sourcemod/gamedata/sdkhooks.games/game.pvkii.txt
2014-11-25 10:13:37 -05:00

154 lines
2.0 KiB
Plaintext

"Games"
{
/* Pirates, Vikings and Knights II */
"pvkii"
{
"Offsets"
{
"Blocked"
{
"windows" "103"
"linux" "104"
"mac" "104"
}
"EndTouch"
{
"windows" "101"
"linux" "102"
"mac" "102"
}
"FireBullets"
{
"windows" "113"
"linux" "114"
"mac" "114"
}
"GetMaxHealth"
{
"windows" "118"
"linux" "119"
"mac" "119"
}
"GroundEntChanged"
{
"windows" "178"
"linux" "180"
"mac" "180"
}
"OnTakeDamage"
{
"windows" "63"
"linux" "64"
"mac" "64"
}
"OnTakeDamage_Alive"
{
"windows" "274"
"linux" "275"
"mac" "275"
}
"PreThink"
{
"windows" "335"
"linux" "336"
"mac" "336"
}
"PostThink"
{
"windows" "336"
"linux" "337"
"mac" "337"
}
"Reload"
{
"windows" "272"
"linux" "273"
"mac" "273"
}
"SetTransmit"
{
"windows" "21"
"linux" "22"
"mac" "22"
}
"ShouldCollide"
{
"windows" "16"
"linux" "17"
"mac" "17"
}
"Spawn"
{
"windows" "23"
"linux" "24"
"mac" "24"
}
"StartTouch"
{
"windows" "99"
"linux" "100"
"mac" "100"
}
"Think"
{
"windows" "48"
"linux" "49"
"mac" "49"
}
"Touch"
{
"windows" "100"
"linux" "101"
"mac" "101"
}
"TraceAttack"
{
"windows" "61"
"linux" "62"
"mac" "62"
}
"Use"
{
"windows" "98"
"linux" "99"
"mac" "99"
}
"VPhysicsUpdate"
{
"windows" "158"
"linux" "159"
"mac" "159"
}
"Weapon_CanSwitchTo"
{
"windows" "268"
"linux" "269"
"mac" "269"
}
"Weapon_CanUse"
{
"windows" "262"
"linux" "263"
"mac" "263"
}
"Weapon_Drop"
{
"windows" "265"
"linux" "266"
"mac" "266"
}
"Weapon_Equip"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
"Weapon_Switch"
{
"windows" "266"
"linux" "267"
"mac" "267"
}
}
}
}