sourcemod/core/CPlayer.cpp
Borja Ferrer 86f9be5714 Added CPlayer class
Added new player natives
Fixed floatround returning a float instead of an int
Added new float.inc file
Added OnClientSettingsChanged forward

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40247
2007-01-01 03:33:14 +00:00

45 lines
746 B
C++

#include "CPlayer.h"
CPlayer::CPlayer()
{
m_IsConnected = false;
m_IsInGame = false;
m_IsAuthorized = false;
m_PlayerEdict = NULL;
}
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
{
m_IsConnected = true;
m_Name.assign(name);
m_Ip.assign(ip);
m_PlayerEdict = pEntity;
}
void CPlayer::Connect()
{
m_IsInGame = true;
}
void CPlayer::Authorize(const char *steamid)
{
m_IsAuthorized = true;
m_AuthID.assign(steamid);
}
void CPlayer::Disconnect()
{
m_IsConnected = false;
m_IsInGame = false;
m_IsAuthorized = false;
m_Name.clear();
m_Ip.clear();
m_AuthID.clear();
m_PlayerEdict = NULL;
}
void CPlayer::SetName(const char *name)
{
m_Name.assign(name);
}