124 lines
1.5 KiB
Plaintext
124 lines
1.5 KiB
Plaintext
"Games"
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{
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"empires"
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{
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"Offsets"
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{
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"Blocked"
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{
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"windows" "104"
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"linux" "105"
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}
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"EndTouch"
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{
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"windows" "102"
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"linux" "103"
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}
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"FireBullets"
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{
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"windows" "114"
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"linux" "115"
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}
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"GetMaxHealth"
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{
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"windows" "119"
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"linux" "120"
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}
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"GroundEntChanged"
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{
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"windows" "182"
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"linux" "184"
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}
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"OnTakeDamage"
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{
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"windows" "62"
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"linux" "63"
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}
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"PreThink"
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{
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"windows" "337"
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"linux" "338"
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}
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"PostThink"
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{
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"windows" "338"
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"linux" "339"
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}
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"Reload"
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{
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"windows" "276"
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"linux" "277"
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}
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"SetTransmit"
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{
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"windows" "20"
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"linux" "21"
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}
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"ShouldCollide"
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{
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"windows" "16"
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"linux" "17"
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}
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"Spawn"
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{
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"windows" "22"
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"linux" "23"
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}
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"StartTouch"
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{
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"windows" "100"
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"linux" "101
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}
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"Think"
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{
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"windows" "47"
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"linux" "48"
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}
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"Touch"
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{
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"windows" "101"
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"linux" "102"
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}
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"TraceAttack"
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{
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"windows" "60"
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"linux" "61"
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}
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"Use"
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{
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"windows" "99"
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"linux" "100"
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}
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"VPhysicsUpdate"
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{
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"windows" "162"
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"linux" "163"
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}
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"Weapon_CanSwitchTo"
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{
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"windows" "271"
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"linux" "272"
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}
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"Weapon_CanUse"
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{
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"windows" "265"
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"linux" "266"
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}
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"Weapon_Drop"
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{
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"windows" "268"
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"linux" "269"
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}
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"Weapon_Equip"
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{
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"windows" "266"
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"linux" "267"
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}
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"Weapon_Switch"
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{
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"windows" "269"
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"linux" "270"
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}
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}
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}
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} |