92 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * vim: set ts=4 sw=4 tw=99 noet :
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|  * =============================================================================
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|  * SourceMod
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|  * Copyright (C) 2004-2017 AlliedModders LLC.  All rights reserved.
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|  * =============================================================================
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|  *
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|  * This program is free software; you can redistribute it and/or modify it under
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|  * the terms of the GNU General Public License, version 3.0, as published by the
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|  * Free Software Foundation.
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|  * 
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|  * This program is distributed in the hope that it will be useful, but WITHOUT
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|  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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|  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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|  * details.
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|  *
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|  * You should have received a copy of the GNU General Public License along with
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|  * this program.  If not, see <http://www.gnu.org/licenses/>.
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|  *
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|  * As a special exception, AlliedModders LLC gives you permission to link the
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|  * code of this program (as well as its derivative works) to "Half-Life 2," the
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|  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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|  * by the Valve Corporation.  You must obey the GNU General Public License in
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|  * all respects for all other code used.  Additionally, AlliedModders LLC grants
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|  * this exception to all derivative works.  AlliedModders LLC defines further
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|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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|  * or <http://www.sourcemod.net/license.php>.
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|  *
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|  * Version: $Id$
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|  */
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|  
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| #include "FrameIterator.h"
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| 
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| SafeFrameIterator::SafeFrameIterator(IFrameIterator *it)
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| {	
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| 	while (!it->Done())
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| 	{
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| 		FrameInfo info = FrameInfo(it);
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| 		frames.push_back(info);
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| 		it->Next(); 
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| 	}
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| 	
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| 	it->Reset();
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| 	current = 0;
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| }
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| 
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| bool SafeFrameIterator::Done() const
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| {
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| 	return current >= frames.size();
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| }
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| 
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| bool SafeFrameIterator::Next()
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| {
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| 	current++;
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| 	return !this->Done();
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| }
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| 
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| void SafeFrameIterator::Reset()
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| {
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| 	current = 0;
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| }
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| 
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| int SafeFrameIterator::LineNumber() const
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| {
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| 	if (this->Done())
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| 	{
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| 		return -1;
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| 	}
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| 
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| 	return (int)frames[current].LineNumber;
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| }
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| 
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| const char *SafeFrameIterator::FunctionName() const
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| {
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| 	if (this->Done())
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| 	{
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| 		return NULL;
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| 	}
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| 
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| 	return frames[current].FunctionName.c_str();
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| }
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| 
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| const char *SafeFrameIterator::FilePath() const
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| {
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| 	if (this->Done())
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| 	{
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| 		return NULL;
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| 	}
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| 
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| 	return frames[current].FilePath.c_str();
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| }
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