88 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * Source SDK Hooks Extension
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|  * Copyright (C) 2010-2012 Nicholas Hastings
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|  * Copyright (C) 2009-2010 Erik Minekus
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include "takedamageinfohack.h"
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| 
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| CTakeDamageInfo::CTakeDamageInfo(){}
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| 
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| CTakeDamageInfoHack::CTakeDamageInfoHack( CBaseEntity *pInflictor, CBaseEntity *pAttacker, float flDamage, int bitsDamageType, CBaseEntity *pWeapon, Vector vecDamageForce, Vector vecDamagePosition )
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| {
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| 	m_hInflictor = pInflictor;
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| 	if ( pAttacker )
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| 	{
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| 		m_hAttacker = pAttacker;
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| 	}
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| 	else
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| 	{
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| 		m_hAttacker = pInflictor;
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| 	}
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| 
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| #if SOURCE_ENGINE >= SE_ORANGEBOX && SOURCE_ENGINE != SE_LEFT4DEAD
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| 	m_hWeapon = pWeapon;
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| #endif
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| 
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| 	m_flDamage = flDamage;
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| 
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| 	m_flBaseDamage = BASEDAMAGE_NOT_SPECIFIED;
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| 
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| 	m_bitsDamageType = bitsDamageType;
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| 
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| 	m_flMaxDamage = flDamage;
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| 	m_vecDamageForce = vec3_origin;
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| 	m_vecDamagePosition = vec3_origin;
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| 	m_vecReportedPosition = vec3_origin;
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| 	m_iAmmoType = -1;
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| 
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| #if SOURCE_ENGINE < SE_ORANGEBOX
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| 	m_iCustomKillType = 0;
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| #else
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| 	m_iDamageCustom = 0;
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| #endif
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| 
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| #if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
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| 	m_iDamagedOtherPlayers = 0;
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| 	m_iPlayerPenetrationCount = 0;
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| 	m_flDamageBonus = 0.0f;
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| #endif
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| 
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| #if SOURCE_ENGINE >= SE_ALIENSWARM
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| 	m_flRadius = 0.0f;
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| #endif
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| 
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| #if SOURCE_ENGINE == SE_INSURGENCY || SOURCE_ENGINE == SE_CSGO
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| 	m_iDamagedOtherPlayers = 0;
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| 	m_iObjectsPenetrated = 0;
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| 	m_uiBulletID = 0;
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| 	m_uiRecoilIndex = 0;
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| #endif
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| }
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