813 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			813 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod SDKTools Extension
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 * Copyright (C) 2004-2010 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "extension.h"
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#include "util.h"
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#include "vhelpers.h"
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#include "vglobals.h"
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CallHelper s_Teleport;
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CallHelper s_GetVelocity;
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CallHelper s_EyeAngles;
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class CTraceFilterSimple : public CTraceFilterEntitiesOnly
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{
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public:
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	CTraceFilterSimple(const IHandleEntity *passentity): m_pPassEnt(passentity)
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	{
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	}
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	virtual bool ShouldHitEntity(IHandleEntity *pServerEntity, int contentsMask)
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	{
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		if (pServerEntity == m_pPassEnt)
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		{
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			return false;
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		}
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		return true;
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	}
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private:
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	const IHandleEntity *m_pPassEnt;
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};
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bool SetupTeleport()
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{
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	if (s_Teleport.setup)
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	{
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		return s_Teleport.supported;
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	}
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	/* Setup Teleport */
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	int offset;
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	if (g_pGameConf->GetOffset("Teleport", &offset))
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	{
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		PassInfo info[3];
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		info[0].flags = info[1].flags = info[2].flags = PASSFLAG_BYVAL;
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		info[0].size = info[1].size = info[2].size = sizeof(void *);
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		info[0].type = info[1].type = info[2].type = PassType_Basic;
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		s_Teleport.call = g_pBinTools->CreateVCall(offset, 0, 0, NULL, info, 3);
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		if (s_Teleport.call != NULL)
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		{
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			s_Teleport.supported = true;
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		}
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	}
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	s_Teleport.setup = true;
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	return s_Teleport.supported;
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}
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void Teleport(CBaseEntity *pEntity, Vector *origin, QAngle *ang, Vector *velocity)
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{
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	unsigned char params[sizeof(void *) * 4];
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	unsigned char *vptr = params;
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	*(CBaseEntity **)vptr = pEntity;
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	vptr += sizeof(CBaseEntity *);
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	*(Vector **)vptr = origin;
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	vptr += sizeof(Vector *);
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	*(QAngle **)vptr = ang;
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	vptr += sizeof(QAngle *);
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	*(Vector **)vptr = velocity;
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	s_Teleport.call->Execute(params, NULL);
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}
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bool IsTeleportSupported()
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{
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	return SetupTeleport();
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}
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bool SetupGetVelocity()
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{
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	if (s_GetVelocity.setup)
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	{
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		return s_GetVelocity.supported;
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	}
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	int offset;
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	if (g_pGameConf->GetOffset("GetVelocity", &offset))
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	{
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		PassInfo info[2];
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		info[0].flags = info[1].flags = PASSFLAG_BYVAL;
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		info[0].size = info[1].size = sizeof(void *);
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		info[0].type = info[1].type = PassType_Basic;
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		s_GetVelocity.call = g_pBinTools->CreateVCall(offset, 0, 0, NULL, info, 2);
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		if (s_GetVelocity.call != NULL)
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		{
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			s_GetVelocity.supported = true;
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		}
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	}
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	s_GetVelocity.setup = true;
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	return s_GetVelocity.supported;
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}
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void GetVelocity(CBaseEntity *pEntity, Vector *velocity, AngularImpulse *angvelocity)
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{
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	unsigned char params[sizeof(void *) * 3];
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	unsigned char *vptr = params;
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	*(CBaseEntity **)vptr = pEntity;
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	vptr += sizeof(CBaseEntity *);
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	*(Vector **)vptr = velocity;
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	vptr += sizeof(Vector *);
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	*(AngularImpulse **)vptr = angvelocity;
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	s_GetVelocity.call->Execute(params, NULL);
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}
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bool IsGetVelocitySupported()
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{
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	return SetupGetVelocity();
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}
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bool SetupGetEyeAngles()
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{
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	if (s_EyeAngles.setup)
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	{
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		return s_EyeAngles.supported;
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	}
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	int offset;
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	if (g_pGameConf->GetOffset("EyeAngles", &offset))
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	{
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		PassInfo info[1];
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		info[0].flags = PASSFLAG_BYVAL;
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		info[0].size = sizeof(void *);
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		info[0].type = PassType_Basic;
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		s_EyeAngles.call = g_pBinTools->CreateVCall(offset, 0, 0, info, NULL, 0);
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		if (s_EyeAngles.call != NULL)
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		{
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			s_EyeAngles.supported = true;
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		}
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	}
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	s_EyeAngles.setup = true;
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	return s_EyeAngles.supported;
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}
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bool GetEyeAngles(CBaseEntity *pEntity, QAngle *pAngles)
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{
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	if (!IsEyeAnglesSupported())
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	{
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		return false;
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	}
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	QAngle *pRetAngle = NULL;
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	unsigned char params[sizeof(void *)];
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	unsigned char *vptr = params;
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	*(CBaseEntity **)vptr = pEntity;
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	s_EyeAngles.call->Execute(params, &pRetAngle);
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	if (pRetAngle == NULL)
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	{
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		return false;
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	}
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	*pAngles = *pRetAngle;
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	return true;
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}
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int GetClientAimTarget(edict_t *pEdict, bool only_players)
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{
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	CBaseEntity *pEntity = pEdict->GetUnknown() ? pEdict->GetUnknown()->GetBaseEntity() : NULL;
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	if (pEntity == NULL)
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	{
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		return -1;
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	}
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	Vector eye_position;
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	QAngle eye_angles;
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	/* Get the private information we need */
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	serverClients->ClientEarPosition(pEdict, &eye_position);
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	if (!GetEyeAngles(pEntity, &eye_angles))
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	{
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		return -2;
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	}
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	Vector aim_dir;
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	AngleVectors(eye_angles, &aim_dir);
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	VectorNormalize(aim_dir);
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	Vector vec_end = eye_position + aim_dir * 8000;
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	Ray_t ray;
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	ray.Init(eye_position, vec_end);
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	trace_t tr;
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	CTraceFilterSimple simple(pEdict->GetIServerEntity());
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	enginetrace->TraceRay(ray, MASK_SOLID|CONTENTS_DEBRIS|CONTENTS_HITBOX, &simple, &tr);
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	if (tr.fraction == 1.0f || tr.m_pEnt == NULL)
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	{
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		return -1;
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	}
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	int ent_ref = gamehelpers->EntityToBCompatRef(tr.m_pEnt);
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	int ent_index = gamehelpers->ReferenceToIndex(ent_ref);
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	IGamePlayer *pTargetPlayer = playerhelpers->GetGamePlayer(ent_index);
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	if (pTargetPlayer != NULL && !pTargetPlayer->IsInGame())
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	{
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		return -1;
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	}
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	else if (only_players && pTargetPlayer == NULL)
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	{
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		return -1;
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	}
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	return ent_ref;
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}
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bool IsEyeAnglesSupported()
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{
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	return SetupGetEyeAngles();
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}
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bool GetPlayerInfo(int client, player_info_t *info)
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{
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#if SOURCE_ENGINE >= SE_ORANGEBOX
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	return engine->GetPlayerInfo(client, info);
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#else
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	return (iserver) ? iserver->GetPlayerInfo(client-1, info) : false;
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#endif
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}
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void ShutdownHelpers()
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{
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	s_Teleport.Shutdown();
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	s_GetVelocity.Shutdown();
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	s_EyeAngles.Shutdown();
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}
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bool FindNestedDataTable(SendTable *pTable, const char *name)
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{
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	if (strcmp(pTable->GetName(), name) == 0)
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	{
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		return true;
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	}
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	int props = pTable->GetNumProps();
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	SendProp *prop;
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	for (int i=0; i<props; i++)
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	{
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		prop = pTable->GetProp(i);
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		if (prop->GetDataTable())
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		{
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			if (FindNestedDataTable(prop->GetDataTable(), name))
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			{
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				return true;
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			}
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		}
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	}
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	return false;
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}
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void UTIL_DrawSendTable_XML(FILE *fp, SendTable *pTable, int space_count)
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{
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	char spaces[255];
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	for (int i = 0; i < space_count; i++)
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	{
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		spaces[i] = ' ';
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	}
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	spaces[space_count] = '\0';
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	const char *type_name;
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	SendTable *pOtherTable;
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	SendProp *pProp;
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	fprintf(fp, " %s<sendtable name=\"%s\">\n", spaces, pTable->GetName());
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	for (int i = 0; i < pTable->GetNumProps(); i++)
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	{
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		pProp = pTable->GetProp(i);
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		fprintf(fp, "  %s<property name=\"%s\">\n", spaces, pProp->GetName());
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		if ((type_name = GetDTTypeName(pProp->GetType())) != NULL)
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		{
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			fprintf(fp, "   %s<type>%s</type>\n", spaces, type_name);
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		}
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		else
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		{
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			fprintf(fp, "   %s<type>%d</type>\n", spaces, pProp->GetType());
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		}
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		fprintf(fp, "   %s<offset>%d</offset>\n", spaces, pProp->GetOffset());
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		fprintf(fp, "   %s<bits>%d</bits>\n", spaces, pProp->m_nBits);
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		if ((pOtherTable = pTable->GetProp(i)->GetDataTable()) != NULL)
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		{
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			UTIL_DrawSendTable_XML(fp, pOtherTable, space_count + 3);
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		}
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		fprintf(fp, "  %s</property>\n", spaces);
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	}
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	fprintf(fp, " %s</sendtable>\n", spaces);
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}
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void UTIL_DrawServerClass_XML(FILE *fp, ServerClass *sc)
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{
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	fprintf(fp, "<serverclass name=\"%s\">\n", sc->GetName());
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	UTIL_DrawSendTable_XML(fp, sc->m_pTable, 0);
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	fprintf(fp, "</serverclass>\n");
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}
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void UTIL_DrawSendTable(FILE *fp, SendTable *pTable, int level = 1)
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{
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	SendProp *pProp;
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	const char *type;
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	for (int i = 0; i < pTable->GetNumProps(); i++)
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	{
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		pProp = pTable->GetProp(i);
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		if (pProp->GetDataTable())
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		{
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			fprintf(fp, "%*sTable: %s (offset %d) (type %s)\n", 
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				level, "", 
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				pProp->GetName(), 
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				pProp->GetOffset(), 
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				pProp->GetDataTable()->GetName());
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			UTIL_DrawSendTable(fp, pProp->GetDataTable(), level + 1);
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		}
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		else
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		{
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			type = GetDTTypeName(pProp->GetType());
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			if (type != NULL)
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			{
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				fprintf(fp,
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					"%*sMember: %s (offset %d) (type %s) (bits %d)\n", 
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					level, "", 
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					pProp->GetName(),
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					pProp->GetOffset(),
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					type,
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					pProp->m_nBits);
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			}
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			else
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			{
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				fprintf(fp,
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					"%*sMember: %s (offset %d) (type %d) (bits %d)\n", 
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					level, "", 
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					pProp->GetName(),
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					pProp->GetOffset(),
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					pProp->GetType(),
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					pProp->m_nBits);
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			}
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		}
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	}
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}
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CON_COMMAND(sm_dump_netprops_xml, "Dumps the networkable property table as an XML file")
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{
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#if SOURCE_ENGINE <= SE_DARKMESSIAH
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	CCommand args;
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#endif
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	if (args.ArgC() < 2)
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	{
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		META_CONPRINT("Usage: sm_dump_netprops_xml <file>\n");
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		return;
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	}
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	const char *file = args.Arg(1);
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	if (!file || file[0] == '\0')
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	{
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		META_CONPRINT("Usage: sm_dump_netprops_xml <file>\n");
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		return;
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	}
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	char path[PLATFORM_MAX_PATH];
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	g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
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	FILE *fp = NULL;
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	if ((fp = fopen(path, "wt")) == NULL)
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	{
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		META_CONPRINTF("Could not open file \"%s\"\n", path);
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		return;
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	}
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	fprintf(fp, "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n\n");
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	fprintf(fp, "<!-- Dump of all network properties for \"%s\" follows -->\n\n", g_pSM->GetGameFolderName());
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	ServerClass *pBase = gamedll->GetAllServerClasses();
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	while (pBase != NULL)
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	{
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		UTIL_DrawServerClass_XML(fp, pBase);
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		pBase = pBase->m_pNext;
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	}
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	fclose(fp);
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}
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CON_COMMAND(sm_dump_netprops, "Dumps the networkable property table as a text file")
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{
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#if SOURCE_ENGINE <= SE_DARKMESSIAH
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	CCommand args;
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#endif
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	if (args.ArgC() < 2)
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	{
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		META_CONPRINT("Usage: sm_dump_netprops <file>\n");
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		return;
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	}
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	const char *file = args.Arg(1);
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	if (!file || file[0] == '\0')
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	{
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		META_CONPRINT("Usage: sm_dump_netprops <file>\n");
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		return;
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	}
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	char path[PLATFORM_MAX_PATH];
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	g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
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 | 
						|
	FILE *fp = NULL;
 | 
						|
	if ((fp = fopen(path, "wt")) == NULL)
 | 
						|
	{
 | 
						|
		META_CONPRINTF("Could not open file \"%s\"\n", path);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	fprintf(fp, "// Dump of all network properties for \"%s\" follows\n//\n\n", g_pSM->GetGameFolderName());
 | 
						|
 | 
						|
	ServerClass *pBase = gamedll->GetAllServerClasses();
 | 
						|
	while (pBase != NULL)
 | 
						|
	{
 | 
						|
		fprintf(fp, "%s (type %s)\n", pBase->GetName(), pBase->m_pTable->GetName());
 | 
						|
		UTIL_DrawSendTable(fp, pBase->m_pTable);
 | 
						|
		pBase = pBase->m_pNext;
 | 
						|
	}
 | 
						|
 | 
						|
	fclose(fp);
 | 
						|
}
 | 
						|
 | 
						|
#if defined SUBPLATFORM_SECURECRT
 | 
						|
void _ignore_invalid_parameter(
 | 
						|
						const wchar_t * expression,
 | 
						|
						const wchar_t * function, 
 | 
						|
						const wchar_t * file, 
 | 
						|
						unsigned int line,
 | 
						|
						uintptr_t pReserved
 | 
						|
						)
 | 
						|
{
 | 
						|
	/* Wow we don't care, thanks Microsoft. */
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
CON_COMMAND(sm_dump_classes, "Dumps the class list as a text file")
 | 
						|
{
 | 
						|
#if SOURCE_ENGINE <= SE_DARKMESSIAH
 | 
						|
	CCommand args;
 | 
						|
#endif
 | 
						|
 | 
						|
	if (args.ArgC() < 2)
 | 
						|
	{
 | 
						|
		META_CONPRINT("Usage: sm_dump_classes <file>\n");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	const char *file = args.Arg(1);
 | 
						|
	if (!file || file[0] == '\0')
 | 
						|
	{
 | 
						|
		META_CONPRINT("Usage: sm_dump_classes <file>\n");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	ICallWrapper *pWrapper = NULL;
 | 
						|
 | 
						|
	if (!pWrapper)
 | 
						|
	{
 | 
						|
		PassInfo retData;
 | 
						|
		retData.flags = PASSFLAG_BYVAL;
 | 
						|
		retData.size = sizeof(void *);
 | 
						|
		retData.type = PassType_Basic;
 | 
						|
 | 
						|
		void *addr;
 | 
						|
		if (!g_pGameConf->GetMemSig("EntityFactory", &addr) || addr == NULL)
 | 
						|
		{
 | 
						|
			META_CONPRINT("Failed to locate function\n");
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retData, NULL, 0);
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	void *returnData = NULL;
 | 
						|
 | 
						|
	pWrapper->Execute(NULL, &returnData);
 | 
						|
 | 
						|
	pWrapper->Destroy();
 | 
						|
 | 
						|
	if (returnData == NULL)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	CEntityFactoryDictionary *dict = ( CEntityFactoryDictionary * )returnData;
 | 
						|
 | 
						|
	if ( !dict )
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	char path[PLATFORM_MAX_PATH];
 | 
						|
	g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
 | 
						|
 | 
						|
	FILE *fp = NULL;
 | 
						|
	if ((fp = fopen(path, "wt")) == NULL)
 | 
						|
	{
 | 
						|
		META_CONPRINTF("Could not open file \"%s\"\n", path);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	char buffer[80];
 | 
						|
	buffer[0] = 0;
 | 
						|
 | 
						|
#if defined SUBPLATFORM_SECURECRT
 | 
						|
	_invalid_parameter_handler handler = _set_invalid_parameter_handler(_ignore_invalid_parameter);
 | 
						|
#endif
 | 
						|
 | 
						|
	time_t t = g_pSM->GetAdjustedTime();
 | 
						|
	size_t written = strftime(buffer, sizeof(buffer), "%d/%m/%Y", localtime(&t));
 | 
						|
 | 
						|
#if defined SUBPLATFORM_SECURECRT
 | 
						|
	_set_invalid_parameter_handler(handler);
 | 
						|
#endif
 | 
						|
 | 
						|
	fprintf(fp, "// Dump of all classes for \"%s\" as at %s\n//\n\n", g_pSM->GetGameFolderName(), buffer);
 | 
						|
 | 
						|
	for ( int i = dict->m_Factories.First(); i != dict->m_Factories.InvalidIndex(); i = dict->m_Factories.Next( i ) )
 | 
						|
	{
 | 
						|
		IServerNetworkable *entity = dict->Create(dict->m_Factories.GetElementName(i));
 | 
						|
		ServerClass *sclass = entity->GetServerClass();
 | 
						|
		fprintf(fp,"%s - %s\n",sclass->GetName(), dict->m_Factories.GetElementName(i));
 | 
						|
 | 
						|
		typedescription_t *datamap = gamehelpers->FindInDataMap(gamehelpers->GetDataMap(entity->GetBaseEntity()), "m_iEFlags");
 | 
						|
		int *eflags = (int *)((char *)entity->GetBaseEntity() + GetTypeDescOffs(datamap));
 | 
						|
		*eflags |= (1<<0); // EFL_KILLME
 | 
						|
	}
 | 
						|
 | 
						|
	fclose(fp);
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
char *UTIL_FlagsToString(int flags)
 | 
						|
{
 | 
						|
	static char str[1024];
 | 
						|
	str[0] = 0;
 | 
						|
 | 
						|
	if (flags & FTYPEDESC_GLOBAL)
 | 
						|
	{
 | 
						|
		strcat(str,	"Global|");
 | 
						|
	}
 | 
						|
	if (flags & FTYPEDESC_SAVE)
 | 
						|
	{
 | 
						|
		strcat(str,	"Save|");
 | 
						|
	}
 | 
						|
	if (flags & FTYPEDESC_KEY)
 | 
						|
	{
 | 
						|
		strcat(str,	"Key|");
 | 
						|
	}
 | 
						|
	if (flags & FTYPEDESC_INPUT)
 | 
						|
	{
 | 
						|
		strcat(str,	"Input|");
 | 
						|
	}
 | 
						|
	if (flags & FTYPEDESC_OUTPUT)
 | 
						|
	{
 | 
						|
		strcat(str,	"Output|");
 | 
						|
	}
 | 
						|
	if (flags & FTYPEDESC_FUNCTIONTABLE)
 | 
						|
	{
 | 
						|
		strcat(str,	"FunctionTable|");
 | 
						|
	}
 | 
						|
	if (flags & FTYPEDESC_PTR)
 | 
						|
	{
 | 
						|
		strcat(str,	"Ptr|");
 | 
						|
	}
 | 
						|
	if (flags & FTYPEDESC_OVERRIDE)
 | 
						|
	{
 | 
						|
		strcat(str,	"Override|");
 | 
						|
	}
 | 
						|
 | 
						|
	int len = strlen(str) - 1;
 | 
						|
	if (len > 0)
 | 
						|
	{
 | 
						|
		str[len] = 0; // Strip the final '|'
 | 
						|
	}
 | 
						|
 | 
						|
	return str;
 | 
						|
}
 | 
						|
 | 
						|
void UTIL_DrawDataTable(FILE *fp, datamap_t *pMap, int level)
 | 
						|
{
 | 
						|
	char spaces[255];
 | 
						|
 | 
						|
	for (int i=0; i<level; i++)
 | 
						|
	{
 | 
						|
		spaces[i] = ' ';
 | 
						|
	}
 | 
						|
 | 
						|
	spaces[level] = '\0';
 | 
						|
 | 
						|
	const char *externalname;
 | 
						|
	char *flags;
 | 
						|
 | 
						|
	while (pMap)
 | 
						|
	{
 | 
						|
		for (int i=0; i<pMap->dataNumFields; i++)
 | 
						|
		{
 | 
						|
			if (pMap->dataDesc[i].fieldName == NULL)
 | 
						|
			{
 | 
						|
				continue;
 | 
						|
			}
 | 
						|
 | 
						|
			if (pMap->dataDesc[i].td)
 | 
						|
			{
 | 
						|
				fprintf(fp, " %sSub-Class Table (%d Deep): %s - %s\n", spaces, level+1, pMap->dataDesc[i].fieldName, pMap->dataDesc[i].td->dataClassName);
 | 
						|
				UTIL_DrawDataTable(fp, pMap->dataDesc[i].td, level+1);
 | 
						|
			}
 | 
						|
			else
 | 
						|
			{
 | 
						|
				externalname  = pMap->dataDesc[i].externalName;
 | 
						|
				flags = UTIL_FlagsToString(pMap->dataDesc[i].flags);
 | 
						|
 | 
						|
				if (externalname == NULL)
 | 
						|
				{
 | 
						|
					fprintf(fp,"%s- %s (%s)(%i Bytes)\n", spaces, pMap->dataDesc[i].fieldName, flags, pMap->dataDesc[i].fieldSizeInBytes);
 | 
						|
				}
 | 
						|
				else
 | 
						|
				{
 | 
						|
					fprintf(fp,"%s- %s (%s)(%i Bytes) - %s\n", spaces, pMap->dataDesc[i].fieldName, flags, pMap->dataDesc[i].fieldSizeInBytes, externalname);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		pMap = pMap->baseMap;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
CON_COMMAND(sm_dump_datamaps, "Dumps the data map list as a text file")
 | 
						|
{
 | 
						|
#if SOURCE_ENGINE <= SE_DARKMESSIAH
 | 
						|
	CCommand args;
 | 
						|
#endif
 | 
						|
 | 
						|
	if (args.ArgC() < 2)
 | 
						|
	{
 | 
						|
		META_CONPRINT("Usage: sm_dump_datamaps <file>\n");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	const char *file = args.Arg(1);
 | 
						|
	if (!file || file[0] == '\0')
 | 
						|
	{
 | 
						|
		META_CONPRINT("Usage: sm_dump_datamaps <file>\n");
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	ICallWrapper *pWrapper = NULL;
 | 
						|
 | 
						|
	if (!pWrapper)
 | 
						|
	{
 | 
						|
		PassInfo retData;
 | 
						|
		retData.flags = PASSFLAG_BYVAL;
 | 
						|
		retData.size = sizeof(void *);
 | 
						|
		retData.type = PassType_Basic;
 | 
						|
 | 
						|
		void *addr;
 | 
						|
		if (!g_pGameConf->GetMemSig("EntityFactory", &addr) || addr == NULL)
 | 
						|
		{
 | 
						|
			META_CONPRINT("Failed to locate function\n");
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		pWrapper = g_pBinTools->CreateCall(addr, CallConv_Cdecl, &retData, NULL, 0);
 | 
						|
	}
 | 
						|
 | 
						|
 | 
						|
	void *returnData = NULL;
 | 
						|
 | 
						|
	pWrapper->Execute(NULL, &returnData);
 | 
						|
 | 
						|
	pWrapper->Destroy();
 | 
						|
 | 
						|
	if (returnData == NULL)
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	CEntityFactoryDictionary *dict = ( CEntityFactoryDictionary * )returnData;
 | 
						|
 | 
						|
	if ( !dict )
 | 
						|
	{
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	char path[PLATFORM_MAX_PATH];
 | 
						|
	g_pSM->BuildPath(Path_Game, path, sizeof(path), "%s", file);
 | 
						|
 | 
						|
	FILE *fp = NULL;
 | 
						|
	if ((fp = fopen(path, "wt")) == NULL)
 | 
						|
	{
 | 
						|
		META_CONPRINTF("Could not open file \"%s\"\n", path);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
 | 
						|
	char buffer[80];
 | 
						|
	buffer[0] = 0;
 | 
						|
 | 
						|
#if defined SUBPLATFORM_SECURECRT
 | 
						|
	_invalid_parameter_handler handler = _set_invalid_parameter_handler(_ignore_invalid_parameter);
 | 
						|
#endif
 | 
						|
 | 
						|
	time_t t = g_pSM->GetAdjustedTime();
 | 
						|
	size_t written = strftime(buffer, sizeof(buffer), "%d/%m/%Y", localtime(&t));
 | 
						|
 | 
						|
#if defined SUBPLATFORM_SECURECRT
 | 
						|
	_set_invalid_parameter_handler(handler);
 | 
						|
#endif
 | 
						|
 | 
						|
	fprintf(fp, "// Dump of all datamaps for \"%s\" as at %s\n//\n//\n", g_pSM->GetGameFolderName(), buffer);
 | 
						|
 | 
						|
 | 
						|
	fprintf(fp, "// Flag Details:\n//\n");
 | 
						|
 | 
						|
	fprintf(fp, "// Global: This field is masked for global entity save/restore\n");
 | 
						|
	fprintf(fp, "// Save: This field is saved to disk\n");
 | 
						|
	fprintf(fp, "// Key: This field can be requested and written to by string name at load time\n");
 | 
						|
	fprintf(fp, "// Input: This field can be written to by string name at run time, and a function called\n");
 | 
						|
	fprintf(fp, "// Output: This field propogates it's value to all targets whenever it changes\n");
 | 
						|
	fprintf(fp, "// FunctionTable: This is a table entry for a member function pointer\n");
 | 
						|
	fprintf(fp, "// Ptr: This field is a pointer, not an embedded object\n");
 | 
						|
	fprintf(fp, "// Override: The field is an override for one in a base class (only used by prediction system for now)\n");
 | 
						|
 | 
						|
	fprintf(fp, "//\n\n");
 | 
						|
 | 
						|
	for ( int i = dict->m_Factories.First(); i != dict->m_Factories.InvalidIndex(); i = dict->m_Factories.Next( i ) )
 | 
						|
	{
 | 
						|
		IServerNetworkable *entity = dict->Create(dict->m_Factories.GetElementName(i));
 | 
						|
		ServerClass *sclass = entity->GetServerClass();
 | 
						|
		datamap_t *pMap = gamehelpers->GetDataMap(entity->GetBaseEntity());
 | 
						|
 | 
						|
		fprintf(fp,"%s - %s\n", sclass->GetName(), dict->m_Factories.GetElementName(i));
 | 
						|
 | 
						|
		UTIL_DrawDataTable(fp, pMap, 0);
 | 
						|
 | 
						|
		typedescription_t *datamap = gamehelpers->FindInDataMap(pMap, "m_iEFlags");
 | 
						|
		
 | 
						|
		if (!datamap)
 | 
						|
		{
 | 
						|
			continue;
 | 
						|
		}
 | 
						|
		
 | 
						|
		int *eflags = (int *)((char *)entity->GetBaseEntity() + GetTypeDescOffs(datamap));
 | 
						|
		*eflags |= (1<<0); // EFL_KILLME
 | 
						|
	}
 | 
						|
 | 
						|
	fclose(fp);
 | 
						|
 | 
						|
}
 |