e29e6c216e
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40993
268 lines
7.0 KiB
C++
268 lines
7.0 KiB
C++
#include "extension.h"
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#include "vcallbuilder.h"
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#include "vnatives.h"
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List<ValveCall *> g_RegCalls;
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inline void InitPass(ValvePassInfo &info, ValveType vtype, PassType type, unsigned int flags, unsigned int decflags=0)
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{
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info.decflags = decflags;
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info.encflags = 0;
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info.flags = flags;
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info.type = type;
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info.vtype = vtype;
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}
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#define START_CALL() \
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unsigned char *vptr = pCall->stk_get();
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#define FINISH_CALL_SIMPLE(vret) \
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pCall->call->Execute(vptr, vret); \
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pCall->stk_put(vptr);
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#define ENCODE_VALVE_PARAM(num, which, vnum) \
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if (EncodeValveParam(pContext, \
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params[num], \
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pCall, \
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&pCall->which[vnum], \
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vptr) \
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== Data_Fail) \
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{ \
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return 0; \
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}
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#define DECODE_VALVE_PARAM(num, which, vnum) \
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if (DecodeValveParam(pContext, \
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params[num], \
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pCall, \
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&pCall->which[vnum], \
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vptr) \
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== Data_Fail) \
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{ \
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return 0; \
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}
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bool CreateBaseCall(const char *name,
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ValveCallType vcalltype,
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const ValvePassInfo *retinfo,
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const ValvePassInfo params[],
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unsigned int numParams,
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ValveCall **vaddr)
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{
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int offset;
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ValveCall *call;
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if (g_pGameConf->GetOffset(name, &offset))
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{
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call = CreateValveVCall(offset, vcalltype, retinfo, params, numParams);
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if (call)
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{
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g_RegCalls.push_back(call);
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}
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*vaddr = call;
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return true;
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} else {
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void *addr;
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if (g_pGameConf->GetMemSig(name, &addr))
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{
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call = CreateValveCall(addr, vcalltype, retinfo, params, numParams);
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if (call)
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{
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g_RegCalls.push_back(call);
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}
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*vaddr = call;
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return true;
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}
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}
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return false;
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}
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static cell_t RemovePlayerItem(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[2];
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InitPass(pass[0], Valve_CBaseEntity, PassType_Basic, 0);
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InitPass(pass[1], Valve_Bool, PassType_Basic, 0);
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if (!CreateBaseCall("RemovePlayerItem", ValveCall_Player, &pass[1], &pass[0], 1, &pCall))
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{
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return pContext->ThrowNativeError("\"RemovePlayerItem\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"RemovePlayerItem\" wrapper failed to initialized");
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}
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}
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bool ret;
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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FINISH_CALL_SIMPLE(&ret);
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return ret ? 1 : 0;
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}
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static cell_t GiveNamedItem(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[3];
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InitPass(pass[0], Valve_String, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_POD, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[2], Valve_CBaseEntity, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("GiveNamedItem", ValveCall_Player, &pass[2], pass, 2, &pCall))
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{
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return pContext->ThrowNativeError("\"GiveNamedItem\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"GiveNamedItem\" wrapper failed to initialized");
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}
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}
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CBaseEntity *pEntity = NULL;
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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FINISH_CALL_SIMPLE(&pEntity);
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if (pEntity == NULL)
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{
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return -1;
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}
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edict_t *pEdict = gameents->BaseEntityToEdict(pEntity);
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if (!pEdict)
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{
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return -1;
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}
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return engine->IndexOfEdict(pEdict);
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}
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static cell_t GetPlayerWeaponSlot(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[2];
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InitPass(pass[0], Valve_POD, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_CBaseEntity, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("Weapon_GetSlot", ValveCall_Player, &pass[1], pass, 1, &pCall))
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{
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return pContext->ThrowNativeError("\"Weapon_GetSlot\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"Weapon_GetSlot\" wrapper failed to initialized");
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}
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}
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CBaseEntity *pEntity;
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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FINISH_CALL_SIMPLE(&pEntity);
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if (pEntity == NULL)
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{
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return -1;
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}
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edict_t *pEdict = gameents->BaseEntityToEdict(pEntity);
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if (!pEdict)
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{
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return -1;
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}
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return engine->IndexOfEdict(pEdict);
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}
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static cell_t IgnitePlayer(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[4];
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InitPass(pass[0], Valve_Float, PassType_Float, PASSFLAG_BYVAL);
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InitPass(pass[1], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
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InitPass(pass[2], Valve_Float, PassType_Float, PASSFLAG_BYVAL);
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InitPass(pass[3], Valve_Bool, PassType_Basic, PASSFLAG_BYVAL);
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if (!CreateBaseCall("Ignite", ValveCall_Entity, NULL, pass, 4, &pCall))
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{
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return pContext->ThrowNativeError("\"Ignite\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"Ignite\" wrapper failed to initialized");
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}
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}
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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DECODE_VALVE_PARAM(4, vparams, 2);
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DECODE_VALVE_PARAM(5, vparams, 3);
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FINISH_CALL_SIMPLE(NULL);
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return 1;
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}
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static cell_t ExtinguishPlayer(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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if (!CreateBaseCall("Extinguish", ValveCall_Entity, NULL, NULL, 0, &pCall))
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{
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return pContext->ThrowNativeError("\"Extinguish\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"Extinguish\" wrapper failed to initialized");
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}
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}
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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FINISH_CALL_SIMPLE(NULL);
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return 1;
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}
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static cell_t TeleportPlayer(IPluginContext *pContext, const cell_t *params)
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{
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static ValveCall *pCall = NULL;
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if (!pCall)
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{
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ValvePassInfo pass[3];
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InitPass(pass[0], Valve_Vector, PassType_Basic, PASSFLAG_BYVAL, VDECODE_FLAG_ALLOWNULL);
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InitPass(pass[1], Valve_QAngle, PassType_Basic, PASSFLAG_BYVAL, VDECODE_FLAG_ALLOWNULL);
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InitPass(pass[2], Valve_Vector, PassType_Basic, PASSFLAG_BYVAL, VDECODE_FLAG_ALLOWNULL);
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if (!CreateBaseCall("Teleport", ValveCall_Entity, NULL, pass, 3, &pCall))
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{
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return pContext->ThrowNativeError("\"Teleport\" not supported by this mod");
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} else if (!pCall) {
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return pContext->ThrowNativeError("\"Teleport\" wrapper failed to initialized");
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}
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}
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START_CALL();
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DECODE_VALVE_PARAM(1, thisinfo, 0);
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DECODE_VALVE_PARAM(2, vparams, 0);
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DECODE_VALVE_PARAM(3, vparams, 1);
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DECODE_VALVE_PARAM(4, vparams, 2);
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FINISH_CALL_SIMPLE(NULL);
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return 1;
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}
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sp_nativeinfo_t g_Natives[] =
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{
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{"ExtinguishPlayer", ExtinguishPlayer},
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{"ExtinguishEntity", ExtinguishPlayer},
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{"GivePlayerItem", GiveNamedItem},
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{"GetPlayerWeaponSlot", GetPlayerWeaponSlot},
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{"IgnitePlayer", IgnitePlayer},
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{"IgniteEntity", IgnitePlayer},
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{"RemovePlayerItem", RemovePlayerItem},
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{"TeleportPlayer", TeleportPlayer},
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{"TeleportEntity", TeleportPlayer},
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{NULL, NULL},
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};
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