--HG-- rename : core/MemoryUtils.cpp => core/logic/MemoryUtils.cpp rename : core/MemoryUtils.h => core/logic/MemoryUtils.h rename : core/sm_symtable.h => core/logic/sm_symtable.h
		
			
				
	
	
		
			232 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			232 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 sw=4 tw=99 noet :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2009 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 */
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#ifndef _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
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#define _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#define KESTRING_TABLE_START_SIZE 65536
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struct Symbol
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{
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	size_t length;
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	uint32_t hash;
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	void *address;
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	Symbol *tbl_next;
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	inline char *buffer()
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	{
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		return reinterpret_cast<char *>(this + 1);
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	}
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};
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class SymbolTable
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{
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public:
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	~SymbolTable()
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	{
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		for (uint32_t i = 0; i < nbuckets; i++)
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		{
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			Symbol *sym = buckets[i];
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			while (sym != NULL)
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			{
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				Symbol *next = sym->tbl_next;
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				free(sym);
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				sym = next;
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			}
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		}
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		free(buckets);
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	}
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	bool Initialize()
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	{
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		buckets = (Symbol **)malloc(sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
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		if (buckets == NULL)
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		{
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			return false;
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		}
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		memset(buckets, 0, sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
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		nbuckets = KESTRING_TABLE_START_SIZE;
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		nused = 0;
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		bucketmask = KESTRING_TABLE_START_SIZE - 1;
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		return true;
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	}
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	static inline uint32_t HashString(const char *data, size_t len)
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	{
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		#undef get16bits
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		#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
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				|| defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
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			#define get16bits(d) (*((const uint16_t *) (d)))
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		#endif
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		#if !defined (get16bits)
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			#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
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											 +(uint32_t)(((const uint8_t *)(d))[0]) )
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		#endif
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		uint32_t hash = len, tmp;
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		int rem;
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		if (len <= 0 || data == NULL)
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		{
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			return 0;
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		}
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		rem = len & 3;
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		len >>= 2;
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		/* Main loop */
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		for (;len > 0; len--) {
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				hash	+= get16bits (data);
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				tmp		= (get16bits (data+2) << 11) ^ hash;
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				hash	 = (hash << 16) ^ tmp;
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				data	+= 2 * sizeof (uint16_t);
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				hash	+= hash >> 11;
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		}
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		/* Handle end cases */
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		switch (rem) {
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				case 3: hash += get16bits (data);
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								hash ^= hash << 16;
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								hash ^= data[sizeof (uint16_t)] << 18;
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								hash += hash >> 11;
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								break;
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				case 2: hash += get16bits (data);
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								hash ^= hash << 11;
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								hash += hash >> 17;
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								break;
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				case 1: hash += *data;
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								hash ^= hash << 10;
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								hash += hash >> 1;
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		}
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		/* Force "avalanching" of final 127 bits */
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		hash ^= hash << 3;
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		hash += hash >> 5;
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		hash ^= hash << 4;
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		hash += hash >> 17;
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		hash ^= hash << 25;
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		hash += hash >> 6;
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		return hash;
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		#undef get16bits
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	}
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	Symbol **FindSymbolBucket(const char *str, size_t len, uint32_t hash)
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	{
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		uint32_t bucket = hash & bucketmask;
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		Symbol **pkvs = &buckets[bucket];
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		Symbol *kvs = *pkvs;
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		while (kvs != NULL)
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		{
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			if (len == kvs->length && memcmp(str, kvs->buffer(), len * sizeof(char)) == 0)
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			{
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				return pkvs;
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			}
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			pkvs = &kvs->tbl_next;
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			kvs = *pkvs;
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		}
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		return pkvs;
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	}
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	void ResizeSymbolTable()
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	{
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		uint32_t xnbuckets = nbuckets * 2;
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		Symbol **xbuckets = (Symbol **)malloc(sizeof(Symbol *) * xnbuckets);
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		if (xbuckets == NULL)
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		{
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			return;
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		}
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		memset(xbuckets, 0, sizeof(Symbol *) * xnbuckets);
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		uint32_t xbucketmask = xnbuckets - 1;
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		for (uint32_t i = 0; i < nbuckets; i++)
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		{
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			Symbol *sym = buckets[i];
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			while (sym != NULL)
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			{
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				Symbol *next = sym->tbl_next;
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				uint32_t bucket = sym->hash & xbucketmask;
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				sym->tbl_next = xbuckets[bucket];
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				xbuckets[bucket] = sym;
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				sym = next;
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			}
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		}
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		free(buckets);
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		buckets = xbuckets;
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		nbuckets = xnbuckets;
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		bucketmask = xbucketmask;
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	}
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	Symbol *FindSymbol(const char *str, size_t len)
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	{
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		uint32_t hash = HashString(str, len);
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		Symbol **pkvs = FindSymbolBucket(str, len, hash);
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		return *pkvs;
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	}
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	Symbol *InternSymbol(const char* str, size_t len, void *address)
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	{
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		uint32_t hash = HashString(str, len);
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		Symbol **pkvs = FindSymbolBucket(str, len, hash);
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		if (*pkvs != NULL)
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		{
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			return *pkvs;
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		}
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		Symbol *kvs = (Symbol *)malloc(sizeof(Symbol) + sizeof(char) * (len + 1));
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		kvs->length = len;
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		kvs->hash = hash;
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		kvs->address = address;
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		kvs->tbl_next = NULL;
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		memcpy(kvs + 1, str, sizeof(char) * (len + 1));
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		*pkvs = kvs;
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		nused++;
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		if (nused > nbuckets && nbuckets <= INT_MAX / 2)
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		{
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			ResizeSymbolTable();
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		}
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		return kvs;
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	}
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private:
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	uint32_t nbuckets;
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	uint32_t nused;
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	uint32_t bucketmask;
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	Symbol **buckets;
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};
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#endif //_INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
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