sourcemod/extensions/tf2/criticals.cpp

219 lines
7.2 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Team Fortress 2 Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "criticals.h"
#include "util.h"
CritManager g_CritManager;
IForward *g_critForward = NULL;
SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelper, 0, 0, 0, bool);
SH_DECL_MANUALHOOK0(CalcIsAttackCriticalHelperNoCrits, 0, 0, 0, bool);
const char TF_WEAPON_DATATABLE[] = "DT_TFWeaponBase";
CritManager::CritManager() :
m_enabled(false),
m_hooksSetup(false)
{
m_entsHooked.Init();
}
bool CritManager::TryEnable()
{
if (!m_hooksSetup)
{
int offset;
if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelper", &offset))
{
g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelper offset");
return false;
}
SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelper, offset, 0, 0);
if (!g_pGameConf->GetOffset("CalcIsAttackCriticalHelperNoCrits", &offset))
{
g_pSM->LogError(myself, "Failed to find CalcIsAttackCriticalHelperNoCrits offset");
return false;
}
SH_MANUALHOOK_RECONFIGURE(CalcIsAttackCriticalHelperNoCrits, offset, 0, 0);
m_hooksSetup = true;
}
for (size_t i = playerhelpers->GetMaxClients() + 1; i < MAX_EDICTS; ++i)
{
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i);
if (pEntity == NULL)
continue;
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
IServerNetworkable *pNetworkable = pUnknown->GetNetworkable();
if (!pNetworkable)
continue;
if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE))
continue;
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
m_entsHooked.Set(i);
}
m_enabled = true;
return true;
}
void CritManager::Disable()
{
int i = m_entsHooked.FindNextSetBit(playerhelpers->GetMaxClients() + 1);
for (i; i != -1; i = m_entsHooked.FindNextSetBit(i))
{
CBaseEntity *pEntity = gamehelpers->ReferenceToEntity(i);
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
m_entsHooked.Set(i, false);
}
m_enabled = false;
}
void CritManager::OnEntityCreated(CBaseEntity *pEntity, const char *classname)
{
if (!m_enabled)
return;
IServerUnknown *pUnknown = (IServerUnknown *)pEntity;
IServerNetworkable *pNetworkable = pUnknown->GetNetworkable();
if (!pNetworkable)
return;
if (!UTIL_ContainsDataTable(pNetworkable->GetServerClass()->m_pTable, TF_WEAPON_DATATABLE))
return;
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
SH_ADD_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
m_entsHooked.Set(gamehelpers->EntityToBCompatRef(pEntity));
}
void CritManager::OnEntityDestroyed(CBaseEntity *pEntity)
{
if (!m_enabled)
return;
int index = gamehelpers->EntityToBCompatRef(pEntity);
if (index < 0 || index >= MAX_EDICTS)
return;
if (!m_entsHooked.IsBitSet(index))
return;
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelper, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelper), false);
SH_REMOVE_MANUALHOOK(CalcIsAttackCriticalHelperNoCrits, pEntity, SH_MEMBER(&g_CritManager, &CritManager::Hook_CalcIsAttackCriticalHelperNoCrits), false);
m_entsHooked.Set(index, false);
}
bool CritManager::Hook_CalcIsAttackCriticalHelper()
{
return Hook_CalcIsAttackCriticalHelpers(false);
}
bool CritManager::Hook_CalcIsAttackCriticalHelperNoCrits()
{
return Hook_CalcIsAttackCriticalHelpers(true);
}
bool CritManager::Hook_CalcIsAttackCriticalHelpers(bool noCrits)
{
CBaseEntity *pWeapon = META_IFACEPTR(CBaseEntity);
// If there's an invalid ent or invalid networkable here, we've got issues elsewhere.
IServerNetworkable *pNetWeapon = ((IServerUnknown *)pWeapon)->GetNetworkable();
ServerClass *pServerClass = pNetWeapon->GetServerClass();
if (!pServerClass)
{
g_pSM->LogError(myself, "Invalid server class on weapon.");
RETURN_META_VALUE(MRES_IGNORED, false);
}
sm_sendprop_info_t info;
if (!gamehelpers->FindSendPropInfo(pServerClass->GetName(), "m_hOwnerEntity", &info))
{
g_pSM->LogError(myself, "Could not find m_hOwnerEntity on %s", pServerClass->GetName());
RETURN_META_VALUE(MRES_IGNORED, false);
}
int returnValue;
if (noCrits)
{
returnValue = SH_MCALL(pWeapon, CalcIsAttackCriticalHelperNoCrits)() ? 1 : 0;
}
else
{
returnValue = SH_MCALL(pWeapon, CalcIsAttackCriticalHelper)() ? 1 : 0;
}
int ownerIndex = -1;
CBaseHandle &hndl = *(CBaseHandle *) ((intptr_t)pWeapon + info.actual_offset);
CBaseEntity *pHandleEntity = gamehelpers->ReferenceToEntity(hndl.GetEntryIndex());
if (pHandleEntity != NULL && hndl == reinterpret_cast<IHandleEntity *>(pHandleEntity)->GetRefEHandle())
{
ownerIndex = hndl.GetEntryIndex();
}
g_critForward->PushCell(ownerIndex); //Client index
g_critForward->PushCell(gamehelpers->EntityToBCompatRef(pWeapon)); // Weapon index
g_critForward->PushString(gamehelpers->GetEntityClassname(pWeapon)); //Weapon classname
g_critForward->PushCellByRef(&returnValue); //return value
cell_t result = 0;
g_critForward->Execute(&result);
if (result > Pl_Continue)
{
RETURN_META_VALUE(MRES_SUPERCEDE, returnValue);
}
RETURN_META_VALUE(MRES_IGNORED, false);
}