sourcemod/gamedata/sdktools.games/game.tf.txt
2021-06-22 19:19:06 +01:00

133 lines
2.2 KiB
Plaintext

/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Team Fortress 2 */
"tf"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "402"
"linux" "406"
"mac" "406"
}
"RemovePlayerItem"
{
"windows" "274"
"linux" "275"
"mac" "275"
}
"Weapon_GetSlot"
{
"windows" "272"
"linux" "273"
"mac" "273"
}
"Ignite"
{
"windows" "213"
"linux" "214"
"mac" "214"
}
"Extinguish"
{
"windows" "217"
"linux" "218"
"mac" "218"
}
"Teleport"
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "446"
"linux" "446"
"mac" "446"
}
"GetVelocity"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "131"
"linux" "132"
"mac" "132"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"WeaponEquip"
{
"windows" "265"
"linux" "266"
"mac" "266"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "423"
"linux" "424"
"mac" "424"
}
"GiveAmmo"
{
"windows" "256"
"linux" "257"
"mac" "257"
}
}
"Keys"
{
"GameRulesProxy" "CTFGameRulesProxy"
"GameRulesDataTable" "tf_gamerules_data"
}
}
/* CBaseEntityOutput::FireOutput */
"#default"
{
"Signatures"
{
"FireOutput"
{
"library" "server"
"windows" "\x55\x8B\xEC\x81\xEC\x24\x01\x00\x00\x53\x8B\xC1"
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
}
}
}
}