--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402295
		
			
				
	
	
		
			346 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			346 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * SourceMod SDKTools Extension
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|  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #include "extension.h"
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| #include "vcallbuilder.h"
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| #include "vnatives.h"
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| #include "vhelpers.h"
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| #include "vglobals.h"
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| #include "tempents.h"
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| #include "vsound.h"
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| #include "output.h"
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| 
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| #if defined ORANGEBOX_BUILD
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| 	#define SDKTOOLS_GAME_FILE		"sdktools.games.ep2"
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| #else
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| 	#define SDKTOOLS_GAME_FILE		"sdktools.games"
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| #endif
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| 
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| /**
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|  * @file extension.cpp
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|  * @brief Implements SDK Tools extension code.
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|  */
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| 
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| SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
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| 
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| SDKTools g_SdkTools;		/**< Global singleton for extension's main interface */
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| IServerGameEnts *gameents = NULL;
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| IEngineTrace *enginetrace = NULL;
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| IEngineSound *engsound = NULL;
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| INetworkStringTableContainer *netstringtables = NULL;
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| IServerPluginHelpers *pluginhelpers = NULL;
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| IBinTools *g_pBinTools = NULL;
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| IGameConfig *g_pGameConf = NULL;
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| IGameHelpers *g_pGameHelpers = NULL;
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| IServerGameClients *serverClients = NULL;
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| IVoiceServer *voiceserver = NULL;
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| IPlayerInfoManager *playerinfomngr = NULL;
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| ICvar *icvar = NULL;
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| IServer *iserver = NULL;
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| SourceHook::CallClass<IVEngineServer> *enginePatch = NULL;
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| SourceHook::CallClass<IEngineSound> *enginesoundPatch = NULL;
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| HandleType_t g_CallHandle = 0;
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| HandleType_t g_TraceHandle = 0;
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| 
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| SMEXT_LINK(&g_SdkTools);
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| 
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| extern sp_nativeinfo_t g_CallNatives[];
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| extern sp_nativeinfo_t g_TENatives[];
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| extern sp_nativeinfo_t g_TRNatives[];
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| extern sp_nativeinfo_t g_StringTableNatives[];
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| extern sp_nativeinfo_t g_VoiceNatives[];
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| extern sp_nativeinfo_t g_EntInputNatives[];
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| extern sp_nativeinfo_t g_TeamNatives[];
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| 
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| bool SDKTools::SDK_OnLoad(char *error, size_t maxlength, bool late)
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| {
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| 	if (!gameconfs->LoadGameConfigFile(SDKTOOLS_GAME_FILE, &g_pGameConf, error, maxlength))
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| 	{
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| 		return false;
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| 	}
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| 
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| 	sharesys->AddDependency(myself, "bintools.ext", true, true);
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| 	sharesys->AddNatives(myself, g_CallNatives);
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| 	sharesys->AddNatives(myself, g_Natives);
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| 	sharesys->AddNatives(myself, g_TENatives);
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| 	sharesys->AddNatives(myself, g_SoundNatives);
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| 	sharesys->AddNatives(myself, g_TRNatives);
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| 	sharesys->AddNatives(myself, g_StringTableNatives);
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| 	sharesys->AddNatives(myself, g_VoiceNatives);
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| 	sharesys->AddNatives(myself, g_EntInputNatives);
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| 	sharesys->AddNatives(myself, g_TeamNatives);
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| 	sharesys->AddNatives(myself, g_EntOutputNatives);
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| 
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| 	SM_GET_IFACE(GAMEHELPERS, g_pGameHelpers);
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| 
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| 	playerhelpers->AddClientListener(&g_SdkTools);
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| 	g_CallHandle = handlesys->CreateType("ValveCall", this, 0, NULL, NULL, myself->GetIdentity(), NULL);
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| 
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| 	TypeAccess TraceAccess;
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| 	handlesys->InitAccessDefaults(&TraceAccess, NULL);
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| 	TraceAccess.ident = myself->GetIdentity();
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| 	TraceAccess.access[HTypeAccess_Create] = true;
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| 	TraceAccess.access[HTypeAccess_Inherit] = true;
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| 	g_TraceHandle = handlesys->CreateType("TraceRay", this, 0, &TraceAccess, NULL, myself->GetIdentity(), NULL);
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| 
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| #if defined ORANGEBOX_BUILD
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| 	g_pCVar = icvar;
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| #endif
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| 	CONVAR_REGISTER(this);
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| 
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| 	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
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| 
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| 	playerhelpers->RegisterCommandTargetProcessor(this);
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| 
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| 	MathLib_Init(2.2f, 2.2f, 0.0f, 2);
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| 
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| 	spengine = g_pSM->GetScriptingEngine();
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| 
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| 	plsys->AddPluginsListener(&g_OutputManager);
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| 
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| 	g_OutputManager.Init();
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| 
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| 	VoiceInit();
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| 
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| 	return true;
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| }
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| 
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| void SDKTools::OnHandleDestroy(HandleType_t type, void *object)
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| {
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| 	if (type == g_CallHandle)
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| 	{
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| 		ValveCall *v = (ValveCall *)object;
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| 		delete v;
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| 	}
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| 	else if (type == g_TraceHandle)
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| 	{
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| 		trace_t *tr = (trace_t *)object;
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| 		delete tr;
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| 	}
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| }
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| 
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| void SDKTools::SDK_OnUnload()
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| {
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| 	SourceHook::List<ValveCall *>::iterator iter;
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| 	for (iter = g_RegCalls.begin();
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| 		 iter != g_RegCalls.end();
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| 		 iter++)
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| 	{
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| 		delete (*iter);
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| 	}
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| 	g_RegCalls.clear();
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| 	ShutdownHelpers();
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| 
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| 	if (g_pAcceptInput)
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| 	{
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| 		g_pAcceptInput->Destroy();
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| 		g_pAcceptInput = NULL;
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| 	}
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| 
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| 	g_TEManager.Shutdown();
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| 	s_TempEntHooks.Shutdown();
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| 	s_SoundHooks.Shutdown();
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| 
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| 	gameconfs->CloseGameConfigFile(g_pGameConf);
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| 	playerhelpers->RemoveClientListener(&g_SdkTools);
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| 	playerhelpers->UnregisterCommandTargetProcessor(this);
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| 	plsys->RemovePluginsListener(&g_OutputManager);
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| 
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| 	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
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| 
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| 	if (enginePatch)
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| 	{
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| 		SH_RELEASE_CALLCLASS(enginePatch);
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| 		enginePatch = NULL;
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| 	}
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| 	if (enginesoundPatch)
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| 	{
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| 		SH_RELEASE_CALLCLASS(enginesoundPatch);
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| 		enginesoundPatch = NULL;
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| 	}
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| }
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| 
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| bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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| {
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| 	GET_V_IFACE_ANY(GetServerFactory, gameents, IServerGameEnts, INTERFACEVERSION_SERVERGAMEENTS);
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| 	GET_V_IFACE_ANY(GetEngineFactory, engsound, IEngineSound, IENGINESOUND_SERVER_INTERFACE_VERSION);
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| 	GET_V_IFACE_ANY(GetEngineFactory, enginetrace, IEngineTrace, INTERFACEVERSION_ENGINETRACE_SERVER);
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| 	GET_V_IFACE_ANY(GetEngineFactory, netstringtables, INetworkStringTableContainer, INTERFACENAME_NETWORKSTRINGTABLESERVER);
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| 	GET_V_IFACE_ANY(GetEngineFactory, pluginhelpers, IServerPluginHelpers, INTERFACEVERSION_ISERVERPLUGINHELPERS);
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| 	GET_V_IFACE_ANY(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS);
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| 	GET_V_IFACE_ANY(GetEngineFactory, voiceserver, IVoiceServer, INTERFACEVERSION_VOICESERVER);
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| 	GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
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| 	GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
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| 
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| 	enginePatch = SH_GET_CALLCLASS(engine);
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| 	enginesoundPatch = SH_GET_CALLCLASS(engsound);
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| 
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| 	return true;
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| }
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| 
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| void SDKTools::SDK_OnAllLoaded()
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| {
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| 	SM_GET_LATE_IFACE(BINTOOLS, g_pBinTools);
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| 
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| 	if (!g_pBinTools)
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| 	{
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| 		return;
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| 	}
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| 
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| 	g_TEManager.Initialize();
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| 	s_TempEntHooks.Initialize();
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| 	s_SoundHooks.Initialize();
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| 	InitializeValveGlobals();
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| 	GetIServer();
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| }
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| 
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| bool SDKTools::QueryRunning(char *error, size_t maxlength)
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| {
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| 	SM_CHECK_IFACE(BINTOOLS, g_pBinTools);
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| 
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| 	return true;
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| }
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| 
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| bool SDKTools::QueryInterfaceDrop(SMInterface *pInterface)
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| {
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| 	if (pInterface == g_pBinTools)
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| 	{
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| 		return false;
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| 	}
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| 
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| 	return IExtensionInterface::QueryInterfaceDrop(pInterface);
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| }
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| 
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| void SDKTools::NotifyInterfaceDrop(SMInterface *pInterface)
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| {
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| 	SourceHook::List<ValveCall *>::iterator iter;
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| 	for (iter = g_RegCalls.begin();
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| 		iter != g_RegCalls.end();
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| 		iter++)
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| 	{
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| 		delete (*iter);
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| 	}
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| 	g_RegCalls.clear();
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| 	ShutdownHelpers();
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| 
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| 	g_TEManager.Shutdown();
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| 	s_TempEntHooks.Shutdown();
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| 
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| 	if (g_pAcceptInput)
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| 	{
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| 		g_pAcceptInput->Destroy();
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| 		g_pAcceptInput = NULL;
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| 	}
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| }
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| 
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| bool SDKTools::RegisterConCommandBase(ConCommandBase *pVar)
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| {
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| #if defined METAMOD_PLAPI_VERSION
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| 	return g_SMAPI->RegisterConCommandBase(g_PLAPI, pVar);
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| #else
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| 	return g_SMAPI->RegisterConCmdBase(g_PLAPI, pVar);
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| #endif
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| }
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| 
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| bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
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| {
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| 	const char *name;
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| 	char key[32];
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| 	int count, n = 1;
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| 
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| 	if (!(name=g_pGameConf->GetKeyValue("SlapSoundCount")))
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| 	{
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| 		RETURN_META_VALUE(MRES_IGNORED, true);
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| 	}
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| 
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| 	count = atoi(name);
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| 
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| 	while (n <= count)
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| 	{
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| 		snprintf(key, sizeof(key), "SlapSound%d", n);
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| 		if ((name=g_pGameConf->GetKeyValue(key)))
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| 		{
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| 			engsound->PrecacheSound(name, true);
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| 		}
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| 		n++;
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| 	}
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| 
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| 	RETURN_META_VALUE(MRES_IGNORED, true);
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| }
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| 
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| bool SDKTools::ProcessCommandTarget(cmd_target_info_t *info)
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| {
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| 	if (strcmp(info->pattern, "@aim") != 0)
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| 	{
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| 		return false;
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| 	}
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| 
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| 	IGamePlayer *pAdmin = info->admin ? playerhelpers->GetGamePlayer(info->admin) : NULL;
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| 
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| 	/* The server can't aim, of course. */
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| 	if (pAdmin == NULL)
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| 	{
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| 		return false;
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| 	}
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| 
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| 	int player_index;
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| 	if ((player_index = GetClientAimTarget(pAdmin->GetEdict(), true)) < 1)
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| 	{
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| 		info->reason = COMMAND_TARGET_NONE;
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| 		info->num_targets = 0;
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| 		return true;
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| 	}
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| 
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| 	IGamePlayer *pTarget = playerhelpers->GetGamePlayer(player_index);
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| 
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| 	if (pTarget == NULL)
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| 	{
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| 		info->reason = COMMAND_TARGET_NONE;
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| 		info->num_targets = 0;
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| 		return true;
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| 	}
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| 
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| 	info->reason = playerhelpers->FilterCommandTarget(pAdmin, pTarget, info->flags);
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| 	if (info->reason != COMMAND_TARGET_VALID)
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| 	{
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| 		info->num_targets = 0;
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| 		return true;
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| 	}
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| 
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| 	info->targets[0] = player_index;
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| 	info->num_targets = 1;
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| 	info->reason = COMMAND_TARGET_VALID;
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| 	info->target_name_style = COMMAND_TARGETNAME_RAW;
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| 	snprintf(info->target_name, info->target_name_maxlength, "%s", pTarget->GetName());
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| 
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| 	return true;
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| }
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