93 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2009 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_COMMON_LOGIC_H_
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#define _INCLUDE_SOURCEMOD_COMMON_LOGIC_H_
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#include "../sm_globals.h"
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#ifdef PLATFORM_X64
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#include "PseudoAddrManager.h"
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#endif
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namespace SourceMod {
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class CoreProvider;
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class IHandleSys;
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class ISourceMod;
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class ILibrarySys;
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class ITextParsers;
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class IShareSys;
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class IRootConsole ;
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class IPluginManager;
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class IForwardManager;
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class ITimerSystem;
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class IPlayerManager;
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class IAdminSystem;
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class IGameHelpers;
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class IScriptManager;
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class IExtensionSys;
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class ILogger;
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class IMenuManager;
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#if defined SM_LOGIC
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class IVEngineServerBridge;
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#endif
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} // namespace SourceMod
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struct ServerGlobals;
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class PseudoAddressManager;
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extern SourceMod::CoreProvider *bridge;
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extern SourceMod::IHandleSys *handlesys;
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extern SourceMod::ISourceMod *g_pSM;
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extern SourceMod::ILibrarySys *libsys;
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extern SourceMod::ITextParsers *textparser;
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extern SourceMod::IShareSys *sharesys;
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extern SourceMod::IRootConsole *rootmenu;
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extern SourceMod::IPluginManager *pluginsys;
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extern SourceMod::IForwardManager *forwardsys;
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extern SourceMod::ITimerSystem *timersys;
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extern ServerGlobals serverGlobals;
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extern SourceMod::IPlayerManager *playerhelpers;
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extern SourceMod::IAdminSystem *adminsys;
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extern SourceMod::IGameHelpers *gamehelpers;
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extern SourceMod::IScriptManager *scripts;
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extern SourceMod::IExtensionSys *extsys;
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extern SourceMod::ILogger *logger;
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extern SourceMod::IMenuManager *menus;
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extern PseudoAddressManager pseudoAddr;
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#if defined SM_LOGIC
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extern SourceMod::IVEngineServerBridge *engine;
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#else
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extern IVEngineServer *engine;
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#endif
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#endif /* _INCLUDE_SOURCEMOD_COMMON_LOGIC_H_ */
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