sourcemod/extensions/sdktools/tempents.h
Borja Ferrer 2c36a434b3 added amb719, added TE hooks and read prop natives to read props before transmission
--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401261
2007-08-03 01:53:00 +00:00

120 lines
3.7 KiB
C++

/**
* vim: set ts=4 :
* ================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
* ================================================================
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License,
* version 3.0, as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to
* link the code of this program (as well as its derivative works) to
* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
* Game MODs that run on software by the Valve Corporation. You must
* obey the GNU General Public License in all respects for all other
* code used. Additionally, AlliedModders LLC grants this exception
* to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version
* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_TEMPENTS_H_
#define _INCLUDE_SOURCEMOD_TEMPENTS_H_
#include "extension.h"
#include <irecipientfilter.h>
#include <sh_list.h>
#include <sh_string.h>
#include <stdio.h>
using namespace SourceHook;
class TempEntityInfo
{
public:
TempEntityInfo(const char *name, void *me);
public:
const char *GetName();
ServerClass *GetServerClass();
bool IsValidProp(const char *name);
bool TE_SetEntData(const char *name, int value);
bool TE_SetEntDataFloat(const char *name, float value);
bool TE_SetEntDataVector(const char *name, float vector[3]);
bool TE_SetEntDataFloatArray(const char *name, cell_t *array, int size);
bool TE_GetEntData(const char *name, int *value);
bool TE_GetEntDataFloat(const char *name, float *value);
bool TE_GetEntDataVector(const char *name, float vector[3]);
void Send(IRecipientFilter &filter, float delay);
private:
int _FindOffset(const char *name, int *size=NULL);
private:
void *m_Me;
ServerClass *m_Sc;
String m_Name;
};
class TempEntityManager
{
public:
TempEntityManager() : m_NameOffs(0), m_NextOffs(0), m_GetClassNameOffs(0), m_Loaded(false) {}
public:
void Initialize();
bool IsAvailable();
void Shutdown();
public:
TempEntityInfo *GetTempEntityInfo(const char *name);
const char *GetNameFromThisPtr(void *me);
public:
void DumpList();
void DumpProps(FILE *fp);
private:
List<TempEntityInfo *> m_TEList;
IBasicTrie *m_TempEntInfo;
void *m_ListHead;
int m_NameOffs;
int m_NextOffs;
int m_GetClassNameOffs;
bool m_Loaded;
};
struct TEHookInfo
{
TempEntityInfo *te;
List<IPluginFunction *> lst;
};
class TempEntHooks
{
public:
void Initialize();
void Shutdown();
bool AddHook(const char *name, IPluginFunction *pFunc);
bool RemoveHook(const char *name, IPluginFunction *pFunc);
void OnPlaybackTempEntity(IRecipientFilter &filter, float delay, const void *pSender, const SendTable *pST, int classID);
private:
void _IncRefCounter();
void _DecRefCounter();
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
private:
IBasicTrie *m_TEHooks;
List<TEHookInfo *> m_HookInfo;
size_t m_HookCount;
};
extern TempEntityManager g_TEManager;
extern TempEntHooks s_TempEntHooks;
#endif //_INCLUDE_SOURCEMOD_TEMPENTS_H_