251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
188 lines
4.6 KiB
SourcePawn
188 lines
4.6 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Admin File Reader Plugin
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* Reads the admins.cfg file. Do not compile this directly.
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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public ReadSimpleUsers()
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{
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BuildPath(Path_SM, g_Filename, sizeof(g_Filename), "configs/admins_simple.ini");
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new Handle:file = OpenFile(g_Filename, "rt");
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if (file == INVALID_HANDLE)
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{
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ParseError("Could not open file!");
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return;
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}
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while (!IsEndOfFile(file))
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{
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decl String:line[255];
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if (!ReadFileLine(file, line, sizeof(line)))
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{
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break;
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}
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/* Trim comments */
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new len = strlen(line);
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new bool:ignoring = false;
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for (new i=0; i<len; i++)
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{
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if (ignoring)
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{
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if (line[i] == '"')
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{
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ignoring = false;
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}
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} else {
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if (line[i] == '"')
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{
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ignoring = true;
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} else if (line[i] == ';') {
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line[i] = '\0';
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break;
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} else if (line[i] == '/'
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&& i != len - 1
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&& line[i+1] == '/')
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{
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line[i] = '\0';
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break;
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}
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}
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}
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TrimString(line);
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if ((line[0] == '/' && line[1] == '/')
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|| (line[0] == ';' || line[0] == '\0'))
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{
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continue;
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}
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ReadAdminLine(line);
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}
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CloseHandle(file);
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}
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ReadAdminLine(const String:line[])
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{
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new String:auth[64];
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new cur_idx = BreakString(line, auth, sizeof(auth));
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new idx = cur_idx;
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if (cur_idx == -1)
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{
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/* This line is bad... we need at least two parameters */
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return;
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}
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/* Create the admin */
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new AdminId:admin = CreateAdmin();
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/* Read flags */
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new String:flags[64];
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cur_idx = BreakString(line[idx], flags, sizeof(flags));
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idx += cur_idx;
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/* Read immunity level, if any */
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new level, flag_idx;
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if ((flag_idx = StringToIntEx(flags, level)) > 0)
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{
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SetAdminImmunityLevel(admin, level);
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if (flags[flag_idx] == ':')
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{
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flag_idx++;
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}
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}
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if (flags[flag_idx] == '@')
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{
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new GroupId:gid = FindAdmGroup(flags[flag_idx + 1]);
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if (gid == INVALID_GROUP_ID)
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{
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ParseError("Invalid group detected: %s", flags[flag_idx + 1]);
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return;
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}
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AdminInheritGroup(admin, gid);
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} else {
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new len = strlen(flags[flag_idx]);
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new bool:is_default = false;
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for (new i=0; i<len; i++)
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{
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if (!level && flags[flag_idx + i] == '$')
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{
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SetAdminImmunityLevel(admin, 1);
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} else {
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new AdminFlag:flag;
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if (!FindFlagByChar(flags[flag_idx + i], flag))
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{
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ParseError("Invalid flag detected: %c", flags[flag_idx + i]);
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continue;
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}
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SetAdminFlag(admin, flag, true);
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}
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}
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if (is_default)
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{
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new GroupId:gid = FindAdmGroup("Default");
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if (gid != INVALID_GROUP_ID)
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{
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AdminInheritGroup(admin, gid);
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}
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}
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}
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/* Lastly, is there a password? */
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if (cur_idx != -1)
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{
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decl String:password[64];
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BreakString(line[idx], password, sizeof(password));
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SetAdminPassword(admin, password);
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}
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/* Now, bind the identity to something */
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if (StrContains(auth, "STEAM_") == 0)
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{
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BindAdminIdentity(admin, AUTHMETHOD_STEAM, auth);
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} else {
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if (auth[0] == '!')
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{
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BindAdminIdentity(admin, AUTHMETHOD_IP, auth[1]);
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} else {
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BindAdminIdentity(admin, AUTHMETHOD_NAME, auth);
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}
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}
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}
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