93 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This file is part of the SourceMod/SourcePawn SDK.
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#if defined _sdktools_entoutput_included
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  #endinput
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#endif
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#define _sdktools_entoutput_included
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/**
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 * Called when an entity output is fired.
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 *
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 * @param output		Name of the output that fired.
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 * @param caller		Entity index of the caller.
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 * @param activator		Entity index of the activator.
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 * @param delay			Delay in seconds? before the event gets fired.
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 * @noreturn
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 */
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typedef EntityOutput = function void (const char[] output, int caller, int activator, float delay);
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/**
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 * Add an entity output hook on a entity classname
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 *
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 * @param classname		The classname to hook.
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 * @param output		The output name to hook.
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 * @param callback		An EntityOutput function pointer.
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 * @noreturn
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 * @error				Entity Outputs disabled.
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 */
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native HookEntityOutput(const String:classname[], const String:output[], EntityOutput:callback);
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/**
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 * Remove an entity output hook.
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 * @param classname		The classname to hook.
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 * @param output		The output name to hook.
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 * @param callback		An EntityOutput function pointer.
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 * @return				True on success, false if no valid hook was found.
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 * @error				Entity Outputs disabled.
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 */
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native bool:UnhookEntityOutput(const String:classname[], const String:output[], EntityOutput:callback);
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/**
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 * Add an entity output hook on a single entity instance	
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 *
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 * @param entity		The entity on which to add a hook.
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 * @param output		The output name to hook.
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 * @param callback		An EntityOutput function pointer.
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 * @param once			Only fire this hook once and then remove itself.
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 * @noreturn			
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 * @error				Entity Outputs disabled	or Invalid Entity index.
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 */
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native HookSingleEntityOutput(entity, const String:output[], EntityOutput:callback , bool:once=false);
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/**
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 * Remove a single entity output hook.	
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 *
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 * @param entity		The entity on which to remove the hook.
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 * @param output		The output name to hook.
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 * @param callback		An EntityOutput function pointer.
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 * @return				True on success, false if no valid hook was found.
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 * @error				Entity Outputs disabled	or Invalid Entity index.	
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 */
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native bool:UnhookSingleEntityOutput(entity, const String:output[], EntityOutput:callback);
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