a1009aed38
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2. (This day shall henceforth be known as the Eighty Column Massacre of '07) --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
105 lines
3.4 KiB
C++
105 lines
3.4 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
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#define _INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
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#include "ShareSys.h"
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#include <IUserMessages.h>
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#include "sourcemm_api.h"
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#include "sm_trie.h"
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#include "CellRecipientFilter.h"
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using namespace SourceHook;
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using namespace SourceMod;
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#define INVALID_MESSAGE_ID -1
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struct ListenerInfo
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{
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IUserMessageListener *Callback;
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bool IsHooked;
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bool KillMe;
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};
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typedef List<ListenerInfo *> MsgList;
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typedef List<ListenerInfo *>::iterator MsgIter;
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class UserMessages :
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public IUserMessages,
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public SMGlobalClass
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{
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public:
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UserMessages();
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~UserMessages();
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public: //SMGlobalClass
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void OnSourceModStartup(bool late);
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void OnSourceModAllInitialized();
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void OnSourceModAllShutdown();
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public: //IUserMessages
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int GetMessageIndex(const char *msg);
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bool GetMessageName(int msgid, char *buffer, size_t maxlength) const;
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bool HookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
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bool UnhookUserMessage(int msg_id, IUserMessageListener *pListener, bool intercept=false);
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bf_write *StartMessage(int msg_id, cell_t players[], unsigned int playersNum, int flags);
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bool EndMessage();
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public:
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bf_write *OnStartMessage_Pre(IRecipientFilter *filter, int msg_type);
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bf_write *OnStartMessage_Post(IRecipientFilter *filter, int msg_type);
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void OnMessageEnd_Pre();
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void OnMessageEnd_Post();
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private:
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void _DecRefCounter();
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private:
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List<ListenerInfo *> m_msgHooks[255];
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List<ListenerInfo *> m_msgIntercepts[255];
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CStack<ListenerInfo *> m_FreeListeners;
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unsigned char m_pBase[2500];
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IRecipientFilter *m_CurRecFilter;
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bf_write m_InterceptBuffer;
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bf_write *m_OrigBuffer;
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bf_read m_ReadBuffer;
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size_t m_HookCount;
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bool m_InHook;
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bool m_BlockEndPost;
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bool m_FallbackSearch;
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Trie *m_Names;
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CellRecipientFilter m_CellRecFilter;
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bool m_InExec;
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int m_CurFlags;
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int m_CurId;
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};
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extern UserMessages g_UserMsgs;
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#endif //_INCLUDE_SOURCEMOD_CUSERMESSAGES_H_
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