251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
505 lines
13 KiB
SourcePawn
505 lines
13 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basefuncommands Plugin
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* Provides FireBomb functionality
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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new Handle:g_FireBombTimers[MAXPLAYERS+1];
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new g_FireBombTracker[MAXPLAYERS+1];
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new Handle:g_BurnDuration = INVALID_HANDLE;
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new Handle:g_FireBombTicks = INVALID_HANDLE;
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new Handle:g_FireBombRadius = INVALID_HANDLE;
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new Handle:g_FireBombMode = INVALID_HANDLE;
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SetupFire()
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{
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RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
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RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
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g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
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g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
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g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
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g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
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}
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CreateFireBomb(client)
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{
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g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
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g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
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}
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KillFireBomb(client)
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{
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KillTimer(g_FireBombTimers[client]);
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g_FireBombTimers[client] = INVALID_HANDLE;
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}
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KillAllFireBombs()
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{
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new maxclients = GetMaxClients();
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for (new i = 1; i <= maxclients; i++)
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{
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if (g_FireBombTimers[i] != INVALID_HANDLE)
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{
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KillFireBomb(i);
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}
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}
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}
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PerformBurn(client, target, Float:seconds)
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{
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LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
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IgniteEntity(target, seconds);
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}
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PerformFireBomb(client, target, toggle)
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{
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switch (toggle)
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{
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case (2):
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{
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if (g_FireBombTimers[target] == INVALID_HANDLE)
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{
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CreateFireBomb(target);
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LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
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}
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else
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{
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KillFireBomb(target);
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SetEntityRenderColor(client, 255, 255, 255, 255);
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LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
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}
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}
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case (1):
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{
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if (g_FireBombTimers[target] == INVALID_HANDLE)
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{
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CreateFireBomb(target);
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LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
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}
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}
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case (0):
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{
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if (g_FireBombTimers[target] != INVALID_HANDLE)
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{
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KillFireBomb(target);
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SetEntityRenderColor(client, 255, 255, 255, 255);
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LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
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}
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}
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}
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}
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public Action:Timer_FireBomb(Handle:timer, any:client)
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{
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if (!IsClientInGame(client) || !IsPlayerAlive(client))
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{
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KillFireBomb(client);
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return Plugin_Handled;
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}
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g_FireBombTracker[client]--;
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new Float:vec[3];
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GetClientEyePosition(client, vec);
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if (g_FireBombTracker[client] > 0)
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{
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new color;
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if (g_FireBombTracker[client] > 1)
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{
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color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
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EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
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}
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else
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{
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color = 0;
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EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
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}
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SetEntityRenderColor(client, 255, color, color, 255);
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decl String:name[64];
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GetClientName(client, name, sizeof(name));
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PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);
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GetClientAbsOrigin(client, vec);
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vec[2] += 10;
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
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TE_SendToAll();
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TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
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TE_SendToAll();
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}
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else
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{
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TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
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TE_SendToAll();
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GetClientAbsOrigin(client, vec);
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vec[2] += 10;
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TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
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TE_SendToAll();
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vec[2] += 15;
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TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
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TE_SendToAll();
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vec[2] += 15;
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TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
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TE_SendToAll();
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vec[2] += 15;
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TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
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TE_SendToAll();
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EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
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IgniteEntity(client, GetConVarFloat(g_BurnDuration));
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KillFireBomb(client);
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SetEntityRenderColor(client, 255, 255, 255, 255);
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if (GetConVarInt(g_FireBombMode) > 0)
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{
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new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
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new maxClients = GetMaxClients();
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for (new i = 1; i < maxClients; i++)
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{
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if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
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{
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continue;
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}
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if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
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{
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continue;
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}
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new Float:pos[3];
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GetClientAbsOrigin(i, pos);
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new Float:distance = GetVectorDistance(vec, pos);
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if (distance > GetConVarFloat(g_FireBombRadius))
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{
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continue;
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}
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new Float:duration = GetConVarFloat(g_BurnDuration);
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duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
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IgniteEntity(i, duration);
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}
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}
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}
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return Plugin_Handled;
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}
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public AdminMenu_Burn(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Burn player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayBurnMenu(param);
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}
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}
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public AdminMenu_FireBomb(Handle:topmenu,
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TopMenuAction:action,
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TopMenuObject:object_id,
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param,
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String:buffer[],
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maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "FireBomb player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayFireBombMenu(param);
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}
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}
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DisplayBurnMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_Burn);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "Burn player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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DisplayFireBombMenu(client)
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{
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new Handle:menu = CreateMenu(MenuHandler_FireBomb);
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decl String:title[100];
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Format(title, sizeof(title), "%T:", "FireBomb player", client);
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SetMenuTitle(menu, title);
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SetMenuExitBackButton(menu, true);
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AddTargetsToMenu(menu, client, true, true);
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DisplayMenu(menu, client, MENU_TIME_FOREVER);
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}
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public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformBurn(param1, target, 20.0);
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ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplayBurnMenu(param1);
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}
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}
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}
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public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
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{
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if (action == MenuAction_End)
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{
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CloseHandle(menu);
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
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{
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DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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decl String:info[32];
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new userid, target;
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GetMenuItem(menu, param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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new String:name[32];
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GetClientName(target, name, sizeof(name));
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PerformFireBomb(param1, target, 2);
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ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplayFireBombMenu(param1);
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}
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}
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}
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public Action:Command_Burn(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new Float:seconds = GetConVarFloat(g_BurnDuration);
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if (args > 1)
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{
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decl String:time[20];
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GetCmdArg(2, time, sizeof(time));
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if (StringToFloatEx(time, seconds) == 0)
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{
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ReplyToCommand(client, "[SM] %t", "Invalid Amount");
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return Plugin_Handled;
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}
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}
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_ALIVE,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (new i = 0; i < target_count; i++)
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{
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PerformBurn(client, target_list[i], seconds);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
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}
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return Plugin_Handled;
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}
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public Action:Command_FireBomb(client, args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
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return Plugin_Handled;
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}
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decl String:arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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new toggle = 2;
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if (args > 1)
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{
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decl String:arg2[2];
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GetCmdArg(2, arg2, sizeof(arg2));
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if (arg2[0])
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{
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toggle = 1;
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}
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else
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{
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toggle = 0;
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}
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}
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decl String:target_name[MAX_TARGET_LENGTH];
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decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_ALIVE,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (new i = 0; i < target_count; i++)
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{
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PerformFireBomb(client, target_list[i], toggle);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
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}
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return Plugin_Handled;
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}
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