sourcemod/core/CoreConfig.cpp
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

421 lines
11 KiB
C++

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include <ITextParsers.h>
#include "CoreConfig.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "sm_srvcmds.h"
#include "sm_version.h"
#include "sm_stringutil.h"
#include "LibrarySys.h"
#include "Logger.h"
#include "PluginSys.h"
#include "ForwardSys.h"
#ifdef PLATFORM_WINDOWS
ConVar sm_corecfgfile("sm_corecfgfile", "addons\\sourcemod\\configs\\core.cfg", 0, "SourceMod core configuration file");
#elif defined PLATFORM_LINUX
ConVar sm_corecfgfile("sm_corecfgfile", "addons/sourcemod/configs/core.cfg", 0, "SourceMod core configuration file");
#endif
IForward *g_pOnServerCfg = NULL;
IForward *g_pOnConfigsExecuted = NULL;
CoreConfig g_CoreConfig;
bool g_bConfigsExecd = false;
void CoreConfig::OnSourceModAllInitialized()
{
g_RootMenu.AddRootConsoleCommand("config", "Set core configuration options", this);
g_pOnServerCfg = g_Forwards.CreateForward("OnServerCfg", ET_Ignore, 0, NULL);
g_pOnConfigsExecuted = g_Forwards.CreateForward("OnConfigsExecuted", ET_Ignore, 0, NULL);
}
void CoreConfig::OnSourceModShutdown()
{
g_RootMenu.RemoveRootConsoleCommand("config", this);
g_Forwards.ReleaseForward(g_pOnServerCfg);
g_Forwards.ReleaseForward(g_pOnConfigsExecuted);
}
void CoreConfig::OnSourceModLevelChange(const char *mapName)
{
g_bConfigsExecd = false;
}
void CoreConfig::OnRootConsoleCommand(const char *cmdname, const CCommand &command)
{
int argcount = command.ArgC();
if (argcount >= 4)
{
const char *option = command.Arg(2);
const char *value = command.Arg(3);
char error[255];
ConfigResult res = SetConfigOption(option, value, ConfigSource_Console, error, sizeof(error));
if (res == ConfigResult_Reject)
{
g_RootMenu.ConsolePrint("[SM] Could not set config option \"%s\" to \"%s\" (%s)", option, value, error);
} else if (res == ConfigResult_Ignore) {
g_RootMenu.ConsolePrint("[SM] No such config option \"%s\" exists.", option);
} else {
g_RootMenu.ConsolePrint("Config option \"%s\" successfully set to \"%s.\"", option, value);
}
return;
}
g_RootMenu.ConsolePrint("[SM] Usage: sm config <option> <value>");
}
void CoreConfig::Initialize()
{
SMCError err;
char filePath[PLATFORM_MAX_PATH];
/* Try to get command line value of core config convar */
const char *corecfg = icvar->GetCommandLineValue("sm_corecfgfile");
/* If sm_corecfgfile not specified on command line, use default value */
if (!corecfg)
{
corecfg = sm_corecfgfile.GetDefault();
}
/* Format path to config file */
g_LibSys.PathFormat(filePath, sizeof(filePath), "%s/%s", g_SourceMod.GetGamePath(), corecfg);
/* Parse config file */
if ((err=textparsers->ParseFile_SMC(filePath, this, NULL)) != SMCError_Okay)
{
/* :TODO: This won't actually log or print anything :( - So fix that somehow */
const char *error = textparsers->GetSMCErrorString(err);
g_Logger.LogFatal("[SM] Error encountered parsing core config file: %s", error ? error : "");
}
}
SMCResult CoreConfig::ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
{
char error[255];
ConfigResult err = SetConfigOption(key, value, ConfigSource_File, error, sizeof(error));
if (err == ConfigResult_Reject)
{
/* This is a fatal error */
g_Logger.LogFatal("Config error (key: %s) (value: %s) %s", key, value, error);
}
return SMCResult_Continue;
}
ConfigResult CoreConfig::SetConfigOption(const char *option, const char *value, ConfigSource source, char *error, size_t maxlength)
{
ConfigResult result;
/* Notify! */
SMGlobalClass *pBase = SMGlobalClass::head;
while (pBase)
{
if ((result = pBase->OnSourceModConfigChanged(option, value, source, error, maxlength)) != ConfigResult_Ignore)
{
return result;
}
pBase = pBase->m_pGlobalClassNext;
}
return ConfigResult_Ignore;
}
bool SM_AreConfigsExecuted()
{
return g_bConfigsExecd;
}
inline bool IsPathSepChar(char c)
{
#if defined PLATFORM_WINDOWS
return (c == '\\' || c == '/');
#elif defined PLATFORM_LINUX
return (c == '/');
#endif
}
bool SM_ExecuteConfig(CPlugin *pl, AutoConfig *cfg, bool can_create)
{
bool will_create = false;
/* See if we should be creating */
if (can_create && cfg->create)
{
will_create = true;
/* If the folder does not exist, attempt to create it.
* We're awfully nice.
*/
const char *folder = cfg->folder.c_str();
char path[PLATFORM_MAX_PATH];
char build[PLATFORM_MAX_PATH];
g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "cfg/%s", folder);
if (!g_LibSys.IsPathDirectory(path))
{
char *cur_ptr = path;
size_t len;
g_LibSys.PathFormat(path, sizeof(path), "%s", folder);
len = g_SourceMod.BuildPath(Path_Game, build, sizeof(build), "cfg");
do
{
/* Find next suitable path */
char *next_ptr = cur_ptr;
while (*next_ptr != '\0')
{
if (IsPathSepChar(*next_ptr))
{
*next_ptr = '\0';
next_ptr++;
break;
}
next_ptr++;
}
if (*next_ptr == '\0')
{
next_ptr = NULL;
}
len += g_LibSys.PathFormat(&build[len],
sizeof(build)-len,
"/%s",
cur_ptr);
if (!g_LibSys.CreateFolder(build))
{
break;
}
cur_ptr = next_ptr;
} while (cur_ptr);
}
}
/* Check if the file exists. */
char file[PLATFORM_MAX_PATH];
char local[PLATFORM_MAX_PATH];
if (cfg->folder.size())
{
g_LibSys.PathFormat(local,
sizeof(local),
"%s/%s.cfg",
cfg->folder.c_str(),
cfg->autocfg.c_str());
} else {
g_LibSys.PathFormat(local,
sizeof(local),
"%s.cfg",
cfg->autocfg.c_str());
}
g_SourceMod.BuildPath(Path_Game, file, sizeof(file), "cfg/%s", local);
bool file_exists = g_LibSys.IsPathFile(file);
if (!file_exists && will_create)
{
List<const ConVar *> *convars = NULL;
if (pl->GetProperty("ConVarList", (void **)&convars, false) && convars)
{
/* Attempt to create it */
FILE *fp = fopen(file, "wt");
if (fp)
{
fprintf(fp, "// This file was auto-generated by SourceMod (v%s)\n", SVN_FULL_VERSION);
fprintf(fp, "// ConVars for plugin \"%s\"\n", pl->GetFilename());
fprintf(fp, "\n\n");
List<const ConVar *>::iterator iter;
float x;
for (iter = convars->begin(); iter != convars->end(); iter++)
{
const ConVar *cvar = (*iter);
if ((cvar->GetFlags() & FCVAR_DONTRECORD) == FCVAR_DONTRECORD)
{
continue;
}
char descr[255];
char *dptr = descr;
/* Print comments until there is no more */
strncopy(descr, cvar->GetHelpText(), sizeof(descr));
while (*dptr != '\0')
{
/* Find the next line */
char *next_ptr = dptr;
while (*next_ptr != '\0')
{
if (*next_ptr == '\n')
{
*next_ptr = '\0';
next_ptr++;
break;
}
next_ptr++;
}
fprintf(fp, "// %s\n", dptr);
dptr = next_ptr;
}
fprintf(fp, "// -\n");
fprintf(fp, "// Default: \"%s\"\n", cvar->GetDefault());
if (cvar->GetMin(x))
{
fprintf(fp, "// Minimum: \"%02f\"\n", x);
}
if (cvar->GetMax(x))
{
fprintf(fp, "// Maximum: \"%02f\"\n", x);
}
fprintf(fp, "%s \"%s\"\n", cvar->GetName(), cvar->GetDefault());
fprintf(fp, "\n");
}
fprintf(fp, "\n");
file_exists = true;
can_create = false;
fclose(fp);
}
}
}
if (file_exists)
{
char cmd[255];
UTIL_Format(cmd, sizeof(cmd), "exec %s\n", local);
engine->ServerCommand(cmd);
}
return can_create;
}
void SM_DoSingleExecFwds(IPluginContext *ctx)
{
IPluginFunction *pf;
if ((pf = ctx->GetFunctionByName("OnServerCfg")) != NULL)
{
pf->Execute(NULL);
}
if ((pf = ctx->GetFunctionByName("OnConfigsExecuted")) != NULL)
{
pf->Execute(NULL);
}
}
void SM_ConfigsExecuted_Plugin(unsigned int serial)
{
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
while (iter->MorePlugins())
{
CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
if (plugin->GetSerial() == serial)
{
SM_DoSingleExecFwds(plugin->GetBaseContext());
break;
}
iter->NextPlugin();
}
iter->Release();
}
void SM_ExecuteForPlugin(IPluginContext *ctx)
{
CPlugin *plugin = (CPlugin *)g_PluginSys.GetPluginByCtx(ctx->GetContext());
unsigned int num = plugin->GetConfigCount();
if (!num)
{
SM_DoSingleExecFwds(ctx);
}
else
{
bool can_create = true;
for (unsigned int i=0; i<num; i++)
{
can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
}
char cmd[255];
UTIL_Format(cmd, sizeof(cmd), "sm internal 2 %d\n", plugin->GetSerial());
engine->ServerCommand(cmd);
}
}
void SM_ExecuteAllConfigs()
{
if (g_bConfigsExecd)
{
return;
}
engine->ServerCommand("exec sourcemod/sourcemod.cfg\n");
IPluginIterator *iter = g_PluginSys.GetPluginIterator();
while (iter->MorePlugins())
{
CPlugin *plugin = (CPlugin *)(iter->GetPlugin());
unsigned int num = plugin->GetConfigCount();
bool can_create = true;
for (unsigned int i=0; i<num; i++)
{
can_create = SM_ExecuteConfig(plugin, plugin->GetConfig(i), can_create);
}
iter->NextPlugin();
}
iter->Release();
engine->ServerCommand("sm internal 1\n");
}
void SM_ConfigsExecuted_Global()
{
if (g_bConfigsExecd)
{
return;
}
g_bConfigsExecd = true;
g_pOnServerCfg->Execute(NULL);
g_pOnConfigsExecuted->Execute(NULL);
}