117 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 :
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|  * =============================================================================
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|  * Entity Lump Manager
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|  * Copyright (C) 2021-2022 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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| 
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| #ifndef _INCLUDE_LUMPMANAGER_H_
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| #define _INCLUDE_LUMPMANAGER_H_
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| 
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| #include <vector>
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| #include <memory>
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| #include <string>
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| 
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| /**
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|  * Entity lump manager.  Provides a list that stores a list of key / value pairs and the
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|  * functionality to (de)serialize it from / to an entity string.
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|  * This file and its corresponding .cpp should be compilable independently of SourceMod;
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|  * the SourceMod interop is located within smn_entitylump.
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|  *
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|  * @file lumpmanager.h
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|  * @brief Class definition for object that parses lumps.
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|  */
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| 
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| /**
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|  * @brief A container of key / value pairs.
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|  */
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| using EntityLumpEntry = std::vector<std::pair<std::string, std::string>>;
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| 
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| enum EntityLumpParseStatus {
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| 	Status_OK,
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| 	Status_UnexpectedChar,
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| };
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| 
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| /**
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|  * @brief Result of parsing an entity lump.  On a parse error, m_Status is not Status_OK and
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|  * m_Position indicates the offset within the string that caused the parse error.
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|  */
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| struct EntityLumpParseResult {
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| 	EntityLumpParseStatus m_Status;
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| 	std::streamoff m_Position;
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| 	
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| 	operator bool() const;
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| 	const char* Description() const;
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| };
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| 
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| /**
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|  * @brief Manages entity lump entries.
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|  */
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| class EntityLumpManager
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| {
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| public:
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| 	/**
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| 	 * @brief Parses the map entities string into an internal representation.
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| 	 */
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| 	EntityLumpParseResult Parse(const char* pMapEntities);
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| 	
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| 	/**
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| 	 * @brief Dumps the current internal representation out to an std::string.
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| 	 */
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| 	std::string Dump();
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| 
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| 	/**
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| 	 * @brief Returns a weak reference to an EntityLumpEntry.  Used for handles on the scripting side.
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| 	 */
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| 	std::weak_ptr<EntityLumpEntry> Get(size_t index);
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| 
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| 	/**
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| 	 * @brief Removes an EntityLumpEntry at the given index, shifting down all entries after it by one.
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| 	 */
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| 	void Erase(size_t index);
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| 
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| 	/**
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| 	 * @brief Inserts a new EntityLumpEntry at the given index, shifting up the entries previously at the index and after it up by one.
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| 	 */
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| 	void Insert(size_t index);
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| 
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| 	/**
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| 	 * @brief Adds a new EntityLumpEntry to the end.  Returns the index of the entry.
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| 	 */
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| 	size_t Append();
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| 
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| 	/**
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| 	 * @brief Returns the number of EntityLumpEntry items in the list.
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| 	 */
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| 	size_t Length();
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| 
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| private:
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| 	std::vector<std::shared_ptr<EntityLumpEntry>> m_Entities;
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| };
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| 
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| #endif // _INCLUDE_LUMPMANAGER_H_
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