17212616d7
--HG-- extra : rebase_source : 997dedcbac4a9249111c7424723f5b386baee77d
652 lines
17 KiB
C++
652 lines
17 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <sh_list.h>
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#include <sm_namehashset.h>
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#include "common_logic.h"
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#include "CellArray.h"
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#include <IGameHelpers.h>
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#include <ILibrarySys.h>
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#include <ITextParsers.h>
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#include <ISourceMod.h>
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#include "stringutil.h"
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using namespace SourceHook;
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struct maplist_info_t
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{
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bool bIsCompat;
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bool bIsPath;
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char name[PLATFORM_MAX_PATH];
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char path[PLATFORM_MAX_PATH];
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time_t last_modified_time;
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CellArray *pArray;
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int serial;
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static inline bool matches(const char *key, const maplist_info_t *value)
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{
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return strcmp(value->name, key) == 0;
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}
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};
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#define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
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#define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */
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#define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */
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class MapLists : public SMGlobalClass, public ITextListener_SMC
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{
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public:
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enum MapListState
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{
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MPS_NONE,
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MPS_GLOBAL,
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MPS_MAPLIST,
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};
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public:
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MapLists()
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{
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m_pMapCycleFile = NULL;
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m_ConfigLastChanged = 0;
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m_nSerialChange = 0;
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}
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void OnSourceModAllInitialized()
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{
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g_pSM->BuildPath(Path_SM, m_ConfigFile, sizeof(m_ConfigFile), "configs/maplists.cfg");
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}
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void OnSourceModShutdown()
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{
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DumpCache(NULL);
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}
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void GetMapCycleFilePath(char *pBuffer, int maxlen)
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{
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const char *pEngineName = smcore.GetSourceEngineName();
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const char *pMapCycleFileName = m_pMapCycleFile ? smcore.GetCvarString(m_pMapCycleFile) : "mapcycle.txt";
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if (strcmp(pEngineName, "tf2") == 0 || strcmp(pEngineName, "css") == 0
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|| strcmp(pEngineName, "dods") == 0 || strcmp(pEngineName, "hl2dm") == 0)
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{
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// These four games and Source SDK 2013 do a lookup in this order; so shall we.
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g_pSM->Format(pBuffer, maxlen, "cfg/%s", pMapCycleFileName);
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if (!smcore.filesystem->FileExists(pBuffer, "GAME"))
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{
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g_pSM->Format(pBuffer, maxlen, "%s", pMapCycleFileName);
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if (!smcore.filesystem->FileExists(pBuffer, "GAME"))
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{
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g_pSM->Format(pBuffer, maxlen, "cfg/mapcycle_default.txt");
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}
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}
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}
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else
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{
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g_pSM->Format(pBuffer, maxlen, "%s", pMapCycleFileName);
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}
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}
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void AddOrUpdateDefault(const char *name, const char *file)
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{
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char path[PLATFORM_MAX_PATH];
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maplist_info_t *pMapList;
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if (!m_ListLookup.retrieve(name, &pMapList))
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{
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pMapList = new maplist_info_t;
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pMapList->bIsCompat = true;
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pMapList->bIsPath = true;
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pMapList->last_modified_time = 0;
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smcore.strncopy(pMapList->name, name, sizeof(pMapList->name));
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pMapList->pArray = NULL;
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smcore.strncopy(pMapList->path, file, sizeof(pMapList->path));
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pMapList->serial = 0;
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m_ListLookup.insert(name, pMapList);
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m_MapLists.push_back(pMapList);
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return;
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}
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/* Don't modify if it's from the config file */
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if (!pMapList->bIsCompat)
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return;
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smcore.strncopy(path, file, sizeof(path));
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/* If the path matches, don't reset the serial/time */
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if (strcmp(path, pMapList->path) == 0)
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return;
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smcore.strncopy(pMapList->path, path, sizeof(pMapList->path));
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pMapList->bIsPath = true;
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pMapList->last_modified_time = 0;
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pMapList->serial = 0;
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}
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void UpdateCache()
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{
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bool fileFound;
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SMCError error;
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time_t fileTime;
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SMCStates states = {0, 0};
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fileFound = libsys->FileTime(m_ConfigFile, FileTime_LastChange, &fileTime);
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/* If the file is found and hasn't changed, bail out now. */
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if (fileFound && fileTime == m_ConfigLastChanged)
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{
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return;
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}
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/* If the file wasn't found, and we already have entries, we bail out too.
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* This case lets us optimize when a user deletes the config file, so we
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* don't reparse every single time the function is called.
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*/
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if (!fileFound && m_MapLists.size() > 0)
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{
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return;
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}
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m_pMapCycleFile = smcore.FindConVar("mapcyclefile");
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/* Dump everything we know about. */
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List<maplist_info_t *> compat;
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DumpCache(&compat);
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/* All this is to add the default entry back in. */
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maplist_info_t *pDefList = new maplist_info_t;
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pDefList->bIsPath = true;
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smcore.strncopy(pDefList->name, "mapcyclefile", sizeof(pDefList->name));
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GetMapCycleFilePath(pDefList->path, sizeof(pDefList->path));
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pDefList->last_modified_time = 0;
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pDefList->pArray = NULL;
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pDefList->serial = 0;
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m_ListLookup.insert("mapcyclefile", pDefList);
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m_MapLists.push_back(pDefList);
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/* Now parse the config file even if we don't know about it.
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* This will give us a nice error message.
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*/
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if ((error = textparser->ParseFile_SMC(m_ConfigFile, this, &states))
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!= SMCError_Okay)
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{
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const char *errmsg = textparser->GetSMCErrorString(error);
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if (errmsg == NULL)
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{
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errmsg = "Unknown error";
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}
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smcore.LogError("[SM] Could not parse file \"%s\"", m_ConfigFile);
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smcore.LogError("[SM] Error on line %d (col %d): %s", states.line, states.col, errmsg);
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}
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else
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{
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m_ConfigLastChanged = fileTime;
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}
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/* Now, re-add compat stuff back in if we can. */
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List<maplist_info_t *>::iterator iter = compat.begin();
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while (iter != compat.end())
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{
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if (m_ListLookup.contains((*iter)->name))
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{
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/* The compatibility shim is no longer needed. */
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delete (*iter)->pArray;
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delete (*iter);
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}
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else
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{
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m_ListLookup.insert((*iter)->name, (*iter));
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m_MapLists.push_back((*iter));
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}
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iter = compat.erase(iter);
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}
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}
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void ReadSMC_ParseStart()
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{
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m_CurState = MPS_NONE;
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m_IgnoreLevel = 0;
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m_pCurMapList = NULL;
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}
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SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name)
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{
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if (m_IgnoreLevel)
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{
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m_IgnoreLevel++;
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return SMCResult_Continue;
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}
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if (m_CurState == MPS_NONE)
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{
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if (strcmp(name, "MapLists") == 0)
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{
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m_CurState = MPS_GLOBAL;
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}
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else
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{
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m_IgnoreLevel = 1;
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}
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}
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else if (m_CurState == MPS_GLOBAL)
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{
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m_pCurMapList = new maplist_info_t;
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memset(m_pCurMapList, 0, sizeof(maplist_info_t));
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smcore.strncopy(m_pCurMapList->name, name, sizeof(m_pCurMapList->name));
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m_CurState = MPS_MAPLIST;
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}
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else if (m_CurState == MPS_MAPLIST)
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{
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m_IgnoreLevel++;
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}
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return SMCResult_Continue;
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}
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SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
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{
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if (m_IgnoreLevel || m_pCurMapList == NULL)
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{
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return SMCResult_Continue;
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}
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if (strcmp(key, "file") == 0)
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{
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smcore.strncopy(m_pCurMapList->path, value, sizeof(m_pCurMapList->path));
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m_pCurMapList->bIsPath = true;
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}
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else if (strcmp(key, "target") == 0)
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{
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smcore.strncopy(m_pCurMapList->path, value, sizeof(m_pCurMapList->path));
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m_pCurMapList->bIsPath = false;
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}
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return SMCResult_Continue;
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}
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SMCResult ReadSMC_LeavingSection(const SMCStates *states)
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{
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if (m_IgnoreLevel)
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{
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m_IgnoreLevel--;
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return SMCResult_Continue;
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}
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if (m_CurState == MPS_MAPLIST)
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{
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if (m_pCurMapList != NULL
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&& m_pCurMapList->path[0] != '\0'
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&& !m_ListLookup.contains(m_pCurMapList->name))
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{
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m_ListLookup.insert(m_pCurMapList->name, m_pCurMapList);
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m_MapLists.push_back(m_pCurMapList);
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m_pCurMapList = NULL;
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}
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else
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{
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delete m_pCurMapList;
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m_pCurMapList = NULL;
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}
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m_CurState = MPS_GLOBAL;
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}
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else if (m_CurState == MPS_GLOBAL)
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{
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m_CurState = MPS_NONE;
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}
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return SMCResult_Continue;
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}
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void ReadSMC_ParseEnd(bool halted, bool failed)
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{
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delete m_pCurMapList;
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m_pCurMapList = NULL;
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}
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static int sort_maps_in_adt_array(const void *str1, const void *str2)
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{
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return strcmp((char *)str1, (char *)str2);
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}
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CellArray *UpdateMapList(CellArray *pUseArray, const char *name, int *pSerial, unsigned int flags)
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{
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int change_serial;
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CellArray *pNewArray = NULL;
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bool success, free_new_array;
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free_new_array = false;
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if ((success = GetMapList(&pNewArray, name, &change_serial)) == false)
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{
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if ((flags & MAPLIST_FLAG_NO_DEFAULT) != MAPLIST_FLAG_NO_DEFAULT)
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{
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/* If this list failed, and it's not the default, try the default.
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*/
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if (strcmp(name, "default") != 0)
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{
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success = GetMapList(&pNewArray, name, &change_serial);
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}
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/* If either of the last two conditions failed, try again if we can. */
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if (!success && strcmp(name, "mapcyclefile") != 0)
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{
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success = GetMapList(&pNewArray, "mapcyclefile", &change_serial);
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}
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}
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}
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/* If there was a success, and the serial has not changed, bail out. */
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if (success && *pSerial == change_serial)
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{
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return NULL;
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}
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/**
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* If there was a success but no map list, we need to look in the maps folder.
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* If there was a failure and the flag is specified, we need to look in the maps folder.
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*/
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if ((success && pNewArray == NULL)
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|| (!success && ((flags & MAPLIST_FLAG_MAPSFOLDER) == MAPLIST_FLAG_MAPSFOLDER)))
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{
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pNewArray = new CellArray(64);
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free_new_array = true;
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cell_t *blk;
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FileFindHandle_t findHandle;
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const char *fileName = smcore.filesystem->FindFirstEx("maps/*.bsp", "GAME", &findHandle);
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while (fileName)
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{
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char buffer[PLATFORM_MAX_PATH];
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UTIL_StripExtension(fileName, buffer, sizeof(buffer));
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if (!engine->IsMapValid(buffer))
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{
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fileName = smcore.filesystem->FindNext(findHandle);
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continue;
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}
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if ((blk = pNewArray->push()) == NULL)
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{
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fileName = smcore.filesystem->FindNext(findHandle);
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continue;
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}
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smcore.strncopy((char *)blk, buffer, 255);
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fileName = smcore.filesystem->FindNext(findHandle);
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}
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smcore.filesystem->FindClose(findHandle);
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/* Remove the array if there were no items. */
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if (pNewArray->size() == 0)
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{
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delete pNewArray;
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pNewArray = NULL;
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}
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else
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{
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qsort(pNewArray->base(),
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pNewArray->size(),
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pNewArray->blocksize() * sizeof(cell_t),
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sort_maps_in_adt_array);
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}
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change_serial = -1;
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}
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/* If there is still no array by this point, bail out. */
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if (pNewArray == NULL)
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{
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*pSerial = -1;
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return NULL;
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}
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*pSerial = change_serial;
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/* If there is no input array, return something temporary. */
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if (pUseArray == NULL)
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{
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if (free_new_array)
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{
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return pNewArray;
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}
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else
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{
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return pNewArray->clone();
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}
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}
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/* Clear the input array if necessary. */
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if ((flags & MAPLIST_FLAG_CLEARARRAY) == MAPLIST_FLAG_CLEARARRAY)
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{
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pUseArray->clear();
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}
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/* Copy. */
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cell_t *blk_dst;
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cell_t *blk_src;
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for (size_t i = 0; i < pNewArray->size(); i++)
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{
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blk_dst = pUseArray->push();
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blk_src = pNewArray->at(i);
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smcore.strncopy((char *)blk_dst, (char *)blk_src, pUseArray->blocksize() * sizeof(cell_t));
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}
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/* Free resources if necessary. */
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if (free_new_array)
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{
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delete pNewArray;
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}
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/* Return the array we were given. */
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return pUseArray;
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}
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private:
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bool GetMapList(CellArray **ppArray, const char *name, int *pSerial)
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{
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time_t last_time;
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maplist_info_t *pMapList;
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if (!m_ListLookup.retrieve(name, &pMapList))
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return false;
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if (!pMapList->bIsPath)
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return GetMapList(ppArray, pMapList->path, pSerial);
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/* If it is a path, and the path is "*", assume all files must be used. */
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if (strcmp(pMapList->path, "*") == 0)
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{
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*ppArray = NULL;
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return true;
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}
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if (m_pMapCycleFile != NULL && strcmp(name, "mapcyclefile") == 0)
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{
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char path[PLATFORM_MAX_PATH];
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GetMapCycleFilePath(path, sizeof(path));
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if (strcmp(path, pMapList->path) != 0)
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{
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smcore.strncopy(pMapList->path, path, sizeof(pMapList->path));
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pMapList->last_modified_time = 0;
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}
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}
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if (!libsys->FileTime(pMapList->path, FileTime_LastChange, &last_time)
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|| last_time > pMapList->last_modified_time)
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{
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/* Reparse */
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FileHandle_t fp;
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cell_t *blk;
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char buffer[255];
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if ((fp = smcore.filesystem->Open(pMapList->path, "rt", "GAME")) == NULL)
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{
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return false;
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}
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delete pMapList->pArray;
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pMapList->pArray = new CellArray(64);
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while (!smcore.filesystem->EndOfFile(fp) && smcore.filesystem->ReadLine(buffer, sizeof(buffer), fp) != NULL)
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{
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size_t len = strlen(buffer);
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char *ptr = smcore.TrimWhitespace(buffer, len);
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if (*ptr == '\0'
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|| *ptr == ';'
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|| strncmp(ptr, "//", 2) == 0)
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{
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continue;
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}
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if (!gamehelpers->IsMapValid(ptr))
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{
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continue;
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}
|
|
if ((blk = pMapList->pArray->push()) != NULL)
|
|
{
|
|
smcore.strncopy((char *)blk, ptr, 255);
|
|
}
|
|
}
|
|
|
|
smcore.filesystem->Close(fp);
|
|
|
|
pMapList->last_modified_time = last_time;
|
|
pMapList->serial = ++m_nSerialChange;
|
|
}
|
|
|
|
if (pMapList->pArray == NULL || pMapList->pArray->size() == 0)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
*pSerial = pMapList->serial;
|
|
*ppArray = pMapList->pArray;
|
|
|
|
return true;
|
|
}
|
|
void DumpCache(List<maplist_info_t *> *compat_list)
|
|
{
|
|
m_ListLookup.clear();
|
|
|
|
List<maplist_info_t *>::iterator iter = m_MapLists.begin();
|
|
while (iter != m_MapLists.end())
|
|
{
|
|
if (compat_list != NULL && (*iter)->bIsCompat)
|
|
{
|
|
compat_list->push_back((*iter));
|
|
}
|
|
else
|
|
{
|
|
delete (*iter)->pArray;
|
|
delete (*iter);
|
|
}
|
|
iter = m_MapLists.erase(iter);
|
|
}
|
|
}
|
|
private:
|
|
char m_ConfigFile[PLATFORM_MAX_PATH];
|
|
time_t m_ConfigLastChanged;
|
|
ConVar *m_pMapCycleFile;
|
|
NameHashSet<maplist_info_t *> m_ListLookup;
|
|
List<maplist_info_t *> m_MapLists;
|
|
MapListState m_CurState;
|
|
unsigned int m_IgnoreLevel;
|
|
maplist_info_t *m_pCurMapList;
|
|
int m_nSerialChange;
|
|
} s_MapLists;
|
|
|
|
static cell_t LoadMapList(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
char *str;
|
|
Handle_t hndl;
|
|
cell_t *addr, flags;
|
|
CellArray *pArray, *pNewArray;
|
|
|
|
hndl = params[1];
|
|
pContext->LocalToPhysAddr(params[2], &addr);
|
|
pContext->LocalToString(params[3], &str);
|
|
flags = params[4];
|
|
|
|
/* Make sure the input Handle is valid */
|
|
pArray = NULL;
|
|
if (hndl != BAD_HANDLE)
|
|
{
|
|
HandleError err;
|
|
HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
|
|
|
|
if ((err = handlesys->ReadHandle(hndl, htCellArray, &sec, (void **)&pArray))
|
|
!= HandleError_None)
|
|
{
|
|
return pContext->ThrowNativeError("Invalid Handle %x (error %d)", hndl, err);
|
|
}
|
|
}
|
|
|
|
/* Make sure the map list cache is up to date at the root */
|
|
s_MapLists.UpdateCache();
|
|
|
|
/* Try to get the map list. */
|
|
if ((pNewArray = s_MapLists.UpdateMapList(pArray, str, addr, flags)) == NULL)
|
|
{
|
|
return BAD_HANDLE;
|
|
}
|
|
|
|
/* If the user wanted a new array, create it now. */
|
|
if (hndl == BAD_HANDLE)
|
|
{
|
|
if ((hndl = handlesys->CreateHandle(htCellArray, pNewArray, pContext->GetIdentity(), g_pCoreIdent, NULL))
|
|
== BAD_HANDLE)
|
|
{
|
|
*addr = -1;
|
|
delete pNewArray;
|
|
return BAD_HANDLE;
|
|
}
|
|
}
|
|
|
|
return hndl;
|
|
}
|
|
|
|
static cell_t SetMapListCompatBind(IPluginContext *pContext, const cell_t *params)
|
|
{
|
|
char *name, *file;
|
|
|
|
pContext->LocalToString(params[1], &name);
|
|
pContext->LocalToString(params[2], &file);
|
|
|
|
s_MapLists.UpdateCache();
|
|
s_MapLists.AddOrUpdateDefault(name, file);
|
|
|
|
return 1;
|
|
}
|
|
|
|
REGISTER_NATIVES(mapListNatives)
|
|
{
|
|
{"ReadMapList", LoadMapList},
|
|
{"SetMapListCompatBind", SetMapListCompatBind},
|
|
{NULL, NULL},
|
|
};
|