sourcemod/core/systems/LibrarySys.h
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

103 lines
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C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_SYSTEM_LIBRARY_H_
#define _INCLUDE_SOURCEMOD_SYSTEM_LIBRARY_H_
#include <ILibrarySys.h>
#include "sm_platform.h"
using namespace SourceMod;
#if defined PLATFORM_WINDOWS
typedef HMODULE LibraryHandle;
#elif defined PLATFORM_POSIX
typedef void * LibraryHandle;
#endif
class CDirectory : public IDirectory
{
public:
CDirectory(const char *path);
~CDirectory();
public:
bool MoreFiles();
void NextEntry();
const char *GetEntryName();
bool IsEntryDirectory();
bool IsEntryFile();
bool IsEntryValid();
public:
bool IsValid();
private:
#if defined PLATFORM_WINDOWS
HANDLE m_dir;
WIN32_FIND_DATAA m_fd;
#elif defined PLATFORM_POSIX
DIR *m_dir;
struct dirent *ep;
char m_origpath[PLATFORM_MAX_PATH];
#endif
};
class CLibrary : public ILibrary
{
public:
CLibrary(LibraryHandle me);
~CLibrary();
public:
void CloseLibrary();
void *GetSymbolAddress(const char *symname);
private:
LibraryHandle m_lib;
};
class LibrarySystem : public ILibrarySys
{
public:
ILibrary *OpenLibrary(const char *path, char *error, size_t maxlength);
IDirectory *OpenDirectory(const char *path);
void CloseDirectory(IDirectory *dir);
bool PathExists(const char *path);
bool IsPathFile(const char *path);
bool IsPathDirectory(const char *path);
void GetPlatformError(char *error, size_t maxlength);
size_t PathFormat(char *buffer, size_t len, const char *fmt, ...);
const char *GetFileExtension(const char *filename);
bool CreateFolder(const char *path);
size_t GetFileFromPath(char *buffer, size_t maxlength, const char *path);
bool FileTime(const char *path, FileTimeType type, time_t *pTime);
};
extern LibrarySystem g_LibSys;
#endif //_INCLUDE_SOURCEMOD_SYSTEM_LIBRARY_H_