sourcemod/core/logic/smn_console.cpp
2014-05-29 13:31:12 -04:00

348 lines
8.2 KiB
C++

/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2010 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "common_logic.h"
#include "AdminCache.h"
#include <IGameHelpers.h>
#include <IPlayerHelpers.h>
#include <ISourceMod.h>
#include <ITranslator.h>
static cell_t CheckCommandAccess(IPluginContext *pContext, const cell_t *params)
{
if (params[1] == 0)
{
return 1;
}
char *cmd;
pContext->LocalToString(params[2], &cmd);
/* Match up with an admin command if possible */
FlagBits bits = params[3];
bool found_command = false;
if (params[0] < 4 || !params[4])
{
found_command = smcore.LookForCommandAdminFlags(cmd, &bits);
}
if (!found_command)
{
adminsys->GetCommandOverride(cmd, Override_Command, &bits);
}
return adminsys->CheckClientCommandAccess(params[1], cmd, bits) ? 1 : 0;
}
static cell_t CheckAccess(IPluginContext *pContext, const cell_t *params)
{
char *cmd;
pContext->LocalToString(params[2], &cmd);
/* Match up with an admin command if possible */
FlagBits bits = params[3];
bool found_command = false;
if (params[0] < 4 || !params[4])
{
found_command = smcore.LookForCommandAdminFlags(cmd, &bits);
}
if (!found_command)
{
adminsys->GetCommandOverride(cmd, Override_Command, &bits);
}
return g_Admins.CheckAdminCommandAccess(params[1], cmd, bits) ? 1 : 0;
}
static cell_t sm_PrintToServer(IPluginContext *pCtx, const cell_t *params)
{
char buffer[1024];
char *fmt;
int arg = 2;
pCtx->LocalToString(params[1], &fmt);
size_t res = smcore.atcprintf(buffer, sizeof(buffer) - 2, fmt, pCtx, params, &arg);
buffer[res++] = '\n';
buffer[res] = '\0';
smcore.ConPrint(buffer);
return 1;
}
static cell_t sm_PrintToConsole(IPluginContext *pCtx, const cell_t *params)
{
int index = params[1];
if ((index < 0) || (index > playerhelpers->GetMaxClients()))
{
return pCtx->ThrowNativeError("Client index %d is invalid", index);
}
IGamePlayer *pPlayer = NULL;
if (index != 0)
{
pPlayer = playerhelpers->GetGamePlayer(index);
if (!pPlayer->IsInGame())
{
return pCtx->ThrowNativeError("Client %d is not in game", index);
}
/* Silent fail on bots, engine will crash */
if (pPlayer->IsFakeClient())
{
return 0;
}
}
char buffer[1024];
char *fmt;
int arg = 3;
pCtx->LocalToString(params[2], &fmt);
size_t res = smcore.atcprintf(buffer, sizeof(buffer) - 2, fmt, pCtx, params, &arg);
buffer[res++] = '\n';
buffer[res] = '\0';
if (index != 0)
{
pPlayer->PrintToConsole(buffer);
}
else {
smcore.ConPrint(buffer);
}
return 1;
}
static cell_t sm_ServerCommand(IPluginContext *pContext, const cell_t *params)
{
g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
char buffer[1024];
size_t len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 1);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
/* One byte for null terminator, one for newline */
buffer[len++] = '\n';
buffer[len] = '\0';
engine->ServerCommand(buffer);
return 1;
}
static cell_t sm_InsertServerCommand(IPluginContext *pContext, const cell_t *params)
{
g_pSM->SetGlobalTarget(SOURCEMOD_SERVER_LANGUAGE);
char buffer[1024];
size_t len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 1);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
/* One byte for null terminator, one for newline */
buffer[len++] = '\n';
buffer[len] = '\0';
engine->InsertServerCommand(buffer);
return 1;
}
static cell_t sm_ServerExecute(IPluginContext *pContext, const cell_t *params)
{
engine->ServerExecute();
return 1;
}
static cell_t sm_ClientCommand(IPluginContext *pContext, const cell_t *params)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
g_pSM->SetGlobalTarget(params[1]);
char buffer[256];
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
engine->ClientCommand(pPlayer->GetEdict(), buffer);
return 1;
}
static cell_t FakeClientCommand(IPluginContext *pContext, const cell_t *params)
{
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
g_pSM->SetGlobalTarget(params[1]);
char buffer[256];
g_pSM->FormatString(buffer, sizeof(buffer), pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
engine->FakeClientCommand(pPlayer->GetEdict(), buffer);
return 1;
}
static cell_t ReplyToCommand(IPluginContext *pContext, const cell_t *params)
{
g_pSM->SetGlobalTarget(params[1]);
/* Build the format string */
char buffer[1024];
size_t len = g_pSM->FormatString(buffer, sizeof(buffer) - 2, pContext, params, 2);
if (pContext->GetLastNativeError() != SP_ERROR_NONE)
{
return 0;
}
/* If we're printing to the server, shortcut out */
if (params[1] == 0)
{
/* Print */
buffer[len++] = '\n';
buffer[len] = '\0';
smcore.ConPrint(buffer);
return 1;
}
IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(params[1]);
if (!pPlayer)
{
return pContext->ThrowNativeError("Client index %d is invalid", params[1]);
}
if (!pPlayer->IsConnected())
{
return pContext->ThrowNativeError("Client %d is not connected", params[1]);
}
unsigned int replyto = playerhelpers->GetReplyTo();
if (replyto == SM_REPLY_CONSOLE)
{
buffer[len++] = '\n';
buffer[len] = '\0';
pPlayer->PrintToConsole(buffer);
}
else if (replyto == SM_REPLY_CHAT) {
if (len >= 191)
{
len = 191;
}
buffer[len] = '\0';
gamehelpers->TextMsg(params[1], TEXTMSG_DEST_CHAT, buffer);
}
return 1;
}
static cell_t GetCmdReplyTarget(IPluginContext *pContext, const cell_t *params)
{
return playerhelpers->GetReplyTo();
}
static cell_t SetCmdReplyTarget(IPluginContext *pContext, const cell_t *params)
{
return playerhelpers->SetReplyTo(params[1]);
}
static cell_t AddServerTag(IPluginContext *pContext, const cell_t *params)
{
return 0;
}
static cell_t RemoveServerTag(IPluginContext *pContext, const cell_t *params)
{
return 0;
}
REGISTER_NATIVES(consoleNatives)
{
{"CheckCommandAccess", CheckCommandAccess},
{"CheckAccess", CheckAccess},
{"PrintToServer", sm_PrintToServer},
{"PrintToConsole", sm_PrintToConsole},
{"ServerCommand", sm_ServerCommand},
{"InsertServerCommand", sm_InsertServerCommand},
{"ServerExecute", sm_ServerExecute},
{"ClientCommand", sm_ClientCommand},
{"FakeClientCommand", FakeClientCommand},
{"ReplyToCommand", ReplyToCommand},
{"GetCmdReplySource", GetCmdReplyTarget},
{"SetCmdReplySource", SetCmdReplyTarget},
{"AddServerTag", AddServerTag},
{"RemoveServerTag", RemoveServerTag},
{NULL, NULL}
};