15018176b5
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401241
183 lines
5.6 KiB
C++
183 lines
5.6 KiB
C++
/**
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* vim: set ts=4 :
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* ================================================================
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* SourceMod SDKTools Extension
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* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
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* ================================================================
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License,
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* version 3.0, as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to
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* link the code of this program (as well as its derivative works) to
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* "Half-Life 2," the "Source Engine," the "SourcePawn JIT," and any
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* Game MODs that run on software by the Valve Corporation. You must
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* obey the GNU General Public License in all respects for all other
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* code used. Additionally, AlliedModders LLC grants this exception
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* to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version
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* JULY-31-2007), or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "extension.h"
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#include "vcallbuilder.h"
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#include "vnatives.h"
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#include "vhelpers.h"
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#include "tempents.h"
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#include "gamerules.h"
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/**
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* @file extension.cpp
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* @brief Implements SDK Tools extension code.
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*/
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SDKTools g_SdkTools; /**< Global singleton for extension's main interface */
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IServerGameEnts *gameents = NULL;
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IEngineTrace *enginetrace = NULL;
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IEngineSound *engsound = NULL;
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INetworkStringTableContainer *netstringtables = NULL;
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IServerPluginHelpers *pluginhelpers = NULL;
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IBinTools *g_pBinTools = NULL;
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IGameConfig *g_pGameConf = NULL;
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IGameHelpers *g_pGameHelpers = NULL;
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IServerGameClients *serverClients = NULL;
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HandleType_t g_CallHandle = 0;
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HandleType_t g_TraceHandle = 0;
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IVoiceServer *voiceserver = NULL;
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SMEXT_LINK(&g_SdkTools);
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extern sp_nativeinfo_t g_CallNatives[];
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extern sp_nativeinfo_t g_TENatives[];
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extern sp_nativeinfo_t g_TRNatives[];
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extern sp_nativeinfo_t g_StringTableNatives[];
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extern sp_nativeinfo_t g_VoiceNatives[];
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bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
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{
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sharesys->AddDependency(myself, "bintools.ext", true, true);
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sharesys->AddNatives(myself, g_CallNatives);
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sharesys->AddNatives(myself, g_Natives);
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sharesys->AddNatives(myself, g_TENatives);
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sharesys->AddNatives(myself, g_SoundNatives);
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sharesys->AddNatives(myself, g_TRNatives);
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sharesys->AddNatives(myself, g_StringTableNatives);
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sharesys->AddNatives(myself, g_VoiceNatives);
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SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
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if (!gameconfs->LoadGameConfigFile("sdktools.games", &g_pGameConf, error, maxlength))
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{
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return false;
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}
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playerhelpers->AddClientListener(&g_SdkTools);
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g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
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g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
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ConCommandBaseMgr::OneTimeInit(this);
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return true;
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}
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void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
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{
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if (type == g_CallHandle)
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{
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ValveCall *v = (ValveCall *)object;
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delete v;
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}
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if (type == g_TraceHandle)
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{
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trace_t *tr = (trace_t *)object;
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delete tr;
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}
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}
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void SDKTools::SDK_OnUnload()
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{
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List<ValveCall *>::iterator iter;
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for (iter = g_RegCalls.begin();
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iter != g_RegCalls.end();
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iter++)
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{
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delete (*iter);
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}
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g_RegCalls.clear();
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ShutdownHelpers();
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g_TEManager.Shutdown();
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gameconfs->CloseGameConfigFile(g_pGameConf);
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playerhelpers->RemoveClientListener(&g_SdkTools);
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}
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bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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{
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GET_V_IFACE_ANY(serverFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
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GET_V_IFACE_ANY(engineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
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GET_V_IFACE_ANY(engineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER);
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GET_V_IFACE_ANY(engineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER);
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GET_V_IFACE_ANY(engineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
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GET_V_IFACE_ANY(serverFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
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GET_V_IFACE_ANY(engineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER);
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return true;
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}
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void SDKTools::SDK_OnAllLoaded()
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{
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SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
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g_TEManager.Initialize();
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InitializeGameRules();
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}
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bool SDKTools::QueryRunning(char *error, size_t maxlength)
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{
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SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
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return true;
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}
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bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
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{
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if (pInterface == g_pBinTools)
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{
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return false;
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}
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return IExtensionInterface::QueryInterfaceDrop(pInterface);
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}
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void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
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{
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List<ValveCall *>::iterator iter;
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for (iter = g_RegCalls.begin();
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iter != g_RegCalls.end();
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iter++)
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{
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delete (*iter);
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}
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g_RegCalls.clear();
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ShutdownHelpers();
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g_TEManager.Shutdown();
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}
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bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
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{
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return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
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}
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