f708842e09
We were accidentally changing a process-wide global variable when trying to fetch a working ISteamGameServer interface. Co-Authored-By: komashchenko <komashchenko@users.noreply.github.com>
50 lines
1.8 KiB
C++
50 lines
1.8 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Counter-Strike:Source Extension
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* Copyright (C) 2017 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#pragma once
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#include <steam_gameserver.h>
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class ConVar;
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class RulesFix
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{
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public:
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RulesFix();
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void OnLoad();
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void OnUnload();
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void OnNotifyConVarChanged(ConVar *pVar);
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void Hook_GameServerSteamAPIActivated(bool bActivated);
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private:
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STEAM_GAMESERVER_CALLBACK(RulesFix, OnSteamServersConnected, SteamServersConnected_t, m_OnSteamServersConnected);
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};
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extern RulesFix rulesfix; |