9121472061
The passflags are only supported by SourceHook for virtual hooks and are ignored for detours with DynamicDetours. This caused confusion, so throw an error when trying to set e.g. the DHookPass_ByRef flag on detour arguments.
314 lines
7.6 KiB
C++
314 lines
7.6 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Dynamic Hooks Extension
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* Copyright (C) 2012-2021 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_VHOOK_H_
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#define _INCLUDE_VHOOK_H_
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#include "extension.h"
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#include <sourcehook.h>
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#include <sh_vector.h>
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#include <sourcehook_pibuilder.h>
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#include <registers.h>
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#include <vector>
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enum CallingConvention
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{
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CallConv_CDECL,
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CallConv_THISCALL,
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CallConv_STDCALL,
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CallConv_FASTCALL,
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};
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enum MRESReturn
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{
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MRES_ChangedHandled = -2, // Use changed values and return MRES_Handled
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MRES_ChangedOverride, // Use changed values and return MRES_Override
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MRES_Ignored, // plugin didn't take any action
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MRES_Handled, // plugin did something, but real function should still be called
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MRES_Override, // call real function, but use my return value
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MRES_Supercede // skip real function; use my return value
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};
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enum ObjectValueType
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{
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ObjectValueType_Int = 0,
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ObjectValueType_Bool,
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ObjectValueType_Ehandle,
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ObjectValueType_Float,
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ObjectValueType_CBaseEntityPtr,
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ObjectValueType_IntPtr,
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ObjectValueType_BoolPtr,
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ObjectValueType_EhandlePtr,
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ObjectValueType_FloatPtr,
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ObjectValueType_Vector,
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ObjectValueType_VectorPtr,
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ObjectValueType_CharPtr,
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ObjectValueType_String
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};
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enum HookParamType
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{
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HookParamType_Unknown,
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HookParamType_Int,
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HookParamType_Bool,
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HookParamType_Float,
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HookParamType_String,
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HookParamType_StringPtr,
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HookParamType_CharPtr,
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HookParamType_VectorPtr,
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HookParamType_CBaseEntity,
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HookParamType_ObjectPtr,
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HookParamType_Edict,
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HookParamType_Object
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};
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enum ReturnType
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{
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ReturnType_Unknown,
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ReturnType_Void,
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ReturnType_Int,
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ReturnType_Bool,
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ReturnType_Float,
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ReturnType_String,
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ReturnType_StringPtr,
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ReturnType_CharPtr,
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ReturnType_Vector,
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ReturnType_VectorPtr,
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ReturnType_CBaseEntity,
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ReturnType_Edict
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};
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enum ThisPointerType
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{
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ThisPointer_Ignore,
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ThisPointer_CBaseEntity,
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ThisPointer_Address
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};
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enum HookType
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{
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HookType_Entity,
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HookType_GameRules,
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HookType_Raw
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};
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struct ParamInfo
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{
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HookParamType type;
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size_t size;
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unsigned int flags;
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SourceHook::PassInfo::PassType pass_type;
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Register_t custom_register;
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};
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#ifdef WIN32
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#define OBJECT_OFFSET sizeof(void *)
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#else
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#define OBJECT_OFFSET (sizeof(void *)*2)
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#endif
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class HookReturnStruct
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{
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public:
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~HookReturnStruct();
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public:
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ReturnType type;
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bool isChanged;
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void *orgResult;
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void *newResult;
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};
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class DHooksInfo
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{
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public:
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SourceHook::CVector<ParamInfo> params;
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int offset;
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unsigned int returnFlag;
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ReturnType returnType;
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bool post;
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IPluginFunction *plugin_callback;
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int entity;
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ThisPointerType thisType;
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HookType hookType;
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};
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class DHooksCallback : public SourceHook::ISHDelegate, public DHooksInfo
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{
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public:
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virtual bool IsEqual(ISHDelegate *pOtherDeleg){return false;};
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virtual void DeleteThis()
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{
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*(void ***)this = this->oldvtable;
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g_pSM->GetScriptingEngine()->FreePageMemory(this->newvtable[2]);
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delete this->newvtable;
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delete this;
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};
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virtual void Call() {};
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public:
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void **newvtable;
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void **oldvtable;
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};
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#ifdef WIN32
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void *Callback(DHooksCallback *dg, void **stack, size_t *argsizep);
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float Callback_float(DHooksCallback *dg, void **stack, size_t *argsizep);
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SDKVector *Callback_vector(DHooksCallback *dg, void **stack, size_t *argsizep);
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#else
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void *Callback(DHooksCallback *dg, void **stack);
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float Callback_float(DHooksCallback *dg, void **stack);
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SDKVector *Callback_vector(DHooksCallback *dg, void **stack);
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string_t *Callback_stringt(DHooksCallback *dg, void **stack);
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#endif
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bool SetupHookManager(ISmmAPI *ismm);
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void CleanupHooks(IPluginContext *pContext = NULL);
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size_t GetParamTypeSize(HookParamType type);
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SourceHook::PassInfo::PassType GetParamTypePassType(HookParamType type);
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void *GenerateThunk(ReturnType type);
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static DHooksCallback *MakeHandler(ReturnType type)
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{
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DHooksCallback *dg = new DHooksCallback();
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dg->returnType = type;
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dg->oldvtable = *(void ***)dg;
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dg->newvtable = new void *[3];
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dg->newvtable[0] = dg->oldvtable[0];
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dg->newvtable[1] = dg->oldvtable[1];
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dg->newvtable[2] = GenerateThunk(type);
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*(void ***)dg = dg->newvtable;
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return dg;
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}
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class HookParamsStruct
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{
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public:
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HookParamsStruct()
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{
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this->orgParams = NULL;
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this->newParams = NULL;
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this->dg = NULL;
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this->isChanged = NULL;
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}
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~HookParamsStruct();
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public:
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void **orgParams;
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void **newParams;
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bool *isChanged;
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DHooksInfo *dg;
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};
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enum HookMethod {
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Virtual,
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Detour
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};
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class HookSetup
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{
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public:
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HookSetup(ReturnType returnType, unsigned int returnFlag, HookType hookType, ThisPointerType thisType, int offset, IPluginFunction *callback)
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{
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this->returnType = returnType;
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this->returnFlag = returnFlag;
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this->hookType = hookType;
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this->callConv = CallConv_THISCALL;
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this->thisType = thisType;
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this->offset = offset;
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this->funcAddr = nullptr;
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this->callback = callback;
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this->hookMethod = Virtual;
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};
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HookSetup(ReturnType returnType, unsigned int returnFlag, CallingConvention callConv, ThisPointerType thisType, void *funcAddr)
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{
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this->returnType = returnType;
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this->returnFlag = returnFlag;
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this->hookType = HookType_Raw;
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this->callConv = callConv;
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this->thisType = thisType;
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this->offset = -1;
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this->funcAddr = funcAddr;
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this->callback = nullptr;
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this->hookMethod = Detour;
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};
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~HookSetup(){};
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bool IsVirtual()
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{
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return this->offset != -1;
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}
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public:
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unsigned int returnFlag;
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ReturnType returnType;
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HookType hookType;
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CallingConvention callConv;
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ThisPointerType thisType;
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SourceHook::CVector<ParamInfo> params;
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int offset;
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void *funcAddr;
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IPluginFunction *callback;
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HookMethod hookMethod;
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};
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class DHooksManager
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{
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public:
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DHooksManager(HookSetup *setup, void *iface, IPluginFunction *remove_callback, IPluginFunction *plugincb, bool post);
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~DHooksManager()
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{
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if(this->hookid)
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{
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g_SHPtr->RemoveHookByID(this->hookid);
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if(this->remove_callback)
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{
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this->remove_callback->PushCell(this->hookid);
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this->remove_callback->Execute(NULL);
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}
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if(this->pManager)
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{
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g_pHookManager->ReleaseHookMan(this->pManager);
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}
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}
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}
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public:
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intptr_t addr;
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int hookid;
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DHooksCallback *callback;
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IPluginFunction *remove_callback;
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SourceHook::HookManagerPubFunc pManager;
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};
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size_t GetStackArgsSize(DHooksCallback *dg);
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cell_t GetThisPtr(void *iface, ThisPointerType type);
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extern IBinTools *g_pBinTools;
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extern HandleType_t g_HookParamsHandle;
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extern HandleType_t g_HookReturnHandle;
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#endif
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