sourcemod/core/logic/smn_players.cpp
2019-10-20 12:28:44 +02:00

1670 lines
44 KiB
C++

/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2016 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "common_logic.h"
#include <IPluginSys.h>
#include <IPlayerHelpers.h>
#include <IGameHelpers.h>
#include <ISourceMod.h>
#include <ITranslator.h>
#include <sh_string.h>
#include <sh_list.h>
#include "GameConfigs.h"
#include "CellArray.h"
#include "AutoHandleRooter.h"
#include "stringutil.h"
#include <bridge/include/IPlayerInfoBridge.h>
#include <bridge/include/ILogger.h>
#include <bridge/include/CoreProvider.h>
#include <bridge/include/IVEngineServerBridge.h>
using namespace SourceHook;
using namespace SourceMod;
#ifndef PRIu64
#ifdef _WIN32
#define PRIu64 "I64u"
#else
#define PRIu64 "llu"
#endif
#endif
static const int kActivityNone = 0;
static const int kActivityNonAdmins = 1; // Show admin activity to non-admins anonymously.
static const int kActivityNonAdminsNames = 2; // If 1 is specified, admin names will be shown.
static const int kActivityAdmins = 4; // Show admin activity to admins anonymously.
static const int kActivityAdminsNames = 8; // If 4 is specified, admin names will be shown.
static const int kActivityRootNames = 16; // Always show admin names to root users.
#define FEATURECAP_MULTITARGETFILTER_CLIENTPARAM "SourceMod MultiTargetFilter ClientParam"
class PlayerLogicHelpers :
public SMGlobalClass,
public IPluginsListener,
public ICommandTargetProcessor,
public IFeatureProvider
{
struct SimpleMultiTargetFilter
{
IPlugin *plugin;
SourceHook::String pattern;
IPluginFunction *fun;
SourceHook::String phrase;
bool phraseIsML;
SimpleMultiTargetFilter(IPlugin *plugin, const char *pattern, IPluginFunction *fun,
const char *phrase, bool phraseIsML)
: plugin(plugin), pattern(pattern), fun(fun), phrase(phrase), phraseIsML(phraseIsML)
{
}
};
List<SimpleMultiTargetFilter *> simpleMultis;
bool filterEnabled;
public:
void AddMultiTargetFilter(IPlugin *plugin, const char *pattern, IPluginFunction *fun,
const char *phrase, bool phraseIsML)
{
SimpleMultiTargetFilter *smtf = new SimpleMultiTargetFilter(plugin, pattern, fun, phrase,
phraseIsML);
simpleMultis.push_back(smtf);
if (!filterEnabled) {
playerhelpers->RegisterCommandTargetProcessor(this);
filterEnabled = true;
}
}
void RemoveMultiTargetFilter(const char *pattern, IPluginFunction *fun)
{
List<SimpleMultiTargetFilter *>::iterator iter = simpleMultis.begin();
while (iter != simpleMultis.end()) {
if ((*iter)->fun == fun && strcmp((*iter)->pattern.c_str(), pattern) == 0) {
delete (*iter);
iter = simpleMultis.erase(iter);
break;
}
iter++;
}
}
PlayerLogicHelpers()
: filterEnabled(false)
{
}
public: //ICommandTargetProcessor
bool ProcessCommandTarget(cmd_target_info_t *info)
{
List<SimpleMultiTargetFilter *>::iterator iter;
for (iter = simpleMultis.begin(); iter != simpleMultis.end(); iter++) {
SimpleMultiTargetFilter *smtf = (*iter);
if (strcmp(smtf->pattern.c_str(), info->pattern) == 0) {
CellArray *array = new CellArray(1);
HandleSecurity sec(g_pCoreIdent, g_pCoreIdent);
Handle_t hndl = handlesys->CreateHandleEx(htCellArray, array, &sec, NULL, NULL);
AutoHandleCloner ahc(hndl, sec);
if (ahc.getClone() == BAD_HANDLE) {
logger->LogError("[SM] Could not allocate a handle (%s, %d)", __FILE__, __LINE__);
delete array;
return false;
}
smtf->fun->PushString(info->pattern);
smtf->fun->PushCell(ahc.getClone());
smtf->fun->PushCell(info->admin);
cell_t result = 0;
if (smtf->fun->Execute(&result) != SP_ERROR_NONE || !result)
return false;
IGamePlayer *pAdmin = info->admin
? playerhelpers->GetGamePlayer(info->admin)
: NULL;
info->num_targets = 0;
for (size_t i = 0; i < array->size(); i++) {
cell_t client = *array->at(i);
IGamePlayer *pClient = playerhelpers->GetGamePlayer(client);
if (pClient == NULL || !pClient->IsConnected())
continue;
if (playerhelpers->FilterCommandTarget(pAdmin, pClient, info->flags) ==
COMMAND_TARGET_VALID)
{
info->targets[info->num_targets++] = client;
if (info->num_targets >= unsigned(info->max_targets))
break;
}
}
info->reason = info->num_targets > 0
? COMMAND_TARGET_VALID
: COMMAND_TARGET_EMPTY_FILTER;
if (info->num_targets) {
strncopy(info->target_name, smtf->phrase.c_str(), info->target_name_maxlength);
info->target_name_style = smtf->phraseIsML
? COMMAND_TARGETNAME_ML
: COMMAND_TARGETNAME_RAW;
}
return true;
}
}
return false;
}
public: //SMGlobalClass
void OnSourceModAllInitialized()
{
pluginsys->AddPluginsListener(this);
sharesys->AddCapabilityProvider(NULL, this, FEATURECAP_MULTITARGETFILTER_CLIENTPARAM);
}
void OnSourceModShutdown()
{
pluginsys->RemovePluginsListener(this);
if (filterEnabled) {
playerhelpers->UnregisterCommandTargetProcessor(this);
filterEnabled = false;
}
sharesys->DropCapabilityProvider(NULL, this, FEATURECAP_MULTITARGETFILTER_CLIENTPARAM);
}
public: //IPluginsListener
void OnPluginDestroyed(IPlugin *plugin)
{
List<SimpleMultiTargetFilter *>::iterator iter = simpleMultis.begin();
while (iter != simpleMultis.end()) {
if ((*iter)->plugin != plugin) {
iter++;
} else {
delete (*iter);
iter = simpleMultis.erase(iter);
}
}
}
public: //IFeatureProvider
FeatureStatus GetFeatureStatus(FeatureType type, const char *name)
{
return FeatureStatus_Available;
}
} s_PlayerLogicHelpers;
static cell_t
AddMultiTargetFilter(IPluginContext *ctx, const cell_t *params)
{
IPluginFunction *fun = ctx->GetFunctionById(funcid_t(params[2]));
if (fun == NULL)
return ctx->ThrowNativeError("Invalid function id (%X)", params[2]);
char *pattern;
char *phrase;
ctx->LocalToString(params[1], &pattern);
ctx->LocalToString(params[3], &phrase);
bool phraseIsML = !!params[4];
IPlugin *plugin = pluginsys->FindPluginByContext(ctx->GetContext());
s_PlayerLogicHelpers.AddMultiTargetFilter(plugin, pattern, fun, phrase, phraseIsML);
return 1;
}
static cell_t
RemoveMultiTargetFilter(IPluginContext *ctx, const cell_t *params)
{
IPluginFunction *fun = ctx->GetFunctionById(funcid_t(params[2]));
if (fun == NULL)
return ctx->ThrowNativeError("Invalid function id (%X)", params[2]);
char *pattern;
ctx->LocalToString(params[1], &pattern);
s_PlayerLogicHelpers.RemoveMultiTargetFilter(pattern, fun);
return 1;
}
static cell_t sm_GetClientCount(IPluginContext *pCtx, const cell_t *params)
{
if (params[1])
{
return playerhelpers->GetNumPlayers();
}
return playerhelpers->GetNumClients();
}
static cell_t sm_GetMaxClients(IPluginContext *pCtx, const cell_t *params)
{
return playerhelpers->GetMaxClients();
}
static cell_t sm_GetClientName(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if (index == 0)
{
static ConVar *hostname = NULL;
if (!hostname)
{
hostname = bridge->FindConVar("hostname");
if (!hostname)
{
return pCtx->ThrowNativeError("Could not find \"hostname\" cvar");
}
}
pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), bridge->GetCvarString(hostname), NULL);
return 1;
}
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
pCtx->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), pPlayer->GetName(), NULL);
return 1;
}
static cell_t sm_GetClientIP(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
char buf[64], *ptr;
strcpy(buf, pPlayer->GetIPAddress());
if (params[4] && (ptr = strchr(buf, ':')))
{
*ptr = '\0';
}
pCtx->StringToLocal(params[2], static_cast<size_t>(params[3]), buf);
return 1;
}
static cell_t SteamIdToLocal(IPluginContext *pCtx, int index, AuthIdType authType, cell_t local_addr, size_t bytes, bool validate)
{
pCtx->StringToLocal(local_addr, bytes, "STEAM_ID_STOP_IGNORING_RETVALS");
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
const char *authstr;
switch (authType)
{
case AuthIdType::Engine:
authstr = pPlayer->GetAuthString(validate);
if (!authstr || authstr[0] == '\0')
{
return 0;
}
pCtx->StringToLocal(local_addr, bytes, authstr);
break;
case AuthIdType::Steam2:
authstr = pPlayer->GetSteam2Id(validate);
if (!authstr || authstr[0] == '\0')
{
return 0;
}
pCtx->StringToLocal(local_addr, bytes, authstr);
break;
case AuthIdType::Steam3:
authstr = pPlayer->GetSteam3Id(validate);
if (!authstr || authstr[0] == '\0')
{
return 0;
}
pCtx->StringToLocal(local_addr, bytes, authstr);
break;
case AuthIdType::SteamId64:
{
if (pPlayer->IsFakeClient() || gamehelpers->IsLANServer())
{
return 0;
}
uint64_t steamId = pPlayer->GetSteamId64(validate);
if (steamId == 0)
{
return 0;
}
char szAuth[64];
ke::SafeSprintf(szAuth, sizeof(szAuth), "%" PRIu64, steamId);
pCtx->StringToLocal(local_addr, bytes, szAuth);
}
break;
}
return 1;
}
static cell_t sm_GetClientAuthStr(IPluginContext *pCtx, const cell_t *params)
{
bool validate = true;
if (params[0] >= 4)
{
validate = !!params[4];
}
return SteamIdToLocal(pCtx, params[1], AuthIdType::Steam2, params[2], (size_t)params[3], validate);
}
static cell_t sm_GetClientAuthId(IPluginContext *pCtx, const cell_t *params)
{
return SteamIdToLocal(pCtx, params[1], (AuthIdType)params[2], params[3], (size_t)params[4], params[5] != 0);
}
static cell_t sm_GetSteamAccountID(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return pPlayer->GetSteamAccountID(!!params[2]);
}
static cell_t sm_IsClientConnected(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (playerhelpers->GetGamePlayer(index)->IsConnected()) ? 1 : 0;
}
static cell_t sm_IsClientInGame(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (playerhelpers->GetGamePlayer(index)->IsInGame()) ? 1 : 0;
}
static cell_t sm_IsClientAuthorized(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
return (playerhelpers->GetGamePlayer(index)->IsAuthorized()) ? 1 : 0;
}
static cell_t sm_IsClientFakeClient(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return (pPlayer->IsFakeClient()) ? 1 : 0;
}
static cell_t sm_IsClientSourceTV(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return (pPlayer->IsSourceTV()) ? 1 : 0;
}
static cell_t sm_IsClientReplay(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 1) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsConnected())
{
return pCtx->ThrowNativeError("Client %d is not connected", index);
}
return (pPlayer->IsReplay()) ? 1 : 0;
}
static cell_t sm_GetClientInfo(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
char *key;
pContext->LocalToString(params[2], &key);
const char *val = engine->GetClientConVarValue(client, key);
if (!val)
{
return false;
}
pContext->StringToLocalUTF8(params[3], params[4], val, NULL);
return 1;
}
static cell_t SetUserAdmin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
if (!adminsys->IsValidAdmin(params[2]) && params[2] != INVALID_ADMIN_ID)
{
return pContext->ThrowNativeError("AdminId %x is invalid", params[2]);
}
pPlayer->SetAdminId(params[2], params[3] ? true : false);
return 1;
}
static cell_t GetUserAdmin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
return pPlayer->GetAdminId();
}
static cell_t AddUserFlags(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id = pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
id = adminsys->CreateAdmin(NULL);
pPlayer->SetAdminId(id, true);
}
cell_t *addr;
for (int i = 2; i <= params[0]; i++)
{
pContext->LocalToPhysAddr(params[i], &addr);
adminsys->SetAdminFlag(id, (AdminFlag) *addr, true);
}
return 1;
}
static cell_t RemoveUserFlags(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id = pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
return 0;
}
cell_t *addr;
for (int i = 2; i <= params[0]; i++)
{
pContext->LocalToPhysAddr(params[i], &addr);
adminsys->SetAdminFlag(id, (AdminFlag) *addr, false);
}
return 1;
}
static cell_t SetUserFlagBits(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id = pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
id = adminsys->CreateAdmin(NULL);
pPlayer->SetAdminId(id, true);
}
adminsys->SetAdminFlags(id, Access_Effective, params[2]);
return 1;
}
static cell_t GetUserFlagBits(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
AdminId id;
if ((id = pPlayer->GetAdminId()) == INVALID_ADMIN_ID)
{
return 0;
}
return adminsys->GetAdminFlags(id, Access_Effective);
}
static cell_t GetClientUserId(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
return pPlayer->GetUserId();
}
static cell_t CanUserTarget(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
int target = params[2];
if (client == 0)
{
return 1;
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsConnected()) {
return pContext->ThrowNativeError("Client %d is not connected", client);
}
IGamePlayer *pTarget = playerhelpers->GetGamePlayer(target);
if (!pTarget)
{
return pContext->ThrowNativeError("Client index %d is invalid", target);
}
else if (!pTarget->IsConnected()) {
return pContext->ThrowNativeError("Client %d is not connected", target);
}
return adminsys->CanAdminTarget(pPlayer->GetAdminId(), pTarget->GetAdminId()) ? 1 : 0;
}
static cell_t IsClientObserver(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return bridge->playerInfo->IsObserver(pInfo) ? 1 : 0;
}
static cell_t GetClientTeam(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return bridge->playerInfo->GetTeamIndex(pInfo);
}
static cell_t GetFragCount(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return bridge->playerInfo->GetFragCount(pInfo);
}
static cell_t GetDeathCount(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return bridge->playerInfo->GetDeathCount(pInfo);
}
static cell_t GetArmorValue(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return bridge->playerInfo->GetArmorValue(pInfo);
}
static cell_t GetAbsOrigin(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
float x, y, z;
bridge->playerInfo->GetAbsOrigin(pInfo, &x, &y, &z);
pVec[0] = sp_ftoc(x);
pVec[1] = sp_ftoc(y);
pVec[2] = sp_ftoc(z);
return 1;
}
static cell_t GetAbsAngles(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pAng;
pContext->LocalToPhysAddr(params[2], &pAng);
float x, y, z;
bridge->playerInfo->GetAbsAngles(pInfo, &x, &y, &z);
pAng[0] = sp_ftoc(x);
pAng[1] = sp_ftoc(y);
pAng[2] = sp_ftoc(z);
return 1;
}
static cell_t GetPlayerMins(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
float x, y, z;
bridge->playerInfo->GetPlayerMins(pInfo, &x, &y, &z);
pVec[0] = sp_ftoc(x);
pVec[1] = sp_ftoc(y);
pVec[2] = sp_ftoc(z);
return 1;
}
static cell_t GetPlayerMaxs(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
cell_t *pVec;
pContext->LocalToPhysAddr(params[2], &pVec);
float x, y, z;
bridge->playerInfo->GetPlayerMaxs(pInfo, &x, &y, &z);
pVec[0] = sp_ftoc(x);
pVec[1] = sp_ftoc(y);
pVec[2] = sp_ftoc(z);
return 1;
}
static cell_t GetWeaponName(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
const char *weapon = bridge->playerInfo->GetWeaponName(pInfo);
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), weapon ? weapon : "", NULL);
return 1;
}
static cell_t GetModelName(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
const char *model = bridge->playerInfo->GetModelName(pInfo);
pContext->StringToLocalUTF8(params[2], static_cast<size_t>(params[3]), model ? model : "", NULL);
return 1;
}
static cell_t GetHealth(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
return bridge->playerInfo->GetHealth(pInfo);
}
static cell_t GetClientOfUserId(IPluginContext *pContext, const cell_t *params)
{
return playerhelpers->GetClientOfUserId(params[1]);
}
static cell_t _ShowActivity(IPluginContext *pContext,
const cell_t *params,
const char *tag,
cell_t fmt_param)
{
char message[255];
char buffer[255];
int value = bridge->GetActivityFlags();
unsigned int replyto = playerhelpers->GetReplyTo();
int client = params[1];
const char *name = "Console";
const char *sign = "ADMIN";
bool display_in_chat = false;
if (client != 0)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer || !pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
name = pPlayer->GetName();
AdminId id = pPlayer->GetAdminId();
if (id == INVALID_ADMIN_ID
|| !adminsys->GetAdminFlag(id, Admin_Generic, Access_Effective))
{
sign = "PLAYER";
}
/* Display the message to the client? */
if (replyto == SM_REPLY_CONSOLE)
{
g_pSM->SetGlobalTarget(client);
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
g_pSM->Format(message, sizeof(message), "%s%s\n", tag, buffer);
pPlayer->PrintToConsole(message);
display_in_chat = true;
}
}
else
{
g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
g_pSM->Format(message, sizeof(message), "%s%s\n", tag, buffer);
bridge->ConPrint(message);
}
if (value == kActivityNone)
{
return 1;
}
int maxClients = playerhelpers->GetMaxClients();
for (int i = 1; i <= maxClients; i++)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(i);
if (!pPlayer->IsInGame()
|| (display_in_chat && i == client))
{
continue;
}
AdminId id = pPlayer->GetAdminId();
g_pSM->SetGlobalTarget(i);
if (id == INVALID_ADMIN_ID
|| !adminsys->GetAdminFlag(id, Admin_Generic, Access_Effective))
{
/* Treat this as a normal user */
if ((value & kActivityNonAdmins) || (value & kActivityNonAdminsNames))
{
const char *newsign = sign;
if ((value & kActivityNonAdminsNames) || (i == client))
{
newsign = name;
}
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
g_pSM->Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
gamehelpers->TextMsg(i, TEXTMSG_DEST_CHAT, message);
}
}
else
{
/* Treat this as an admin user */
bool is_root = adminsys->GetAdminFlag(id, Admin_Root, Access_Effective);
if ((value & kActivityAdmins)
|| (value & kActivityAdminsNames)
|| ((value & kActivityRootNames) && is_root))
{
const char *newsign = sign;
if ((value & kActivityAdminsNames) || ((value & kActivityRootNames) && is_root) || (i == client))
{
newsign = name;
}
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
g_pSM->Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
gamehelpers->TextMsg(i, TEXTMSG_DEST_CHAT, message);
}
}
}
return 1;
}
static cell_t _ShowActivity2(IPluginContext *pContext,
const cell_t *params,
const char *tag,
cell_t fmt_param)
{
char message[255];
char buffer[255];
int value = bridge->GetActivityFlags();
unsigned int replyto = playerhelpers->GetReplyTo();
int client = params[1];
const char *name = "Console";
const char *sign = "ADMIN";
if (client != 0)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer || !pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
name = pPlayer->GetName();
AdminId id = pPlayer->GetAdminId();
if (id == INVALID_ADMIN_ID
|| !adminsys->GetAdminFlag(id, Admin_Generic, Access_Effective))
{
sign = "PLAYER";
}
g_pSM->SetGlobalTarget(client);
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
/* We don't display directly to the console because the chat text
* simply gets added to the console, so we don't want it to print
* twice.
*/
g_pSM->Format(message, sizeof(message), "%s%s", tag, buffer);
gamehelpers->TextMsg(client, TEXTMSG_DEST_CHAT, message);
}
else
{
g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
g_pSM->Format(message, sizeof(message), "%s%s\n", tag, buffer);
bridge->ConPrint(message);
}
if (value == kActivityNone)
{
return 1;
}
int maxClients = playerhelpers->GetMaxClients();
for (int i = 1; i <= maxClients; i++)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(i);
if (!pPlayer->IsInGame()
|| i == client)
{
continue;
}
AdminId id = pPlayer->GetAdminId();
g_pSM->SetGlobalTarget(i);
if (id == INVALID_ADMIN_ID
|| !adminsys->GetAdminFlag(id, Admin_Generic, Access_Effective))
{
/* Treat this as a normal user */
if ((value & kActivityNonAdmins) || (value & kActivityNonAdminsNames))
{
const char *newsign = sign;
if ((value & kActivityNonAdminsNames))
{
newsign = name;
}
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
g_pSM->Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
gamehelpers->TextMsg(i, TEXTMSG_DEST_CHAT, message);
}
}
else
{
/* Treat this as an admin user */
bool is_root = adminsys->GetAdminFlag(id, Admin_Root, Access_Effective);
if ((value & kActivityAdmins)
|| (value & kActivityAdminsNames)
|| ((value & kActivityRootNames) && is_root))
{
const char *newsign = sign;
if ((value & kActivityAdminsNames) || ((value & kActivityRootNames) && is_root))
{
newsign = name;
}
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, fmt_param);
if (eh.HasException())
return 0;
}
g_pSM->Format(message, sizeof(message), "%s%s: %s", tag, newsign, buffer);
gamehelpers->TextMsg(i, TEXTMSG_DEST_CHAT, message);
}
}
}
return 1;
}
static cell_t ShowActivity(IPluginContext *pContext, const cell_t *params)
{
return _ShowActivity(pContext, params, "[SM] ", 2);
}
static cell_t ShowActivityEx(IPluginContext *pContext, const cell_t *params)
{
char *str;
pContext->LocalToString(params[2], &str);
return _ShowActivity(pContext, params, str, 3);
}
static cell_t ShowActivity2(IPluginContext *pContext, const cell_t *params)
{
char *str;
pContext->LocalToString(params[2], &str);
return _ShowActivity2(pContext, params, str, 3);
}
static cell_t KickClient(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
/* Ignore duplicate kicks */
if (pPlayer->IsInKickQueue())
{
return 1;
}
g_pSM->SetGlobalTarget(client);
char buffer[256];
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (eh.HasException())
return 0;
}
gamehelpers->AddDelayedKick(client, pPlayer->GetUserId(), buffer);
return 1;
}
static cell_t KickClientEx(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", client);
}
g_pSM->SetGlobalTarget(client);
char buffer[256];
{
DetectExceptions eh(pContext);
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (eh.HasException())
return 0;
}
pPlayer->Kick(buffer);
return 1;
}
static cell_t ChangeClientTeam(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
IPlayerInfo *pInfo = pPlayer->GetPlayerInfo();
if (!pInfo)
{
return pContext->ThrowNativeError("IPlayerInfo not supported by game");
}
bridge->playerInfo->ChangeTeam(pInfo, params[2]);
return 1;
}
static cell_t NotifyPostAdminCheck(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsInGame()) {
return pContext->ThrowNativeError("Client %d is not in game", client);
}
else if (!pPlayer->IsAuthorized())
{
return pContext->ThrowNativeError("Client %d is not authorized", client);
}
pPlayer->NotifyPostAdminChecks();
return 1;
}
static cell_t IsClientInKickQueue(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
else if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
return pPlayer->IsInKickQueue() ? 1 : 0;
}
cmd_target_info_t g_ProcessTargetString_info;
static cell_t ProcessTargetString(IPluginContext *pContext, const cell_t *params)
{
pContext->LocalToString(params[1], (char **) &g_ProcessTargetString_info.pattern);
g_ProcessTargetString_info.admin = params[2];
pContext->LocalToPhysAddr(params[3], &g_ProcessTargetString_info.targets);
g_ProcessTargetString_info.max_targets = params[4];
g_ProcessTargetString_info.flags = params[5];
pContext->LocalToString(params[6], &g_ProcessTargetString_info.target_name);
g_ProcessTargetString_info.target_name_maxlength = params[7];
cell_t *tn_is_ml;
pContext->LocalToPhysAddr(params[8], &tn_is_ml);
playerhelpers->ProcessCommandTarget(&g_ProcessTargetString_info);
if (g_ProcessTargetString_info.target_name_style == COMMAND_TARGETNAME_ML)
{
*tn_is_ml = 1;
}
else
{
*tn_is_ml = 0;
}
if (g_ProcessTargetString_info.num_targets == 0)
{
return g_ProcessTargetString_info.reason;
}
else
{
return g_ProcessTargetString_info.num_targets;
}
}
static cell_t GetLastProcessTargetString(IPluginContext *pContext, const cell_t *params)
{
cell_t *admin, *flags;
pContext->StringToLocalUTF8(params[1], params[2], g_ProcessTargetString_info.pattern, NULL);
pContext->LocalToPhysAddr(params[3], &admin);
pContext->LocalToPhysAddr(params[4], &flags);
*admin = g_ProcessTargetString_info.admin;
*flags = g_ProcessTargetString_info.flags;
return 0;
}
static cell_t FormatActivitySource(IPluginContext *pContext, const cell_t *params)
{
int value;
int client;
int target;
IGamePlayer *pTarget;
AdminId aidTarget;
const char *identity[2] = { "Console", "ADMIN" };
client = params[1];
target = params[2];
if ((pTarget = playerhelpers->GetGamePlayer(target)) == NULL)
{
return pContext->ThrowNativeError("Invalid client index %d", target);
}
if (!pTarget->IsConnected())
{
return pContext->ThrowNativeError("Client %d not connected", target);
}
value = bridge->GetActivityFlags();
if (client != 0)
{
IGamePlayer *pPlayer;
if ((pPlayer = playerhelpers->GetGamePlayer(client)) == NULL)
{
return pContext->ThrowNativeError("Invalid client index %d", client);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d not connected", client);
}
identity[0] = pPlayer->GetName();
AdminId id = pPlayer->GetAdminId();
if (id == INVALID_ADMIN_ID
|| !adminsys->GetAdminFlag(id, Admin_Generic, Access_Effective))
{
identity[1] = "PLAYER";
}
}
int mode = 1;
bool bShowActivity = false;
if ((aidTarget = pTarget->GetAdminId()) == INVALID_ADMIN_ID
|| !adminsys->GetAdminFlag(aidTarget, Admin_Generic, Access_Effective))
{
/* Treat this as a normal user */
if ((value & kActivityNonAdmins) || (value & kActivityNonAdminsNames))
{
if ((value & 2) || (target == client))
{
mode = 0;
}
bShowActivity = true;
}
}
else
{
/* Treat this as an admin user */
bool is_root = adminsys->GetAdminFlag(aidTarget, Admin_Root, Access_Effective);
if ((value & kActivityAdmins)
|| (value & kActivityAdminsNames)
|| ((value & kActivityRootNames) && is_root))
{
if ((value & kActivityAdminsNames) || ((value & kActivityRootNames) && is_root) || (target == client))
{
mode = 0;
}
bShowActivity = true;
}
}
/* Otherwise, send it back to the script. */
pContext->StringToLocalUTF8(params[3], params[4], identity[mode], NULL);
return bShowActivity ? 1 : 0;
}
static cell_t sm_GetClientSerial(IPluginContext *pContext, const cell_t *params)
{
int client = params[1];
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", client);
}
return pPlayer->GetSerial();
}
static cell_t sm_GetClientFromSerial(IPluginContext *pContext, const cell_t *params)
{
return playerhelpers->GetClientFromSerial(params[1]);
}
REGISTER_NATIVES(playernatives)
{
{"AddMultiTargetFilter", AddMultiTargetFilter},
{"RemoveMultiTargetFilter", RemoveMultiTargetFilter},
{ "AddUserFlags", AddUserFlags },
{ "CanUserTarget", CanUserTarget },
{ "ChangeClientTeam", ChangeClientTeam },
{ "GetClientAuthString", sm_GetClientAuthStr },
{ "GetClientAuthId", sm_GetClientAuthId },
{ "GetSteamAccountID", sm_GetSteamAccountID },
{ "GetClientCount", sm_GetClientCount },
{ "GetClientInfo", sm_GetClientInfo },
{ "GetClientIP", sm_GetClientIP },
{ "GetClientName", sm_GetClientName },
{ "GetClientTeam", GetClientTeam },
{ "GetClientUserId", GetClientUserId },
{ "GetMaxClients", sm_GetMaxClients },
{ "GetUserAdmin", GetUserAdmin },
{ "GetUserFlagBits", GetUserFlagBits },
{ "IsClientAuthorized", sm_IsClientAuthorized },
{ "IsClientConnected", sm_IsClientConnected },
{ "IsFakeClient", sm_IsClientFakeClient },
{ "IsClientSourceTV", sm_IsClientSourceTV },
{ "IsClientReplay", sm_IsClientReplay },
{ "IsClientInGame", sm_IsClientInGame },
{ "IsClientObserver", IsClientObserver },
{ "RemoveUserFlags", RemoveUserFlags },
{ "SetUserAdmin", SetUserAdmin },
{ "SetUserFlagBits", SetUserFlagBits },
{ "GetClientDeaths", GetDeathCount },
{ "GetClientFrags", GetFragCount },
{ "GetClientArmor", GetArmorValue },
{ "GetClientAbsOrigin", GetAbsOrigin },
{ "GetClientAbsAngles", GetAbsAngles },
{ "GetClientMins", GetPlayerMins },
{ "GetClientMaxs", GetPlayerMaxs },
{ "GetClientWeapon", GetWeaponName },
{ "GetClientModel", GetModelName },
{ "GetClientHealth", GetHealth },
{ "GetClientOfUserId", GetClientOfUserId },
{ "ShowActivity", ShowActivity },
{ "ShowActivityEx", ShowActivityEx },
{ "ShowActivity2", ShowActivity2 },
{ "KickClient", KickClient },
{ "KickClientEx", KickClientEx },
{ "NotifyPostAdminCheck", NotifyPostAdminCheck },
{ "IsClientInKickQueue", IsClientInKickQueue },
{ "ProcessTargetString", ProcessTargetString },
{ "GetLastProcessTargetString", GetLastProcessTargetString },
{ "FormatActivitySource", FormatActivitySource },
{ "GetClientSerial", sm_GetClientSerial },
{ "GetClientFromSerial", sm_GetClientFromSerial },
{NULL, NULL}
};