106 lines
1.3 KiB
Plaintext
106 lines
1.3 KiB
Plaintext
"Games"
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{
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/* Fortress Forever 2.4 */
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"FortressForever"
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{
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"Offsets"
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{
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"EndTouch"
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{
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"windows" "96"
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"linux" "97"
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}
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"FireBullets"
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{
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"windows" "107"
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"linux" "108"
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}
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"OnTakeDamage"
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{
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"windows" "65"
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"linux" "66"
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}
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"PreThink"
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{
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"windows" "281"
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"linux" "282"
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}
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"PostThink"
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{
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"windows" "282"
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"linux" "283"
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}
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"SetTransmit"
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{
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"windows" "23"
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"linux" "24"
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}
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"ShouldCollide"
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{
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"windows" "17"
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"linux" "18"
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}
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"Spawn"
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{
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"windows" "25"
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"linux" "26"
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}
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"StartTouch"
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{
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"windows" "94"
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"linux" "95"
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}
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"Think"
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{
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"windows" "51"
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"linux" "52"
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}
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"Touch"
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{
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"windows" "95"
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"linux" "96"
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}
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"TraceAttack"
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{
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"windows" "63"
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"linux" "64"
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}
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"Use"
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{
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"windows" "93"
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"linux" "94"
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}
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"VPhysicsUpdate"
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{
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"windows" "150"
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"linux" "151"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "230"
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"linux" "231"
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}
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"Weapon_CanUse"
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{
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"windows" "224"
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"linux" "225"
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}
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"Weapon_Drop"
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{
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"windows" "227"
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"linux" "228"
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}
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"Weapon_Equip"
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{
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"windows" "225"
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"linux" "226"
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}
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"Weapon_Switch"
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{
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"windows" "228"
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"linux" "229"
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}
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}
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}
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}
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