* Add OnPlayerRunCmdPost forward Allow plugins to catch the values that are actually used by the game after some eventual changes by other plugins. * Add |const| qualifier to arrays in OnPlayerRunCmdPost forward
		
			
				
	
	
		
			89 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program.  If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation.  You must obey the GNU General Public License in
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* all respects for all other code used.  Additionally, AlliedModders LLC grants
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* this exception to all derivative works.  AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_HOOKS_H_
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#define _INCLUDE_HOOKS_H_
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class CUserCmd;
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#include "extension.h"
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#include <am-vector.h>
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#include "inetchannel.h"
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#include "iclient.h"
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#include "vtable_hook_helper.h"
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class CHookManager : IPluginsListener, IFeatureProvider
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{
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public:
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	CHookManager();
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	void Initialize();
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	void Shutdown();
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	void OnClientConnect(int client);
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	void OnClientPutInServer(int client);
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	void PlayerRunCmd(CUserCmd *ucmd, IMoveHelper *moveHelper);
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	void PlayerRunCmdPost(CUserCmd *ucmd, IMoveHelper *moveHelper);
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	void OnMapStart();
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public: /* NetChannel/Related Hooks */
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	bool FileExists(const char *filename, const char *pathID);
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#if SOURCE_ENGINE >= SE_ALIENSWARM || SOURCE_ENGINE == SE_LEFT4DEAD || SOURCE_ENGINE == SE_LEFT4DEAD2
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	bool SendFile(const char *filename, unsigned int transferID, bool isReplayDemo);
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#else
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	bool SendFile(const char *filename, unsigned int transferID);
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#endif
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	void ProcessPacket(struct netpacket_s *packet, bool bHasHeader);
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	void ProcessPacket_Post(struct netpacket_s *packet, bool bHasHeader);
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public: //IPluginsListener
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	void OnPluginLoaded(IPlugin *plugin);
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	void OnPluginUnloaded(IPlugin *plugin);
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public: //IFeatureProvider
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	virtual FeatureStatus GetFeatureStatus(FeatureType type, const char *name);
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private:
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	void PlayerRunCmdHook(int client, bool post);
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	void NetChannelHook(int client);
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private:
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	IForward *m_usercmdsFwd;
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	IForward *m_usercmdsPostFwd;
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	IForward *m_netFileSendFwd;
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	IForward *m_netFileReceiveFwd;
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	ke::Vector<CVTableHook *> m_runUserCmdHooks;
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	ke::Vector<CVTableHook *> m_runUserCmdPostHooks;
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	ke::Vector<CVTableHook *> m_netChannelHooks;
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	INetChannel *m_pActiveNetChannel;
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	bool m_bFSTranHookWarned = false;
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	bool m_bReplayEnabled = false;
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};
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extern CHookManager g_Hooks;
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#endif // _INCLUDE_HOOKS_H_
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