The CreateFakeClient signature (used for verification before retrieving the IServer interface pointer) changed in a recent update. The IServer pointer was therefore null and GetClientInfo() did not check for this. The CreateFakeClient signature is also no longer hardcoded. It is modifiable in gamedata/sdktools.games/engine.*.txt. |
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| .. | ||
| core.games | ||
| sdktools.games | ||
| sm-cstrike.games.txt | ||
| sm-tf2.games.txt | ||
| structs.gamedata.txt | ||