GetServerSteamId64());
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		break;
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	default:
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		return pContext->ThrowNativeError("Unsupported AuthIdType (%d) for GetServerAuthId.", params[1]);
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	}
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	return 1;
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}
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static cell_t GetServerAccountId(IPluginContext *pContext, const cell_t *params)
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{
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	return (cell_t)(gamehelpers->GetServerSteamId64() & 0xFFFFFFFF);
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}
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REGISTER_NATIVES(halflifeNatives)
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{
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	{ "GetServerAuthId",			GetServerAuthId },
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	{ "GetServerSteamAccountId",	GetServerAccountId },
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	{ nullptr, 						nullptr }
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};
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