219 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			219 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod Team Fortress 2 Extension
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "criticals.h"
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#include "util.h"
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CritManager g_CritManager;
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IForward *g_critForward = NULL;
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SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelper, 0, 0, 0, bool);
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SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelperNoCrits, 0, 0, 0, bool);
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const char TF_WEAPON_DATATABLE[] = "DT_TFWeaponBase";
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CritManager::CritManager() :
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	m_enabled(false),
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	m_hooksSetup(false)
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{
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	m_entsHooked.Init();
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}
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bool CritManager::TryEnable()
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{
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	if (!m_hooksSetup)
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	{
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		int offset;
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		if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelper", &offset))
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		{
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			g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelper offset");
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			return false;
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		}
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		SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelper, offset, 0, 0);
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		if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelperNoCrits", &offset))
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		{
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			g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelperNoCrits offset");
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			return false;
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		}
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		SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelperNoCrits, offset, 0, 0);
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		m_hooksSetup = true;
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	}
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	for (size_t i = playerhelpers->GetMaxClients() + 1; i < MAX_EDICTS; ++i)
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	{
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		CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i);
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		if (pEntity == NULL)
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			continue;
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		IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
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		IServerNetworkable *pNetworkable = pUnknown->GetNetworkable();
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		if (!pNetworkable)
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			continue;
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		if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE))
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			continue;
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		SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
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		SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
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		m_entsHooked.Set(i);
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	}
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	m_enabled = true;
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	return true;
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}
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void CritManager::Disable()
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{
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	int i = m_entsHooked.FindNextSetBit(playerhelpers->GetMaxClients() + 1);
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	for (i; i != -1; i = m_entsHooked.FindNextSetBit(i))
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	{
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		CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i);
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		SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
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		SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
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		m_entsHooked.Set(i, false);
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	}
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	m_enabled = false;
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}
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void CritManager::OnEntityCreated(CBaseEntity *pEntity, const char *classname)
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{
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	if (!m_enabled)
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		return;
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	IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
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	IServerNetworkable *pNetworkable = pUnknown->GetNetworkable();
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	if (!pNetworkable)
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		return;
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	if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE))
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		return;
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	SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
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	SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
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	m_entsHooked.Set(gamehelpers->EntityToBCompatRef(pEntity));
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}
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void CritManager::OnEntityDestroyed(CBaseEntity *pEntity)
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{
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	if (!m_enabled)
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		return;
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	int index = gamehelpers->EntityToBCompatRef(pEntity);
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	if (index < 0 || index >= MAX_EDICTS)
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		return;
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	if (!m_entsHooked.IsBitSet(index))
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		return;
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	SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
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	SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
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	m_entsHooked.Set(index, false);
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}
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bool CritManager::Hook_CalcIsAttackCriticalHelper()
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{
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	return Hook_CalcIsAttackCriticalHelpers(false);
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}
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bool CritManager::Hook_CalcIsAttackCriticalHelperNoCrits()
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{
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	return Hook_CalcIsAttackCriticalHelpers(true);
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}
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bool CritManager::Hook_CalcIsAttackCriticalHelpers(bool noCrits)
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{
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	CBaseEntity *pWeapon = META_IFACEPTR(CBaseEntity);
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	// If there's an invalid ent or invalid networkable here, we've got issues elsewhere.
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	IServerNetworkable *pNetWeapon = ((IServerUnknown *)pWeapon)->GetNetworkable();
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	ServerClass *pServerClass = pNetWeapon->GetServerClass();
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	if (!pServerClass)
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	{
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		g_pSM->LogError(myself, "Invalid server class on weapon.");
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		RETURN_META_VALUE(MRES_IGNORED, false);
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	}
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	sm_sendprop_info_t info;
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	if (!gamehelpers->FindSendPropInfo(pServerClass->GetName(), "m_hOwnerEntity", &info))
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	{
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		g_pSM->LogError(myself, "Could not find m_hOwnerEntity on %s", pServerClass->GetName());
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		RETURN_META_VALUE(MRES_IGNORED, false);
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	}
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	int returnValue;
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	if (noCrits)
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	{
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		returnValue = SH_MCALL(pWeapon, CalcIsAttackCriticalHelperNoCrits)() ? 1 : 0;
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	}
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	else
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	{
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		returnValue = SH_MCALL(pWeapon, CalcIsAttackCriticalHelper)() ? 1 : 0;
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	}
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	int ownerIndex = -1;
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	CBaseHandle &hndl = *(CBaseHandle *) ((intptr_t)pWeapon + info.actual_offset);
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	CBaseEntity *pHandleEntity = gamehelpers->ReferenceToEntity(hndl.GetEntryIndex());
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	if (pHandleEntity != NULL && hndl == reinterpret_cast<IHandleEntity *>(pHandleEntity)->GetRefEHandle())
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	{
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		ownerIndex = hndl.GetEntryIndex();
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	}
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	g_critForward->PushCell(ownerIndex); //Client index
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	g_critForward->PushCell(gamehelpers->EntityToBCompatRef(pWeapon)); // Weapon index
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	g_critForward->PushString(gamehelpers->GetEntityClassname(pWeapon)); //Weapon classname
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	g_critForward->PushCellByRef(&returnValue); //return value
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	cell_t result = 0;
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	g_critForward->Execute(&result);
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	if (result > Pl_Continue)
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	{
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		RETURN_META_VALUE(MRES_SUPERCEDE, returnValue);
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	}
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	RETURN_META_VALUE(MRES_IGNORED, false);
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}
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