--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%402151
		
			
				
	
	
		
			120 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			120 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#ifndef _INCLUDE_SOURCEMOD_MENUMANAGER_H_
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#define _INCLUDE_SOURCEMOD_MENUMANAGER_H_
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#include <IMenuManager.h>
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#include <sh_vector.h>
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#include <sh_stack.h>
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#include <sh_list.h>
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#include <sh_string.h>
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#include "sm_memtable.h"
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#include "sm_globals.h"
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using namespace SourceMod;
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using namespace SourceHook;
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class MenuManager : 
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	public IMenuManager,
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	public SMGlobalClass,
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	public IHandleTypeDispatch
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{
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	friend class BroadcastHandler;
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	friend class VoteHandler;
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	friend class CBaseMenu;
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	friend class BaseMenuStyle;
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public:
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	MenuManager();
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public: //SMGlobalClass
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	void OnSourceModAllInitialized();
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	void OnSourceModAllShutdown();
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	ConfigResult OnSourceModConfigChanged(const char *key,
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		const char *value,
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		ConfigSource source,
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		char *error,
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		size_t maxlength);
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	void OnSourceModLevelChange(const char *mapName);
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public: //IMenuManager
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	virtual const char *GetInterfaceName()
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	{
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		return SMINTERFACE_MENUMANAGER_NAME;
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	}
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	virtual unsigned int GetInterfaceVersion()
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	{
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		return SMINTERFACE_MENUMANAGER_VERSION;
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	}
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public:
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	unsigned int GetStyleCount();
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	IMenuStyle *GetStyle(unsigned int index);
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	IMenuStyle *FindStyleByName(const char *name);
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	IMenuStyle *GetDefaultStyle();
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	void AddStyle(IMenuStyle *style);
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	bool SetDefaultStyle(IMenuStyle *style);
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	IMenuPanel *RenderMenu(int client, menu_states_t &states, ItemOrder order);
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	void CancelMenu(IBaseMenu *menu);
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	bool StartVote(IBaseMenu *menu,
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		unsigned int num_clients,
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		int clients[],
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		unsigned int max_time,
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		unsigned int flags=0);
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	bool IsVoteInProgress();
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	void CancelVoting();
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	unsigned int GetRemainingVoteDelay();
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	bool IsClientInVotePool(int client);
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	bool RedrawClientVoteMenu(int client);
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public: //IHandleTypeDispatch
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	void OnHandleDestroy(HandleType_t type, void *object);
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	bool GetHandleApproxSize(HandleType_t type, void *object, unsigned int *pSize);
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public:
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	HandleError ReadMenuHandle(Handle_t handle, IBaseMenu **menu);
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	HandleError ReadStyleHandle(Handle_t handle, IMenuStyle **style);
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public:
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	bool MenuSoundsEnabled();
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	const char *GetMenuSound(ItemSelection sel);
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protected:
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	Handle_t CreateMenuHandle(IBaseMenu *menu, IdentityToken_t *pOwner);
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	Handle_t CreateStyleHandle(IMenuStyle *style);
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private:
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	int m_ShowMenu;
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	IMenuStyle *m_pDefaultStyle;
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	CVector<IMenuStyle *> m_Styles;
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	HandleType_t m_StyleType;
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	HandleType_t m_MenuType;
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	String m_SelectSound;
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	String m_ExitBackSound;
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	String m_ExitSound;
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};
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extern MenuManager g_Menus;
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#endif //_INCLUDE_SOURCEMOD_MENUMANAGER_H_
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