355 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			355 lines
		
	
	
		
			8.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "common_logic.h"
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#include "AdminCache.h"
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#include <IGameHelpers.h>
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#include <IPlayerHelpers.h>
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#include <ISourceMod.h>
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#include <ITranslator.h>
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#include "sprintf.h"
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#include <bridge/include/CoreProvider.h>
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#include <bridge/include/IVEngineServerBridge.h>
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static cell_t CheckCommandAccess(IPluginContext *pContext, const cell_t *params)
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{
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	if (params[1] == 0)
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	{
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		return 1;
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	}
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	char *cmd;
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	pContext->LocalToString(params[2], &cmd);
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	/* Match up with an admin command if possible */
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	FlagBits bits = params[3];
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	bool found_command = false;
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	if (params[0] < 4 || !params[4])
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	{
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		found_command = bridge->LookForCommandAdminFlags(cmd, &bits);
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	}
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	if (!found_command)
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	{
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		adminsys->GetCommandOverride(cmd, Override_Command, &bits);
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	}
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	return adminsys->CheckClientCommandAccess(params[1], cmd, bits) ? 1 : 0;
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}
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static cell_t CheckAccess(IPluginContext *pContext, const cell_t *params)
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{
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	char *cmd;
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	pContext->LocalToString(params[2], &cmd);
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	/* Match up with an admin command if possible */
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	FlagBits bits = params[3];
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	bool found_command = false;
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	if (params[0] < 4 || !params[4])
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	{
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		found_command = bridge->LookForCommandAdminFlags(cmd, &bits);
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	}
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	if (!found_command)
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	{
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		adminsys->GetCommandOverride(cmd, Override_Command, &bits);
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	}
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	return g_Admins.CheckAdminCommandAccess(params[1], cmd, bits) ? 1 : 0;
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}
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static cell_t sm_PrintToServer(IPluginContext *pCtx, const cell_t *params)
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{
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	char buffer[1024];
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	char *fmt;
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	int arg = 2;
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	pCtx->LocalToString(params[1], &fmt);
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	size_t res = atcprintf(buffer, sizeof(buffer) - 2, fmt, pCtx, params, &arg);
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	buffer[res++] = '\n';
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	buffer[res] = '\0';
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	bridge->ConPrint(buffer);
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	return 1;
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}
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static cell_t sm_PrintToConsole(IPluginContext *pCtx, const cell_t *params)
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{
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	int index = params[1];
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	if ((index < 0) || (index > playerhelpers->GetMaxClients()))
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	{
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		return pCtx->ThrowNativeError("Client index %d is invalid", index);
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	}
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	IGamePlayer *pPlayer = NULL;
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	if (index != 0)
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	{
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		pPlayer = playerhelpers->GetGamePlayer(index);
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		if (!pPlayer->IsInGame())
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		{
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			return pCtx->ThrowNativeError("Client %d is not in game", index);
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		}
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		/* Silent fail on bots, engine will crash */
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		if (pPlayer->IsFakeClient())
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		{
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			return 0;
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		}
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	}
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	char buffer[1024];
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	char *fmt;
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	int arg = 3;
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	pCtx->LocalToString(params[2], &fmt);
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	size_t res = atcprintf(buffer, sizeof(buffer) - 2, fmt, pCtx, params, &arg);
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	buffer[res++] = '\n';
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	buffer[res] = '\0';
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	if (index != 0)
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	{
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		pPlayer->PrintToConsole(buffer);
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	}
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	else {
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		bridge->ConPrint(buffer);
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	}
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	return 1;
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}
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static cell_t sm_ServerCommand(IPluginContext *pContext, const cell_t *params)
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{
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	g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
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	char buffer[1024];
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	size_t len;
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	{
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		DetectExceptions eh(pContext);
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		len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 1);
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		if (eh.HasException())
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			return 0;
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	}
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	/* One byte for null terminator, one for newline */
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	buffer[len++] = '\n';
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	buffer[len] = '\0';
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	engine->ServerCommand(buffer);
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	return 1;
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}
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static cell_t sm_InsertServerCommand(IPluginContext *pContext, const cell_t *params)
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{
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	g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
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	char buffer[1024];
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	size_t len;
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	{
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		DetectExceptions eh(pContext);
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		len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 1);
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		if (eh.HasException())
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			return 0;
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	}
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	/* One byte for null terminator, one for newline */
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	buffer[len++] = '\n';
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	buffer[len] = '\0';
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	engine->InsertServerCommand(buffer);
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	return 1;
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}
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static cell_t sm_ServerExecute(IPluginContext *pContext, const cell_t *params)
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{
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	engine->ServerExecute();
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	return 1;
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}
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static cell_t sm_ClientCommand(IPluginContext *pContext, const cell_t *params)
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{
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	IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
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	if (!pPlayer)
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	{
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		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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	}
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	if (!pPlayer->IsConnected())
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	{
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		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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	}
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	g_pSM->SetGlobalTarget(params[1]);
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	char buffer[256];
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	size_t len;
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	{
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		DetectExceptions eh(pContext);
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		g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
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		if (eh.HasException())
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			return 0;
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	}
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	engine->ClientCommand(pPlayer->GetEdict(), buffer);
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	return 1;
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}
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static cell_t FakeClientCommand(IPluginContext *pContext, const cell_t *params)
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{
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	IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
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	if (!pPlayer)
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	{
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		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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	}
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	if (!pPlayer->IsConnected())
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	{
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		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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	}
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	g_pSM->SetGlobalTarget(params[1]);
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	char buffer[256];
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	{
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		DetectExceptions eh(pContext);
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		g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
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		if (eh.HasException())
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			return 0;
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	}
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	engine->FakeClientCommand(pPlayer->GetEdict(), buffer);
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	return 1;
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}
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static cell_t ReplyToCommand(IPluginContext *pContext, const cell_t *params)
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{
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	g_pSM->SetGlobalTarget(params[1]);
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	/* Build the format string */
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	char buffer[1024];
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	size_t len;
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	{
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		DetectExceptions eh(pContext);
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		len = g_pSM->FormatString(buffer, sizeof(buffer) - 1, pContext, params, 2);
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		if (eh.HasException())
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			return 0;
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	}
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	/* If we're printing to the server, shortcut out */
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	if (params[1] == 0)
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	{
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		/* Print */
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		buffer[len++] = '\n';
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		buffer[len] = '\0';
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		bridge->ConPrint(buffer);
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		return 1;
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	}
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	IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
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	if (!pPlayer)
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	{
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		return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
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	}
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	if (!pPlayer->IsConnected())
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	{
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		return pContext->ThrowNativeError("Client %d is not connected", params[1]);
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	}
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	unsigned int replyto = playerhelpers->GetReplyTo();
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	if (replyto == SM_REPLY_CONSOLE)
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	{
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		buffer[len++] = '\n';
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		buffer[len] = '\0';
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		pPlayer->PrintToConsole(buffer);
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	}
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	else if (replyto == SM_REPLY_CHAT) {
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		if (len >= 191)
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		{
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			len = 191;
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		}
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		buffer[len] = '\0';
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		gamehelpers->TextMsg(params[1], TEXTMSG_DEST_CHAT, buffer);
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	}
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	return 1;
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}
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static cell_t GetCmdReplyTarget(IPluginContext *pContext, const cell_t *params)
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{
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	return playerhelpers->GetReplyTo();
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}
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static cell_t SetCmdReplyTarget(IPluginContext *pContext, const cell_t *params)
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{
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	return playerhelpers->SetReplyTo(params[1]);
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}
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static cell_t AddServerTag(IPluginContext *pContext, const cell_t *params)
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{
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	return 0;
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}
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static cell_t RemoveServerTag(IPluginContext *pContext, const cell_t *params)
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{
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	return 0;
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}
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REGISTER_NATIVES(consoleNatives)
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{
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	{"CheckCommandAccess",	CheckCommandAccess},
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	{"CheckAccess",			CheckAccess},
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	{"PrintToServer",		sm_PrintToServer},
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	{"PrintToConsole",		sm_PrintToConsole},
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	{"ServerCommand",		sm_ServerCommand},
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	{"InsertServerCommand",	sm_InsertServerCommand},
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	{"ServerExecute",		sm_ServerExecute},
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	{"ClientCommand",		sm_ClientCommand},
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	{"FakeClientCommand",	FakeClientCommand},
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	{"ReplyToCommand",		ReplyToCommand},
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	{"GetCmdReplySource",	GetCmdReplyTarget},
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	{"SetCmdReplySource",	SetCmdReplyTarget},
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	{"AddServerTag",		AddServerTag},
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	{"RemoveServerTag",		RemoveServerTag},
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	{NULL,					NULL}
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};
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